The greatest fantasy writer of all time, George R.R. Martin,
Actually, nevermind, delete the whole thread because of false premise: Might and Magic and Wizardry series are actually Sci-Fi.
If PRGs were realistic simulation of medieval skirmishes they'd suck as well.
So all the remarks about how dynamite would suck in real life aren't really useful in this discussion.
Just because something is not real doesn't mean it's fantasy. Horror and science fiction also exist.
AoD has better turn based combat than most(if not all) of the fantasy cRPGs that I have played and the combat is nothing more than guys swinging at each other with different kinds of sticks.This shit adds an entire third dimension to the boring and repetetive activity of swinging a stick at another guy with a stick (in turn-based mode with menu-driven controls, yay). If not for them, the genre would never have gained momentum to begin with, because gameplay consisting of "I order my guy with a stick to swing it at that guy with a stick" remains entertaining for about 2.5 minutes.
AoD has better turn based combat than most(if not all) of the fantasy cRPGs that I have played and the combat is nothing more than guys swinging at each other with different kinds of sticks.
Absolutely. That's why fireballs, cloudkills, dragons and vampires come to the rescue. This shit adds an entire third dimension to the boring and repetetive activity of swinging a stick at another guy with a stick (in turn-based mode with menu-driven controls, yay). If not for them, the genre would never have gained momentum to begin with, because gameplay consisting of "I order my guy with a stick to swing it at that guy with a stick" remains entertaining for about 2.5 minutes.
Well, either it's going to be a hollywood grenade (which is fine), or not adding anything worthwile to gameplay, and that's all that matters (in b4 "but muh intrigwe! muh humoon interakshun!!1", lol). Did you use explosive sticks much in JA2 while we're there? Particularly as throwables? Outside of exploits such as mining the entry area when about to be attacked, not bloody likely, because the enemies are never there when it's about to go boom.
Horror is filed under (urban) fantasy nowadays, and scifi is fantasy with technobabble explanation (he is using a device to create these balls of fire, and alien-enhanced metabolism to heal his wounds!11). So you're gonna to have evil spirits in addition to mooks with revolvers, shamanic magic to drive those spirits away and whatnot... sounds fantasy enough to me.
Whatever it's technically fantasy or not is a bit meaningless. A different setting is a different setting even if you can say that it's technically still a fantasy because demons are magic. If I understood OP correctly it's more about trying something different than your standard Tolkienesque adventure than about eradicating all magic from the game. I for one would be happy even with another Darksun game.
I didn't use explosives in JA because they were shit. Everything in the game save for really long range riffles, mortars and rocket lounchers was shit. This is where Western can shine. Since your average gunslinger doesn't really shoot from that far away dynamite is much more of a hussle.
so almost any World of Darkness setting made into an RPGA modern day, "urban fantasy" setting could make for an interesting CRPG. There is a hidden world that exists just around the corner or just behind that old house on the hill -- but most people just can't see it. Obviously the main PC would become one such individual who can see and interact with this other world.
Looks like you did not play the game very well. The game (and tactics in general) is about maneuvering. Pistols are actually much better and much more fun, if you are doing them right. For one thing silencers, and another close up headshots are devastating. However you have to move into range and use cover to get them to work - who'd have thunk?
If you sit there slugging it out at long range you are winning ugly, and you can only successfully do that after grinding a long time to get high stats and good equipment.
A game like this should definitely have romances in it.I would like an RPG where you play a mantis-man knight riding a rhinobeetle on a crusade against the locust hordes.
so almost any World of Darkness setting made into an RPG
I would like an RPG where you play a mantis-man knight riding a rhinobeetle on a crusade against the locust hordes.
Notice that there is no a single western high school RPG. IF ONLY THERE WAS A DEV WILLING TO CHANGE THAT.
Close enough.
Or this one: