Shackleton
Arcane
I am once again reminded that 'good game' is very much a subjective term...
Planescape: Torment has the Curst Prison.
The beauty of KotC1 is in its simplicity. Every thing unnecessary to the core experience is removed.Knights of the Chalice 1 has only 3 classes...
Thief 1 doesn't have enough domestic, non-fantasy levels.
Title says GOOD GAME
- Morrowind's default starting walking speed is ridiculously slow and meant to pad the game out, and it sucks.
- Deus Ex: Human Revolution's ending is a horrible, horrible button choice with zero preceding differences.
- Resident Evil 4 controls like ass.
- FEAR has repetitive as hell level visuals.
- Prey gives you way too many neuromods.
- Wolfenstein: The New Order has too many fucking cutscenes.
What about the setting, the character creation, the music, the art direction?Every aspect of Arcanum that is not writing or reactivity related is shitty...
Every aspect of Arcanum that is not writing or reactivity related is shitty. Particularily the combat.
Every PB game has trash-tier translation.