Not hardly. Estimates have the total production cost at around 100 Million. The sales to this point have made around 3X that.
No doubt it made its money back and then some, but that's irrelevant. The real question is whether it made enough money to satisfy the suits.
Take the most recent high-profile flop as an example. Anthem also more than made its production and marketing money back, but it didn't make nearly as much as EA was expecting, so they (very quietly) pulled the plug on it. And no, I'm not saying that's because it was woke or anything, I'm saying that nowadays, triple A publishers, as someone once eloquently stated, no longer want a shitton of money, they want all the money. Did Angry Golfing Tranny Simulator live up to their expectations enough for them to keep milking the brand, like they've been doing with Uncharted, or did Cuckmann cave the franchise's skull in with a golf club? Pretty difficult to tell after only 2 months, but the fact that Cuckmann is denying the possibility of any DLC and is instead talking about an online mode/standalone multiplayer game (despite "huge sales success") is not exactly a vote of confidence.
It's always about the suits. That's nothing new.
I think you're reading too much into Cuckman's comments though. I wouldn't be surprised to see another sequel someday. I haven't played Part 2 though, so I have no idea how it ends or how plausible a sequel would be.