Guess I play it if it gets cracked
It's just the standard in-built journo mode to get good scoresThere's a fucking "assist button" to automatically use the most optimal move on the best target...
Yeah, that's the least of its problems...It's just the standard in-built journo mode to get good scores
Of course not:Does the original Japanese say that?
If your life long dream is to play every single Atlus game,yes.So, how's the consensus? Is it worth the built-in malware?
The mistake was selling it as a Soul Hackers sequel when it's clear it had nothing to do with it and didn't even seem to have helped its sales. I wonder if reception would've improved had it been treated as a new IP.
Awesome, guess the game is completely fixed now.Added a "dash" function for Ringo in dungeons
Original script is:
"You can fool the Grim Reaper, but you can't fool me. You know." She even uses English for the you know.
Must have been too Japanese for translators sake, you know.
They don't seem to be getting much high-profile or popular work these days, unfortunately.Original script is:
"You can fool the Grim Reaper, but you can't fool me. You know." She even uses English for the you know.
Must have been too Japanese for translators sake, you know.
Good thing people like Ghostlight and fan translations exist to avoid these bullshit Americanisms.
What is your assessment of the status of the new titles released in Q2?
Although "Soul Hackers 2" is currently struggling to reach the expected sales level, we believe that it is a title that can be sold over the long term, and we will continue to aim for sales expansion through updates and other measures.
Just deal with it and take the L Atlus.https://www.segasammy.co.jp/japanese/ir/library/pdf/settlement/2023/20221102_main_qa_j_final.pdf
What is your assessment of the status of the new titles released in Q2?
Although "Soul Hackers 2" is currently struggling to reach the expected sales level, we believe that it is a title that can be sold over the long term, and we will continue to aim for sales expansion through updates and other measures.
And never create such soulless shit again.Just deal with it and take the L Atlus.https://www.segasammy.co.jp/japanese/ir/library/pdf/settlement/2023/20221102_main_qa_j_final.pdf
What is your assessment of the status of the new titles released in Q2?
Although "Soul Hackers 2" is currently struggling to reach the expected sales level, we believe that it is a title that can be sold over the long term, and we will continue to aim for sales expansion through updates and other measures.
More soulless than any spinoff for the game boy or gamegear, even the Wizardry clone.It's the most soulless SMT out there. That should tell you a lot.
■ Dash function
A “Dash” function has been added to Ringo’s movement.
The user can toggle between “Normal” and “Dash” at will. While in Dash Mode, Ringo’s walking and slashing speeds will increase.
Due to the addition of the dash function, the effect of the Summoner Skill “Assassin’s Steps” has been changed to: “For a given distance, enemies will ignore Ringo.”
■ Fast Battle Mode
A “Speed Up” mode has been added to battles. Players may freely toggle between normal and high-speed combat.
■ Adjustments
Adjusted how long loading-screen tips are shown.
Changed the flow of on-screen prompts during soul level increase to reduce the risk of incorrect input from accidental button presses.
Added the ability to teleport directly to shops from the City Map.
Adjusted enemy spawn rate in dungeons.
Adjusted skill inheritance rates during demon fusion.
Other minor changes.
■ Other changes
Added four new demons: Pixie (Soul Hackers Ver.), Neko Shogun, Aitvaras, and Isis.
Note: The above bonus demons do not count toward the Registration Percentage in the Demon Compendium or the achievement “Compendium Completionist”.
Thank you again for your continued support of Soul Hackers 2!