Unkillable Cat
LEST WE FORGET
- Joined
- May 13, 2009
- Messages
- 28,570
Furry Weeaboo Nazi Nihilist said:The way I see it, it is already way too easy to get powerful quickly after hitting hard mode, and never find 90% of the content in it until it's all complete garbage. Found a beehive? Pyramid? Enchanted sword cave? Welp too bad you already have a megashark with an endless supply of cursed bullets, so none of that shit is even remotely useful. Fishing just makes that problem even worse.
I understand that concern, which is why I think fishing is mostly fucked up. As has been said, you can score some cool gear via fishing, but the problem is not only how easy it is to score it, but the timing of it.
People have to keep in mind that fishing in Terraria is an afterthought, it's not part of the original game design. As such it's not a complete clusterfuck, but there are still clear signs of them getting it Wrong.
Example: How easy it is to get 75% fishing power without any major investment. It boils down to 3 factors: Your fishing pole, your bait, and your fishing pool. After crunching the numbers, the best approach I've found is to start from the back. While exploring, look for large bodies of water and mark them down on your map. For bait, buy a Bug Net from the Merchant and start catching worms (about 20-30 should be enough) then use the far-too neglected crafting recipe of Worm+Falling Star to get some Enchanted Nightcrawlers that have a 35% fishing power. During this time you'll have access to various fishing poles from various sources. Don't bother with any of them. Just play the game normally until the Traveling Merchant starts showing up, then check his stuff every time until he sells "Sitting Duck's Fishing Pole" - this is the best fishing pole in the game that can be obtained without grinding quests for the Angler, and it has 40% fishing power (35 Gold may sound steep early on, but it's nothing compared to how much money fishing brings in at this point in the game, plus a little later on). Assuming that you've found a good fishing pool (and if you haven't, then make it bigger!) you're sorted for getting good catches from wherever you choose to fish.
The only way to improve your fishing power from there is to start doing the Angler quests. You'll not only quickly start getting the Angler Armor pieces, but also drops like elements for the Tackler Box, but more importantly you'll get the Angler baits. The Angler has Apprentice Bait (meh), Journeyman Bait (as good as the Enchanted Nightcrawlers) and then Master Bait (50% fishing power and pun intended). If you're lucky you'll get the second-best fishing pole as a random drop, and eventually you're guaranteed a Golden Fishing Rod, which brings your base fishing power to 100%.
So yeah, there are 9 fishing poles in the game, but 6 of them can be skipped because R'NG the Dice God can give you two out of the Top 3 with nothing more than a little patience. Talk about Not Thinking Things Through.
The other problem is when you choose to start fishing. If you do it pre-Hardmode, odds are pretty good you'll end up with stuff that'll last well past the early stages of Hardmode. That may piss off a few players, but consider what fishing offers once you're past the Adamantite/Titanium gear-phase: Nothing, except the option to fight Duke Fishron. It's still a source of income, but 2-5 gold every day (minimum) isn't big bucks for long in Hardmode, especially once you factor in the Tax Collector and the average sale prices of some drops. But consider those players that only start fishing after Hardmode - they'll be underwhelmed by the whole experience.
The main problem with fishing is knowing when to start, and when to quit. This is something that the Guide should drop a hint or two about, but doesn't. Because it's a post-release, never-planned addition to the game. So everything I've just said comes from the Terraria wiki - and you all know what I think about that.
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