Hm what? I watched the video at one point, not sure what you're talking about now.I REALLY don't like their decision to make dialogue options "indirect".
Hm what? I watched the video at one point, not sure what you're talking about now.I REALLY don't like their decision to make dialogue options "indirect".
Been saying this for a long time, larians engine is brilliant.Someone really needs to licence Larian's tech, because if they pull it off, it could be the greatest crpg engine so far. A developer with great writing and a great IP could go deep on this bitch and make something thematically and systemically brilliant.
Been saying this for a long time, larians engine is brilliant.Someone really needs to licence Larian's tech, because if they pull it off, it could be the greatest crpg engine so far. A developer with great writing and a great IP could go deep on this bitch and make something thematically and systemically brilliant.
Instead of shit like unity
Someone really needs to licence Larian's tech, because if they pull it off, it could be the greatest crpg engine so far. A developer with great writing and a great IP could go deep on this bitch and make something thematically and systemically brilliant.
Yeah, I wish this Unity obsession would die off.
With all the technical issues Unity has, I don't get why devs are still using it.
Someone really needs to licence Larian's tech, because if they pull it off, it could be the greatest crpg engine so far. A developer with great writing and a great IP could go deep on this bitch and make something thematically and systemically brilliant.
During the first game's Kickstarter, Larian mentioned the possibility of premium module system. But the Editor didn't take off well in the first game.
I hope the dedicated mod support team makes a difference this time.