I tried the sewers at lvl1 and I am starting to have flashback of BG1 archer bandits. I tried to slow them with multiple entangle spells, pelting them with cantrips while retreating but it was over once they started getting in melee range or could shoot me.I suspect the 6-man version is harder because there are more mobs that can collectively one-turn kill a party member. Which is essentially the only way to lose in Solasta tbh.
The Swift Blade archetype is way stronger than anything Larian did for the Ranger. Sure, it's no Court Mage or Shock Arcanist, but we know Sorcerer Viktor is secretly manipulating the company to favor wizards.RE: Rangers - they are severely underpowered imo. Since they are an almost 1 to 1 recreation of the tabletop, it's not surprising they are bad. Larian made the right move to redesign them, but the Solasta devs didn't. Not that you can't play them and be successful, they just lag behind everyone else.
If that's the one which came with the DLCs, then I obviously haven't tried it yet ;dThe Swift Blade archetype is way stronger than anything Larian did for the Ranger. Sure, it's no Court Mage or Shock Arcanist, but we know Sorcerer Viktor is secretly manipulating the company to favor wizards.
RE: Rangers - they are severely underpowered imo
I rolled one of those for the all barbarian team. I call him Double Dragon.being a dragonborn, going path of the claw
Path of stone ends up being hard to hit by anything that doesn't have double digit attack bonus too.Barbs are already hard to kill, so it's pretty nutty.
Alright. I stopped being a bitch and made a decision. I am going with something different than my normal tastes and doing a wilderness themed party.
Sylvan Elf Druid (Balance), Half-Orc Barbarian (Stone), Half-Elf Ranger (Marksman), Half-Elf Bard (Lore). The bard is a little out of place for the theme, but I need a party face. I am also doing my first run Ironman, so I wanted it to be well rounded. I have finally gathered my party. Now I venture forth.
Depends on how you view a druid, like if you're thinking more of an earth elementalist shaman guy, it tends to fit pretty well without needing to be creative.I didn't realize how many half-elves it was until I wrote that message. It wasn't intentional. Their stat block is just really good for the classes I wanted. I don't know they the devs didn't give humans the 1st level bonus feat. I would have used them instead, but they're weak without it. Dwarves are great clerics, but they don't fit the nature theme. I just can't imagine dwarves as any of these classes. Druid least of all.
Yeah, dwarves are the best clerics. Too bad you don't have one. But you have a bard though.Dwarves are great clerics, but they don't fit the nature theme. I just can't imagine dwarves as any of these classes. Druid least of all.
That's the English thug one innit. Pretty good for any dude.Voice 2 male is an excellent dwarf voice imo. Which is an objectively correct opinion.