Frozen
Arcane
- Joined
- Jan 1, 2014
- Messages
- 8,743
I kill that whore in DA:O, her fake wannabe good girl front she puts up when you first meet her won't get past me.
How fun it was to see that stupid face again in DA:I...
I kill that whore in DA:O, her fake wannabe good girl front she puts up when you first meet her won't get past me.
How fun it was to see that stupid face again in DA:I...
This entire portion of the entry could've led to so many interesting quests or interesting characterization for certain characters but nope, all of it, just explained right there for you to read, there's no interesting bits that are left out for you to make your own interpretation, zero characters you interact with contradict this system of belief AFAIK, etc.[...] The Qunari view their whole society as a single creature: a living entity whose health and well-being is the responsibility of all. Each individual is only a tiny part of the whole, a drop of blood in its veins. Important not for itself, but for what it is to the whole creature. Because of this, the Qunari most outsiders meet belong to the army, which the Qun regards as if it were the physical body: arms, legs, eyes and ears, the things a creature needs in order to interact with the world.
The lore of DA would have benefitted from not including a hack writer with severe verbal diarrhea, spewing his walls of text and endless banal shit boring dialogues at the player from every orifice. It's kind of insane just how much completely worthless writing and dialogue there is in this game. "Tell, don't show" is the operative principle with Gayder.I genuinely think the lore of DA would've benefitted from not including a codex that tells you all there is to know about something regarding the world of Thedas, This is purely a 'me' thing and I know what I'm about to criticize amounts to "I wish this thing was more like another thing" but I wanna vent since I like DA's lore but I my gut instincts tell me that DA2 and DA:I's writers don't share that opinion.
I knew it, you are playing an elf chick.Ended up going Rift Mage
Compare that to Origins' codex entry about them.I genuinely think the lore of DA would've benefitted from not including a codex that tells you all there is to know about something regarding the world of Thedas, This is purely a 'me' thing and I know what I'm about to criticize amounts to "I wish this thing was more like another thing" but I wanna vent since I like DA's lore but I my gut instincts tell me that DA2 and DA:I's writers don't share that opinion.
The Codex in DA tells you way too much information and leaves little to no room for interpretation, One of the examples I can think of is one regarding the Qunari's beliefs:
This entire portion of the entry could've led to so many interesting quests or interesting characterization for certain characters but nope, all of it, just explained right there for you to read, there's no interesting bits that are left out for you to make your own interpretation, zero characters you interact with contradict this system of belief AFAIK, etc.[...] The Qunari view their whole society as a single creature: a living entity whose health and well-being is the responsibility of all. Each individual is only a tiny part of the whole, a drop of blood in its veins. Important not for itself, but for what it is to the whole creature. Because of this, the Qunari most outsiders meet belong to the army, which the Qun regards as if it were the physical body: arms, legs, eyes and ears, the things a creature needs in order to interact with the world.
And the list goes on and on, My solution would be just making it so interacting with books or any other textual item would make it so the entry would fill up over time with excerpts from books you've read, Imagine it like this;
"I've read that Darkspawns are soulless, however, I've also heard that are just tainted human beings, It's best that I go look for more information." the more content regarding the Darkspawns would fill up this particular entry with excerpts that conflict with each other, It's a convenient way of rounding up the info you've collected so far without making it so all intrigue is thrown out the window because you've explained all there is to explain in 3-2 paragraphs.
Less verbose, less explicit, and lets you draw multiple conclusions from them, especially given conflicting information presented in game, such as Sten's enraged murders and how cruel the Qunari sound from his dialogue, mixed with his dialogue where he shows intense remorse for killing a family of peasants and respects the Grey Wardens for fighting even though they lost.Anyone who travels far enough to the north will eventually encounter the Qunari: White-haired, bronze-skinned giants, a head again taller than a man, with frighteningly calm demeanors and a sort of sparkling fire behind their eyes.
For quite a long time, people believed that all Qunari were male, or that their men and women were simply indistinguishable. It was not until the Blessed Age that diplomats from Rivain were allowed, however briefly, to visit Par Vollen, and there they discovered that Qunari females do exist in abundance, and are quite easily recognized. The Rivaini say that Qunari have a certain kindness to them, or at least a conspicuous lack of cruelty, although I did not observe the creatures closely enough to evaluate their character.
Gotta exaggerate the features too. This mage is African black in a European fantasy world, but she can't just look like a normal black woman, she needs to have huge lips, a shovel face and ridiculous headwear because that's now a not-racist depiction or something. Then again everyone in DAI looks like an ugly cartoon character.Also the usual trope of woketertainment: random Black people interspersed throughout the otherwise White and Europe-based populations, with no explanation of their origins or any acknowledgment from the characters' point of view. Some people are just randomly Black for no reason, I guess, but only the sympathetic/empowered ones.
2 maybe but not Origins. The only two companions that bring anything like it up aren't even fully gay, and if you don't probe Leliana's past or recruit Zevran it literally never comes up in their normal dialogue. Only other explicit reference to a gay/bi character I can think of without player input is the Dwarf Branka, but it's only brought up to show how heartless and cruel she is. She cheated on her husband and then uses her female lover and all the soldiers under her as Darkspawn bait.I don't give a shit about races in games because it's just a rollercoaster ride or a theme park, who cares. Writing and game design being shit is just inexcusable. DAI was a mess because of that. Oddly enough, I do feel it's the game that threw the least amount of gay shit in your face, and the gay companions (and the game itself) didn't made a scene if you just rejected them. Compared to Origins or 2, where everyone is a serial rapist.
I knew it, you are playing an elf chick.Ended up going Rift Mage
They design a character to look and act like the most obvious dyke this side of the Netherlands, but then make her heterosexual.
Who?They did the same with Jack
That's Bethpizda. This game will be considered good if/when DA4 comes out and somehow proves to be even worse than anyone thought possible (the trajectory for this series, and for Biowhore in general.)Is this game considered good now that starfield is out?
She looks like some old fart tranny retired yakuza member.
girl
She looks like some old fart tranny retired yakuza member.
girl
No way they got better tats. This looks like some Russian mafia wannabeyakuza
One of the areas is one of the DLC (frostback basin). One of them starts on the coast and the last one is after endgame.I am almost done exploring all the optional areas, before jumping back into the main quest. I think I've figured out two of the DLC areas that I'll probably do after the main quest, but where is the third one? Also, this entire time I thought I would have to play that retarded Qunari mission with Felicia Day, only to just realize that it was a DAII dlc, not this game... truly, I was scarred for life by that horror.
I have to say that if you ignore the endless collection quests and just do the sidequests that are worth doing... you still get crappy combat mechanics and bad writing. But this isn't quite as unplayable as I first thought... if only they had made smaller, more focused areas, without tons of copy-pasted trash-tier content.
I genuinely think the lore of DA would've benefitted from not including a codex that tells you all there is to know about something regarding the world of Thedas, This is purely a 'me' thing and I know what I'm about to criticize amounts to "I wish this thing was more like another thing" but I wanna vent since I like DA's lore but I my gut instincts tell me that DA2 and DA:I's writers don't share that opinion.
The Codex in DA tells you way too much information and leaves little to no room for interpretation, One of the examples I can think of is one regarding the Qunari's beliefs:
This entire portion of the entry could've led to so many interesting quests or interesting characterization for certain characters but nope, all of it, just explained right there for you to read, there's no interesting bits that are left out for you to make your own interpretation, zero characters you interact with contradict this system of belief AFAIK, etc.[...] The Qunari view their whole society as a single creature: a living entity whose health and well-being is the responsibility of all. Each individual is only a tiny part of the whole, a drop of blood in its veins. Important not for itself, but for what it is to the whole creature. Because of this, the Qunari most outsiders meet belong to the army, which the Qun regards as if it were the physical body: arms, legs, eyes and ears, the things a creature needs in order to interact with the world.
And the list goes on and on, My solution would be just making it so interacting with books or any other textual item would make it so the entry would fill up over time with excerpts from books you've read, Imagine it like this;
"I've read that Darkspawns are soulless, however, I've also heard that are just tainted human beings, It's best that I go look for more information." the more content regarding the Darkspawns would fill up this particular entry with excerpts that conflict with each other, It's a convenient way of rounding up the info you've collected so far without making it so all intrigue is thrown out the window because you've explained all there is to explain in 3-2 paragraphs.
If you've played it for more than five minutes you'd know any chance for decent roleplay or political intrigue was long gone since every noble in the Orlesian section is either evil greedy male noble or strong intelligent lesbian noblesse and any politics going on are done at a YA fiction level of complexity.If it weren't for that, it might have actually been a fun political intrigue. Oh, and that bitch Morrigan made an appearance. Last we saw her, she was going through a super-sekrit magic portal to somewhere even more otherwordly than the Fade. Didn't realize that place was called "the court of the queen of Orlay". Yawn.