Casual.Waterd103 said:Also there aren't first runs or anything for me. I only run RPG one time, i don't do second runs
Fixed.thesheeep said:Games like RPGs are made for different runs with different characters/parties.
Doesn't mean everybody has to like it. And it doesn't mean everybody has to play it that way.thesheeep said:This is just weird.
Games like ToEE are made for different runs with different partys.
Yeah, are we the fun police at the Codex, now?Shannow said:Doesn't mean everybody has to like it. And it doesn't mean everybody has to play it that way.thesheeep said:This is just weird.
Games like ToEE are made for different runs with different partys.
But.. but.. we want the Hivemind's opinion not Google's.Jasede said:frankly the constant "lulz Codex, plz Google this for me: what MODZ should I use!?!?" is getting a little stale by now. Make your own choices, do your own research, form your own opinion.
Then come here and bitch about the shitty mods you picked, and then, maybe, you'll too learn the way of the angry cunt. Until then, just shut up and play the game, or don't.
Jasede said:I wouldn't ever use any mods on any game on my first time through; and frankly the constant "lulz Codex, plz Google this for me: what MODZ should I use!?!?" is getting a little stale by now. Make your own choices, do your own research, form your own opinion.
Then come here and bitch about the shitty mods you picked, and then, maybe, you'll too learn the way of the angry cunt. Until then, just shut up and play the game, or don't.
If you mean a couple years literally, then you're referring to the 5.0.0 mod. The latest version has indeed changed from that - in ways the Codex would probably like.Thrasher said:I'd recommend the C08 mod, but that was from a couple years back, and it has changed since.
thesheeep said:In a P&P game, Homlet would have been cool.
But in a PC game, running from A to B to C to A to [...] just gets annoying after a certain amount of time. Especially after the first time.
Sitra Achara said:There's a debate going on whether to implement an effective endgame mechanic for parties that commit wholesale slaughter of Hommlet/Nulb, a la Baldur's Gate . I think Codexers might want to chime in on this. (same thread as above, you can reply here as well)