PulsatingBrain
Huge and Ever-Growing
Wasn't there some news story about the new people running Star Wars hating the old fans? A new KotOR might be exactly what you don't want
It's the 2010s/2020s, nothing is allowed to rest in peace.Why are people so eager for a new KotOR game? It won't be a sequel to KotOR 2 and will be built from Disneys garbage canon as well. A new KotOR game is almost guaranteed to just be a lobotomized remake of KotOR 1, like The Force Awakens was of A New Hope.
Can't we just let KotOR rest in peace?
Because there is a chance of being decent. Also kotor means that it will be set in the old republic,which is like 100 times a better setting than original star wars.Why are people so eager for a new KotOR game? It won't be a sequel to KotOR 2 and will be built from Disneys garbage canon as well. A new KotOR game is almost guaranteed to just be a lobotomized remake of KotOR 1, like The Force Awakens was of A New Hope.
Can't we just let KotOR rest in peace?
Because there is a chance of being decent. Also kotor means that it will be set in the old republic,which is like 100 times a better setting than original star wars.
Sith Empire is already dead and gone by the time of High Republic, I don't think that's something they can even retcon since it's established from a line in the Prequel movies.A new KotOR game won't take place during the EU's Old Republic era, they'd probably just set it during the "High Republic" era Disney announced last year.
I don't care much about Star Wars, so can somebody explain to me with what Old Republic (the setting) was replaced if it's not canon anymore? Maybe they're making a reboot.
I'm still confused with Mandalorian (TV series) though. They were already on decline in KotOR I and II and there were no mentions of them in any of the episodes and yet we have a bunch of orders of them between episodes 6 and 7. How did this happen?
It's not been replaced, they merely scavenged the corpse and cherry-picked what ideas they liked while discarding the detritus. Revan is canon, but only that he was a Sith lord. Malachor "V" is canon, but altered substantially. It met an apocalyptic end just like in Kotor II, but it wasn't triggered by the mass shadow generator. Instead some Sith killed all life on the planet after the Jedi invaded.can somebody explain to me with what Old Republic (the setting) was replaced if it's not canon anymore? Maybe they're making a reboot.
It's not been replaced, they merely scavenged the corpse and cherry-picked what ideas they liked while discarding the detritus. Revan is canon, but only that he was a Sith lord. Malachor "V" is canon, but altered substantially. It met an apocalyptic end just like in Kotor II, but it wasn't triggered by the mass shadow generator. Instead some Sith killed all life on the planet after the Jedi invaded.can somebody explain to me with what Old Republic (the setting) was replaced if it's not canon anymore? Maybe they're making a reboot.
Names of people and places exist in the canon but they're completely unrelated to the events that happened in the kotor games. The canon Darth Revan has nothing to do with the PC in kotor. George likes taking names and character designs from EU and making something completely new with them, evidenced by the fact that his original idea for a sequel trilogy was to have Darth Maul and Darth Talon (originally from an EU comic set millennia in the future of RotJ) as villains. It was also Lucas' idea to introduce a Darth Bane and Darth Revan in Clone Wars, but only Darth Bane made that cut, with Revan being made canon later when a reborn Palpatine named one of his fleets after him.
This is also why they can't make a reboot. It makes no sense why Palpatine would tribute Darth Revan if he went light-side in kotor. It makes no sense why Malachor is full of fossilized corpses if it blew up in kotor 2. It would have to be a completely new story, which would just create massive butthurt from all sides so they'll never do it.
TLDR; there will never be a canon KOTOR reboot, and that's a good thing!
The Hellish, dark side world of Malachor V was introduced in KotOR II: The Sith Lords, and it played a prominent role in Star Wars Rebels
This also proves it. They changed the MSG to be a Sith weapon (that Darth Tanis triggered to wipe out life on the planet). If they followed Kotor2 lore surely it would've been a Republic weapon. Also notice the use of Malachor as a "home" to the MSG. This verbiage makes a lot more sense when describing the superweapon shown in Star Wars Rebels, shaped like a Sith temple and capable of being re-used indefinitely, based purposefully on Malachor and built to last. Considering that the MSG in kotor2 was designed specifically to destroy the planet, it makes little sense to call it a "home" to anything.it was home to a Sith weapon known as the Mass Shadow Generator
It makes no sense why Malachor is full of fossilized corpses if it blew up in kotor 2.
I'm still confused with Mandalorian (TV series) though. They were already on decline in KotOR I and II and there were no mentions of them in any of the episodes and yet we have a bunch of orders of them between episodes 6 and 7. How did this happen?
I don't have much investment in this argument but since you've given me ammo for my own point I might as well use it.
If it played a prominent role in Star Wars Rebels, then that means Malachor V is Malachor from Star Wars Rebels.The Hellish, dark side world of Malachor V was introduced in KotOR II: The Sith Lords, and it played a prominent role in Star Wars RebelsIf we want to get really pedantic, I'd argue that the naming convention would be Malachor = Sun; Malachor I, II, III etc. = planets; Malachor Ia, Ib, Ic etc. = moons. They obviously just dropped the numerals, since the Malachor we see in Rebels is categorically not a sun.This also proves it. They changed the MSG to be a Sith weapon (that Darth Tanis triggered to wipe out life on the planet). If they followed Kotor2 lore surely it would've been a Republic weapon. Also notice the use of Malachor as a "home" to the MSG. This verbiage makes a lot more sense when describing the superweapon shown in Star Wars Rebels, shaped like a Sith temple and capable of being re-used indefinitely, based purposefully on Malachor and built to last. Considering that the MSG in kotor2 was designed specifically to destroy the planet, it makes little sense to call it a "home" to anything.it was home to a Sith weapon known as the Mass Shadow Generator
It's not such a surprising thing. As I mentioned, George also took the name and design of Darth Talon from the EU and wanted to completely refurbish the character into something else for the sequel trilogy. Names and designs from EU get introduced in canon constantly, just without the lore behind them. Some examples you've missed:
But it's all fluff and dogwhistles. All it realistically confirms is that there was once a Jedi named Surik that left a lasting impression on the Jedi order. Eventually they'll run out of ideas and bring back the Star Forge as a plot hook, and it will no doubt be quite different from its kotor1 counterpart. Just like how Malachor and the Krayt Dragons are different from what was shown in KOTOR and Star Wars Galaxies.
- The tach (the monkeys you find in the Shadowlands of kotor1) show up in Jedi: Fallen Order, high above in the tree-scape.
- "Surik's Blade" is a term Jedi use in the High Republic.
You don't understand, I'm afraid. What we see in Rebels is MALACHOR, not MALACHOR V. We literally can't see the latter, since the corpse of the planet has been destroyed in KOTOR II, where the Light Side ending is canon. Also, the fossilised corpses are remnants of a Jedi-Sith war, not a Jedi-Mandalorian war. Same system, different planet, different conflict.
I'm just going by what you're telling me. Stop giving me mixed signals, you're not my girlfriend. But alright, you want to know the real autistic reason why I belabor the point? It really fucks with me that you'd imply one planet is named fuckbitch 5, but another planet is named just fuckbitch, not even fuckbitch 1. Why is fuckbitch so fucking special that it doesn't even need a numeral but all the other planets do, they're all just fuckbitches.Testownia said:The Hellish, dark side world of Malachor V was introduced in KotOR II: The Sith Lords, and it played a prominent role in Star Wars Rebels; it was home to a Sith weapon known as the Mass Shadow Generator
Put Chris Avellone as lead anything on this project, and I'll be interested.
I'm still confused with Mandalorian (TV series) though. They were already on decline in KotOR I and II and there were no mentions of them in any of the episodes and yet we have a bunch of orders of them between episodes 6 and 7. How did
The best Star Wars game is reportedly getting a remake
There are a lot of contenders for the crown when it comes to the best Star Wars games, like Empire at War, Stellaris, and Civilization 6. But with apologies to Joe’s now-venerable gag about the best interactive adventures in the galaxy far, far away, the actual best Star Wars game is Knights of the Old Republic, and rumours of a remake have just gotten a lot more solid.
These rumours go back a few months. In a ResetEra thread speculating on a potential KOTOR remake, game industry insider Jason Schreier suggested that “nobody is going to guess” the developer of such a project correctly. And as VGC reported in January, Star Wars insider Bespin Bulletin backed up the idea that a Knights of the Old Republic project is in development.
Asked about the KOTOR in a MinnMax interview this week, Schreier confirms that “there is something there. It’s real.” Later in the interview, Schreier also says that Aspyr is the studio behind this remake. Aspyr has predominantly been known as a port house, and has handled Mac and mobile versions of KOTOR in the past, as well as more recent console versions of classic Star Wars titles including Episode I – Racer, Jedi Academy, and Republic Commando.
You can see the interview for yourself below, with the relevant bits at the 2:31 and 58:30 marks.
The thing Schreier’s comments don’t really address is the scope of this reimagined KOTOR – is it actually a full remake, or more of a limited-scope remaster? Either way, the new Lucasfilm Games initiative appears to be paying dividends already, with an open-world Star Wars game in development at Ubisoft, and an apparent willingness to revisit some of the most beloved entries in the old canon. And honestly, a Knights of the High Republic-themed follow-up wouldn’t be so bad, either.
Moral bankruptcy in this shit industry has now been widely established. Creative bankruptcy is what we're witnessing now, with KOTOR, Mass Effect, TLoU remakes, as well as all of the other shit ports, remasters and remakes. I sincerely hope financial bankruptcy is what follows next, please God, please make it so
Is Ubisoft a RPG company? Based on their last releases I can smell some sort of a mashup between FarCry with Assasins Creed so we will get an open world Jedi Academy type game with some simple dialog options set in the Older Republic timeline, but even that seems too ambitious to be possible.