Update 4 is on its way to ESO with tough new challenges. The mysterious tale of Craglorn continues as you and your friends explore a new region of the Adventure Zone and take on the new Trial that awaits you there. You’ll also find a new kind of challenge for your group: the Dragonstar Arena is ready to put the toughest heroes to the test. Watch the video now and prepare for new quests, delves, Trials, and much more in Update 4, slated to launch in September.
Seems like they are just tacking on system after system to their game, not really sure what their original vision was anymore...They're also making the game more like Skyrim!
Unfortunately, whatever they're doing is working.
I just want it to start flopping and go F2P. I really liked the combat and I don't even know why.
For all the trashing I do to the game, I have to give the game credit for at least making magicka, stamina or hell, any resource management relevant again. Far too many modern mmos remove any form of resource management entirely, and those that do keep them have them be so irellevant you might as well not even have them.Unfortunately, whatever they're doing is working.
I just want it to start flopping and go F2P. I really liked the combat and I don't even know why.
The game felt good, especially after the floaty awful shit that was guildwars 2 and wildstar. Those veteran ranks were fucking awful though.
In this update, we’ve added the upper region of Craglorn for you to explore (six new group delves and three new group instances), plus a new Trial – Sanctum Ophidia. We’ve also added the Dragonstar Arena where you’ll be challenged to defeat 10 stages of monsters with a group of 4. The Veteran Rank cap has also been raised to VR14 to account for these new encounters.
The layoffs at ZeniMax Online were confirmed by Pete Hines, vice president of PR and marketing at publisher Bethesda Softworks.
"As is the norm for games of this type, we had ramped up a large workforce to develop a game of vast scale, and ramped up our customer service to handle the expected questions and community needs of The Elder Scrolls Online at launch," he said in a statement sent to Joystiq. "Now that we are nearly 6 months post launch, we have a thriving online community in a game that runs smoothly."
"We remain strongly committed to The Elder Scrolls Online, and continue to invest heavily to develop new content for PC players, prepare the game for its console launch, and handle our planned expansion into important international territories," he said.