SCO
Arcane
- Joined
- Feb 3, 2009
- Messages
- 16,320
I disagree, in bloodlines it is actually possible to use stealth and obsfucate (if you have enough blood) to not kill almost anyone except bosses - it is no thief or deus ex where you could kill no one in ingame combat (but that fucking missile is really annoying, there should be a option to avoid it for a harder mission later), but it gets respectably close.
The problem of combat in-setting is that the only fights that are not contradicting the setting are those in the sewers and that is already the most annoying part of the game.
Fights against the cops should lower both humanity and break the masquerade. Fights against the giovanni by a prince's agent would unleash a shitstorm - possibly a alliance with the sabbath. The zombies thing is simply irresponsible. The werewolves would murder you, 5 at a time.
The game discourages fighting, and that is why the game is praised mostly - but get it, the P&P setting is even more radical.
Could you imagine the reaction of "normal" gamers when killing the cops at the dane lowered your humanity and broke the masquerade? The BAAWWW would quake the world.
I'm not such a fool that i want to sacrifice options in the name of lore consistency, even if it's the opposite that such sacrifices normally go.
The problem of combat in-setting is that the only fights that are not contradicting the setting are those in the sewers and that is already the most annoying part of the game.
Fights against the cops should lower both humanity and break the masquerade. Fights against the giovanni by a prince's agent would unleash a shitstorm - possibly a alliance with the sabbath. The zombies thing is simply irresponsible. The werewolves would murder you, 5 at a time.
The game discourages fighting, and that is why the game is praised mostly - but get it, the P&P setting is even more radical.
Could you imagine the reaction of "normal" gamers when killing the cops at the dane lowered your humanity and broke the masquerade? The BAAWWW would quake the world.
I'm not such a fool that i want to sacrifice options in the name of lore consistency, even if it's the opposite that such sacrifices normally go.