Fez said:
Player guilds, affiliations and towns would be important, it wouldn't all be solo. I already stressed the importance of making plenty for the players to join in with.
Oh they will play a HUGE part in the game. Part of the game is following the Shadowbane model of city-building and nation building.
Also NPC player towns will be societies that can either be won over or taken over or destroyed...each having its pros and cons.
>Winning them over would happen by defending them from invasions (kind of a scripted event vs mobs or vs another guild or group) ...OR by contributing natural resources, weapons, armor and items to help them.
> Taking over the town would be done through attacking the town, then hiring an NPC milita to keep patrol over them. This would also take resources, armor and weaponry to establish this dominance. The production of the town would then be given to your guild.
Of course at random times, there will be checks against this domination which may be overturned and acted out in a scripted event.
> Destroying the town would be like a seige on a player guild, but against NPCs of course.
All of these will be initiated almost like a quest thorugh branching dialogue trees with city officials and citizens, of course.
Damm, got me giving away more than I thought.
Actually the end game will require guilds to either take over a lot of towns or ally with them so that their numbers will join yours to help you take over some of the larger NPC towns of notoriety. The story arc will then build from one player to guild action to guilds dominating PvP...then guilds dominating PvE...and working towards world domination.
Think of these kind of like the large NPO castles in Lin2 that were able to be taken over..but on a much huger scale.
Shadowbane sucked because it was a joke from the start and the players had to spend ages mining the monsters for drops. It had NPCs too and levels and all the other things that I don't want to see.
Nah. Once you had the right macros and a good guild you could get to the highest level in 2 weeks. 1 week on the Test server. And the PvE was a joke. It wasnt even meant to be content until WolfPack realize there were carebears that wanted that in the game but it was too late.
My suggestion is to run off with the money if you can make the game we dream of. At least someone would be happy. :wink:
My best friend in Indonesia keeps tempting me every day with that offer
But it wont happen.