what ?
so undead burg/anor londo is a good location for pvp/co-op not because of its level design and great boss fights but because it is arenalike area with bonfire nearby?do i understand you correctly?
so is iron keep than.
people co-op O&S because they are hard. Smelter Demon is hard so we co-op him. and he is hard because not everyone have 32 str build with fucking gyrm shield
yup, you're incredibly retarded. the vast majority of people co-op Burg is to counter-grief the griefers. Burg is (on PS3) the no 1. PvP hotspot for the reasons i mentioned. you can make up whatever "fact" you wish to back up your claims, but that won't change the actual facts.
and people co-op O&S, not necessarily AL (i'd say about half my time co-oping there was for the boss exclusively, but of course i have no hard evidence to back that up, just personal experince) because as you say it's a hard (and fun boss to play). and it's (or more like it used to be) a PvP hotspot because it's active for PvP after you kill the boss and make it dark (and near devoid of enemies). and yeah, it's also quite well designed, unlike the iron shithole, so there's lot's of fun to be had there other than stock arena-style duels.
Smelter hard? are you one of those braindead retards i keep co-oping with who run to him at half health after every plunge attack to be killed instantly by the AoE?
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the same as oolacil townshit? you want pvp you stay at iron keep not in black gulch. also not liking black gulch...whar are you casual?
i never said that iron keep is good location because of its level design/boss fight. it has great pvp spot and great co-op raids therefore its not "1/10 would not play area again" like demons ruins/lost izalith. are we clear?
black gulch is shit. you can excuse however you like it, it's a lazily designed, shitty location at least on par with Izalith. PvP is abundant at IK because of the convenience of a large, empty space right next to a bonfire, it's not a late game area, and the bosses technically aren't mandatory (and only Smelter gives you a decent weapon, while OIK is just crap even rewards-wise, although i see plenty of red signs around even with dead bosses, so i guess they finally figured out how retarded that limitation was... if only they'd hire a monkey to code their netcode and chatbot to balance shit, the game would improve 100fold). if Izalith was sufficiently early, didn't have a mandatory boss and had a good, convenient arena, you bet your ass there'd be people PvPing there regardless of the shittiness of the area (and it was the primary no-poise PvP area on PS3 for a loooong time, so there you go, nitwit). and stop putting PvP and co-op in the same basket, different animals
"great co-op raids" in IK? about 75% (of the 20% times that summoning actually works) of the time the host dies because of chronic retardation (read above), Smelter is a boring fight that ends quickly if the host/phantoms aren't braindead, and OIK is a shit, boring boss, co-op or not. that you got 20 or 30 sunlight medals co-oping there because it's an easy, painless, quick run is entirely irrelevant. almost every other boss so far has been at least 10 times as interesting/fun as Smelter in co-op, and infinitely better than OIK