Steam Store information and screenshots updated and a new video with more gameplay is on its way.
I tried making a new capsule banner without the 'design language' constraints I had put upon myself and came up with this, with type based on the custom font that is used in-game..
1. I think this option looks best, but it feels a little generic.
2. Same thing, but using the game's amber coloring scheme.
3. Brighter with reverse contrast so you can see what's going on at a glance. Looks worse but might be more eye-catching on Steam.
4. Alternatively agentorange's idea: A screenshot collage with a simplified take on the old logo. It should probably lose the background image altogether to be effective.
5. Another take on the collage. It's still very cluttered. The graphics don't scale down as well as Neo Scavenger's pixel art.
Keep in mind that I'd much rather have a dedicated artist who specialises in paintings or book covers do the 'cover art', but that's not going to happen anytime soon.
Here's the old one for reference:
6. Elhoim's Edit.
I tried making a new capsule banner without the 'design language' constraints I had put upon myself and came up with this, with type based on the custom font that is used in-game..
1. I think this option looks best, but it feels a little generic.
2. Same thing, but using the game's amber coloring scheme.
3. Brighter with reverse contrast so you can see what's going on at a glance. Looks worse but might be more eye-catching on Steam.
4. Alternatively agentorange's idea: A screenshot collage with a simplified take on the old logo. It should probably lose the background image altogether to be effective.
5. Another take on the collage. It's still very cluttered. The graphics don't scale down as well as Neo Scavenger's pixel art.
Keep in mind that I'd much rather have a dedicated artist who specialises in paintings or book covers do the 'cover art', but that's not going to happen anytime soon.
Here's the old one for reference:
6. Elhoim's Edit.
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