Q: Why call it Journey's End instead of 1.4?
A: Our current plan is for this to be the crowning update to Terraria. We do not currently have any plans to tackle additional updates, outside of fixes and maybe a few tidbits here and there to shore things up.
Q: So, what does that mean for Terraria? Re-Logic?
A: Terraria will remain the vibrant and amazing game that it always has been! There is plenty more coming down the road for Console/Switch/Mobile (including some things we have not revealed just yet), and with the available mods - plus any future mods - on top of what is a VERY robust core game, we are confident Terraria will be trucking along for many, many years to come. Of course, we will stay involved with all of you - you make this possible, and we always enjoy hanging out.
For Re-Logic, this means that we will finally be tackling our second title. We do not yet know what this will be - and it may not even be a Terraria title - so expect a time of silence from us on that front until we are ready to share more what we decide to pursue.
An engine that isn't shit?Eh, what can "Terraria 2" really provide that they can't just keep making more updates for?
It seems like they are adding a ton more pointless shit to 1.4 instead of focusing on doing something with all the shit that was already made irrelevant by things they added in 1.3.
That's Terraria in a nutshell and why I was done after doing the bosses and digging the ocean down to flood hell.
It seems like they are adding a ton more pointless shit to 1.4 instead of focusing on doing something with all the shit that was already made irrelevant by things they added in 1.3.
Probably another 2 years until Journeys end because every fucking update on the game from their community manager has been "hey guys we just ported this 5 year old update to consoles and mobile because fuck PC!"
That's Terraria in a nutshell and why I was done after doing the bosses and digging the ocean down to flood hell.
I can see why you quit in disgust after that botched attempt.
It seems like they are adding a ton more pointless shit to 1.4 instead of focusing on doing something with all the shit that was already made irrelevant by things they added in 1.3.
One of the things they are (claiming to be) doing is overhauling every facet of the game to bring it all up to the same speed. For example the Desert biome is getting lots of attention because it's easily the most boring biome of them all. It also lacks focus because I can't tell whether it's the biggest mini-biome, or the smallest major biome. Pyramids could also use some attention because they're quite large and yet only contain a single snaking passage and one room.
Probably another 2 years until Journeys end because every fucking update on the game from their community manager has been "hey guys we just ported this 5 year old update to consoles and mobile because fuck PC!"
What I'm curious to know is whether all that console development is actually worth it. The game has consistently close to 20000 players on Steam every day, but how many are playing it on the XBox or Switch, for example? A cursory online search reveals too many people looking for others to play Terraria with on the PS4, which isn't a good sign.
I read that, but I also read that they are adding "over 800 new items".It seems like they are adding a ton more pointless shit to 1.4 instead of focusing on doing something with all the shit that was already made irrelevant by things they added in 1.3.
One of the things they are (claiming to be) doing is overhauling every facet of the game to bring it all up to the same speed. For example the Desert biome is getting lots of attention because it's easily the most boring biome of them all. It also lacks focus because I can't tell whether it's the biggest mini-biome, or the smallest major biome. Pyramids could also use some attention because they're quite large and yet only contain a single snaking passage and one room.
All wooden and copper (and arguably iron) equipment being on par with catuc equipment that is much much easier to make early on. Fishing giving you retardedly good rewards at all points in the game. The ice/desert versions of ballons being strictly better versions of the regular one. Ice boomerang vs enchanted boomerang. The bee weapons being better than any of the nightmare or hell shit you can craft or even find in the shadow and dungeon chests, which makes skeletron a pretty pointless boss aside from getting the cobalt shield and everything you can find in shadow orbs pointless aside from a chance to unlock the gun dealer. Once you get to hard mode basically all the craftable ore weapons and honestly even the weapons you need to kill bosses for are complete garbage compared to the drops from the hallow/corrupted mimics, which you can spawn with just 15 normal enemy souls.
I can see why you quit in disgust after that botched attempt.
While I assumed my prediction that this would be delayed was a sure bet, I didn't imagine this would take years - and still come out. Well, let's hope it will be at least something mildly entertaining.