Taka-Haradin puolipeikko
Filthy Kalinite
- Joined
- Apr 24, 2015
- Messages
- 20,695
I don't know why the English version of the site seems to be acting up(I guess you can always auto-translate it browser wise), but still: the venerable Labyrinths & Legends might well do the trick
http://lnl.osdn.jp/pukiwiki/
The 90s are still alive in the japanese internet.I don't know why the English version of the site seems to be acting up(I guess you can always auto-translate it browser wise), but still: the venerable Labyrinths & Legends might well do the trick
http://lnl.osdn.jp/pukiwiki/
Man, those Japanese Linux screenshots are so quaint.
Speaking of genre...
Consider the following: Roguelikes are a different genre from RPGs entirely.
Take HyperRogue for example. It's apparently a Roguelike but not a RPG.
Guild is not a blobber, but it's a roguelike in which you control a variety of characters. *bandlikeAre there any roguelike blobbers?
Guild is a RPG (role-playing game) in which you control a group of young
adventurers, out to prove themselves. They explore dungeons, slay monsters,
find useful equipment and treasure.
Guild is unusual among roguelike games, because instead of playing a solo
adventurer, you control an entire group. At any given time you have direct
control of one of the characters; the rest will follow you and make
themselves useful. You can give the other characters orders ("follow me!"
"shoot that goblin!" "run for your life!"), or you can switch to directly
controlling one of them.
This version of Guild is fully playable and will take some hours to
complete even once you know the ropes. It covers the first few chapters of
your adventurers' careers. At this stage your characters cannot advance
past 5th level - this will be possible in later releases.
Pretty cool. I'll give it a shot.Guild is not a blobber, but it's a roguelike in which you control a variety of characters. *bandlikeAre there any roguelike blobbers?
http://www.roguetemple.com/guild/ | http://www.roguebasin.com/index.php?title=Guild
From the readme:
Guild is a RPG (role-playing game) in which you control a group of young
adventurers, out to prove themselves. They explore dungeons, slay monsters,
find useful equipment and treasure.
Guild is unusual among roguelike games, because instead of playing a solo
adventurer, you control an entire group. At any given time you have direct
control of one of the characters; the rest will follow you and make
themselves useful. You can give the other characters orders ("follow me!"
"shoot that goblin!" "run for your life!"), or you can switch to directly
controlling one of them.
This version of Guild is fully playable and will take some hours to
complete even once you know the ropes. It covers the first few chapters of
your adventurers' careers. At this stage your characters cannot advance
past 5th level - this will be possible in later releases.
Pretty cool. I'll give it a shot.
Thanks.
Frankly, it reminded me of an idea I had for similar roguelike called "Guildmaster". Where you play the titular role and hire various adventurers to run all sorts of increasingly difficult dungeons (either controlling the adventuers manually or automated through a type of Angband Borg implementation). The loop is that your initial team goes on dives, collects treasure and xp (which you can equip your team or sell), you build your guild and team and do harder dungeons.Pretty cool. I'll give it a shot.
Thanks.
I haven't played it much, so I'd like to see anything you have to say about it while or after you give it a try.
This is dope. The site says to email the developer for the source code. Has anyone done that and would be willing to share the source, if they received it?Guild is not a blobber, but it's a roguelike in which you control a variety of characters. *bandlikeAre there any roguelike blobbers?
http://www.roguetemple.com/guild/ | http://www.roguebasin.com/index.php?title=Guild
From the readme:
Guild is a RPG (role-playing game) in which you control a group of young
adventurers, out to prove themselves. They explore dungeons, slay monsters,
find useful equipment and treasure.
Guild is unusual among roguelike games, because instead of playing a solo
adventurer, you control an entire group. At any given time you have direct
control of one of the characters; the rest will follow you and make
themselves useful. You can give the other characters orders ("follow me!"
"shoot that goblin!" "run for your life!"), or you can switch to directly
controlling one of them.
This version of Guild is fully playable and will take some hours to
complete even once you know the ropes. It covers the first few chapters of
your adventurers' careers. At this stage your characters cannot advance
past 5th level - this will be possible in later releases.
Are there any roguelike blobbers?
Where your @ is a party, and a single D is a pack of Ancient Multi-Hued Dragons?
So the D pack breaths on the @ party, kills the party mage, you can't cast magic spells anymore till the cleric in your party raises the mage.
Anywho, always hated the ugliness of FPS blobbers despite loving the party dungeon delving mechanics; thought it'd look better with bird's eye-view ASCII.
Could work as lyrics for a Nirvana tribute.
You are too large for most types of armour.
You have claws for hands.
Your natural rate of healing is unusually fast.
You are covered in fur. (AC +1)
You have extremely tough skin. (AC +3)
You have a pair of antennae on your head.
You are surrounded by a moderate repulsion field. (EV +3)
You are partially covered in yellow scales. (AC +2)
You tend to lose your temper in combat.
Your flesh is cold resistant. (rC+)
You are robust. (+10% HP)
You occasionally shout uncontrollably at your foes.
Your translucent skin slightly reduces your foes' accuracy. (Stealth)
You are covered in slimy tendrils that may disarm your opponents.