ERYFKRAD
Barbarian
- Joined
- Sep 25, 2012
- Messages
- 29,855
Found the bosmerPC isn't a deadly yet charismatic assassin, he's just a hairy barbarian.
Found the bosmerPC isn't a deadly yet charismatic assassin, he's just a hairy barbarian.
Imperials aren't exactly basketball champion material, runt.Hah, no, I'm an Imperial.
Something like this, I guess.
Wood Elves are short, noone likes that.
I absolutely fucking hate the killcams too.Forced 3rd person killcams ruined Skyrim for me, for such an intrusive thing to have no toggle despite all the remasters is unforgivable.
I'll never forget leaving Helgen and going to Riverwood waiting for the class selection screen to pop up.Oblivion at least made bare minimum attempts to be an RPG. Any sense of immersion or roleplay was stripped from Skyrim completely.
It's literally how cyclists take hills. You can watch the Tour de France and see them all doing it. You're increasing the distance traveled along the x axis while the height of the y axis remains the same, so it's a gentler slope.When playing Skyrim I noticed a quirk with how slopes are computed. It allows going up mountains that weren't meant to be passable, even with mashing the 'up' button. Basically you need to zig-zag at an almost perpendicular angle to the direction of the slope you want to reach. Steeper the slope, larger the angle required.
View attachment 49038
One thing I noticed is that it's even applicable in real life, when going down steep slopes.
If you genuinely think Bethesda is remotely interested in innovating in any way in the TES series (or any series, for that matter), you haven't been paying attention.I hope TES 6 will have the Dark Souls roll. Spamming rolls in first person view will be amazing.
Muh realism.There is nothing worse than a combat roll. It's literally the dumbest idea in the history of video games, which probably explains its brush-fire like popularity. Sure, in the history of medieval combat, someone probably rolled here and there, to escape a charging horse or get out of a crumbling building or something, but to have it as your default defensive move takes a special kind of retardation. Yeah, buddy, you rolling will really outrun a sword tip, and you won't get too tired doing it or anything, and it won't disorient you.
There is nothing worse than a combat roll. It's literally the dumbest idea in the history of video games, which probably explains its brush-fire like popularity. Sure, in the history of medieval combat, someone probably rolled here and there, to escape a charging horse or get out of a crumbling building or something, but to have it as your default defensive move takes a special kind of retardation. Yeah, buddy, you rolling will really outrun a sword tip, and you won't get too tired doing it or anything, and it won't disorient you.
This argument is part of the reason why gaming is in such a sorry state right now. Please stop. You're only making it worse.But certain shit does have to be realistic, or you might as well put on a clown suit and roll around in the circus.
Realism has its place in simulator-style games, like Train Simulator or Kingdom Come: Deliverance, but it has no place in the vast majority of games. Double-jumping in platformers is also not "realistic", but it is hands down one of the best feeling mechanics in video games. Dodge rolls reward the player for having fast reflexes and being able to pre-empt the flow of combat, IE it rewards you for understanding the mechanics of the game.Anti-realism morons seem upset. But who cares.
Realism doesn't mean you have to copy every single aspect of reality. Obviously, some of them have to be changed/sacrificed in order to make for a more pleasant experience. But certain shit does have to be realistic, or you might as well put on a clown suit and roll around in the circus.
This argument is part of the reason why gaming is in such a sorry state right now. Please stop. You're only making it worse.But certain shit does have to be realistic, or you might as well put on a clown suit and roll around in the circus.
Realism can serve a purpose. You don't have to tutorialise gravity or weapon reloading. People naturally understand it because it's how it is in real life. But having realism as a "goal" only stifles your gameplay design, messes up game balance, and generally makes everything worse.
Realism is part of the reason why so many games are absolutely insane power fantasies these days. Because as soon as shooting someone once doesn't instantly kill them, morons go on forums or make Youtube videos talking about realism. And then everything becomes Call of Duty.
Realism has its place in simulator-style games, like Train Simulator or Kingdom Come: Deliverance, but it has no place in the vast majority of games. Double-jumping in platformers is also not "realistic", but it is hands down one of the best feeling mechanics in video games. Dodge rolls reward the player for having fast reflexes and being able to pre-empt the flow of combat, IE it rewards you for understanding the mechanics of the game.Anti-realism morons seem upset. But who cares.
Realism doesn't mean you have to copy every single aspect of reality. Obviously, some of them have to be changed/sacrificed in order to make for a more pleasant experience. But certain shit does have to be realistic, or you might as well put on a clown suit and roll around in the circus.
Some games with great dodge rolls:
Dark Souls 1
Kingdom Hearts 2
Final Fantasy 7 Rebirth
Bayonetta.
These games would be measurably less fun without a dodge roll.
This is only true for Dark Souls 3, where the dodge roll is so OP that blocking or parrying is effectively useless 90% of the time. But in Dark Souls 1, the dodge roll complimented the rest of the systems very well. It was worth using but also had tradeoffs, not the least being equip load.It already had good defensive mechanics like blocking, parrying, and dodge should've been done with an actual dodge (you know, like a sidestep) instead of the dumbass roll.
The Dark Souls roll? You must mean the Oblivion roll that Dark Souls ripped off from Todd Howard's genre-defining masterpiece.I hope TES 6 will have the Dark Souls roll. Spamming rolls in first person view will be amazing.
They hated him for spitting facts.There is nothing worse than a combat roll. It's literally the dumbest idea in the history of video games, which probably explains its brush-fire like popularity. Sure, in the history of medieval combat, someone probably rolled here and there, to escape a charging horse or get out of a crumbling building or something, but to have it as your default defensive move takes a special kind of retardation. Yeah, buddy, you rolling will really outrun a sword tip, and you won't get too tired doing it or anything, and it won't disorient you.
The Dark Souls roll? You must mean the Oblivion roll that Dark Souls ripped off from Todd Howard's genre-defining masterpiece.I hope TES 6 will have the Dark Souls roll. Spamming rolls in first person view will be amazing.
Though from what I remember, using it in first-person is very clunky.
I like Bosmer. The best race in Morrowind.Hah, no, I'm an Imperial.
Something like this, I guess.
Wood Elves are short, noone likes that.
Imperial get +10 to Barter. Larp better.I like Bosmer. The best race in Morrowind.Hah, no, I'm an Imperial.
Something like this, I guess.
Wood Elves are short, noone likes that.