That's the whole point, it's like fantasy Trantor or Coruscant.
More like Nar Shaddaa
That's the whole point, it's like fantasy Trantor or Coruscant.
Well in terms of player count, there was a good amount of people when I played. The problem was they updated heroes so you could have your entire party made of them so barely anyone ever played with other people. Plus like Excidium said, a lot of people were just grinding titles for GW2 before it's launch. I haven't played it since GW2 but they fucked it up for me gameplay wise so I didn't care anymore. What a shame.Actually I had long conversation #43267123461234812 with two friends about "should we search for a new MMO to play" one of these days and eventually one of them decided "oh screw this I'm downloading GW1 again". Told us later the game's not actually dead, supposedly it has much more people than a couple years ago even. Kamadan had 4 districts this last weekend.
I'll probably download it again eventually. The only reason I quitted GW1 was to jump to 2 yet after I noticed it's an irredeemable piece of shit I never went back to the first thinking it was likely dead.
So, another four zones?
I'm fairly sure that "we've" (the player base) expressed our disdain at the 'content' that they released for the HoT expansion. They haven't been stingy with adding new zones now a days though, with each of the latest living season episodes (4 so far) they've released a new zone to accompany it. I'm somewhat positive that they will be adding a number of new zones (more than 4) and/or a possible new continent.So, another four zones?
So, another four zones?
Too bad they didn't outsource the gameplay to a better company too.I've been playing a lot of HoT lately and I just got to say, the soundtrack is spectacular. It was recorded by live orchestra, and results are gorgeous, and overall, exceptionally powerful. You really notice with a good pair of headphones.
... None of those have ever been touched or even remotely been acknowledged as controversial/ineffective or whatever. They are literally CORE mechanics of GW2, so it's kinda stupid to go in expecting them to change.I quite hated the left/right hand slot thing, the lack of skills, the heal slot, the dodge
Well, they could get rid of the personal story and spend the rest of their time making actually fleshed out public quests.... None of those have ever been touched or even remotely been acknowledged as controversial/ineffective or whatever. They are literally CORE mechanics of GW2, so it's kinda stupid to go in expecting them to change.I quite hated the left/right hand slot thing, the lack of skills, the heal slot, the dodge
Trahearne died.Well, that would require them to ditch Trahearne, their Mary Sue.
I remember a fair bit of hype, especially about the choices you can make in the personal story (both on a story level and the type of answers you use in conversation, ie charming/honorable/brute) and how your homebase will be tailored to you based on those choices... and yea, we all know how the system turned out in the end.Seriously, was there any article or preview about Personal Story before the game was launched? I seriously don't remember. Unfortunately not only took away time and money that could've spent on PVP/RVR/PQs... The personal stories were crap.
Fuck.I remember a fair bit of hype, especially about the choices you can make in the personal story (both on a story level and the type of answers you use in conversation, ie charming/honorable/brute) and how your homebase will be tailored to you based on those choices... and yea, we all know how the system turned out in the end.Seriously, was there any article or preview about Personal Story before the game was launched? I seriously don't remember. Unfortunately not only took away time and money that could've spent on PVP/RVR/PQs... The personal stories were crap.
Here's an example article
I remember a fair bit of hype, especially about the choices you can make in the personal story (both on a story level and the type of answers you use in conversation, ie charming/honorable/brute) and how your homebase will be tailored to you based on those choices... and yea, we all know how the system turned out in the end.Seriously, was there any article or preview about Personal Story before the game was launched? I seriously don't remember. Unfortunately not only took away time and money that could've spent on PVP/RVR/PQs... The personal stories were crap.
Here's an example article