So ToME4 hasn't managed to make me ragequit yet like it usually does. I did get a little bored on my corruptor due to how long it was taking to kill shit (mostly due to having to manually aim and cast a ton of shit, turn wise it was probably a lot faster than my current char in most cases) so I went and read some crap to optimize him, realized I'd been a massive retard not to make him a shalore for the crit bonus, and more importantly that he had fuck all chance of unlocking the oozemancer I haven't tried yet.
So I fiddled around a bit and settled on my new char: Thalore Sun Paladin. Which has been the biggest easy mode so far. I think elves have some hidden +infinity luck modifier for loot drops. This fucker has gotten some incredible shit (like the tier 2 unique rock cloak that gives massive armour bonuses and lets you cast fucking stone prison) and in general just has way more artifacts dropping. I even get them from normal enemies. Not even rares or elite, just totally normal weaklings. I got the fucking umbral razor or whatever it's called off an ant while fiddling with the switches in the ruins. Was the only item any of the trash I was summoning dropped.
Class itself is nice because it allows for being extremely lazy. Crank shield of light and sword of light, set a shield rune to activate on melee range, and just walk around and bump into things until they melt, since you're fucking invincible. Ever time you hit something, you bash it with your shield too, both hits do bonus light damage and both hits benefit from on hit damage, and both hits increase your current damage shield and extend the duration to 2 turns. Throw in some actual talents for bosses that hit 3 (4 because of the sustain) times in a single turn, and you're effectively regening ~80 hp per turn before you even activate bathe in light. And this is all on a shield, which is of course a reflection shield for more damage because LOL SUPER LUCK. Speaking of super luck, I got body armor in a shop that grants me a damage shield bigger than the damage taken whenever I get hit for more than 20% of my total health. That seems balanced. Totally not vastly superior to other artifact armour with awesome bonuses like '10% chance to cast lightning when struck'.
Oh, and you heal whenever you take damage, so assuming your shield wears off, you're probably getting healed by things like the 50 poison/bleed/disease effects on you, and that firecloud you're standing in, and the burning dot, and the enemy attacks, and the 2 acid damage spikes the enemy has on it's gear. Plus you have Providence, which is awesome. Oh, and crusader for more debuff removal, while attacking.
Feels like I'm playing Nethack and I've found a wand of wishing on every fucking dungeon floor.