Kane
I have many names
So you prefer to be trapped in some cooldown instead?So it's shit where you mash all the keys with no consequence. Okay.Responsiveness. In World of Warcraft, whenever you use an ability or do an action, your character does it immediately, regardless of ping or whether or not they're already in an animation,
In a real-time combat system like all MMOs, the depth of the combat should arise out of the restrictions of the abilities and their relative merits, not whether or not you are trapped in some flashy animation.
Actually, WoW has a global cooldown which is activated by using most abilities so no, button mashing is not an alternative. This was actually the hardest part for me to get used to post-GW2, the fact that abilities aren't queued if you hit the key during the global CD and instead get the "that ability isn't ready" message instead.
WoW also has a resource cost associated with every ability. Something which GW2 does not.
Considering we're talking about responsiveness, how the fuck is this relevant?
We aren't talking about responsiviness, that's why.