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Saturn - free Russian Sci-Fi RPG from former Encased developers

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,662
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://store.steampowered.com/news/app/2742840/view/7165884436587741547
Saturn v.1.17: Update Changes
This update brings improvements to performance and solved critical gameplay issues.
Changelog
Platforms:
  • The new version is now available on Steam, VK Play, and our official website
Performance:
  • Improved locations loading times
Game logic:
  • Fixed: Dialogue with Professor Gavrilov not triggering on the first day
  • Fixed: Player flow logic when encountering the boss robots outside the Huang Di complex
  • Fixed: Incorrect movement zones within the Huang Di complex
fd08fbf8e712ee8a05aea54e8a9fc71182766a79.png
 

Jenkem

その目、だれの目?
Patron
Vatnik
Joined
Nov 30, 2016
Messages
9,081
Location
An oasis of love and friendship.
Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
This is exactly the kind of game that will make you want to learn Russian.

Это именно та игра, которая вызовет у вас желание изучать русский язык.
 

SixDead

Scholar
Joined
Dec 31, 2017
Messages
353
Location
Castillo de huesos
Это именно та игра, которая вызовет у вас желание изучать русский язык.
It sounds awkward and robot-like, because you translated it word by word. I'd say "Та самая игра, после которой вы захотите выучить русский язык". This way sounds more human.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,568
Location
Russia atchoum!
Played it.
Revio above is accurate - combat is bearable, levelups are lackluster, but interesting part is time management - there is shedule of key NPC who move across locations and sometimes something happen with them, so there are choices where to go and where to go from previous wheretogo point, also probably only matter for first day out of three?
Stats - I have no idea what they do, like, in dialogs they are sometimes appear, but not clear lines they deliver exist only for fluff or gives something. In some scripted parts like traversing crashed freighter you need some stats to not lose you robot and thus time, but so far it's the only place I got that.
What consumables do is unclear - so far things like +% speed looks like times out too fast to matter OR gor cleared if you got hit - which should be a bug.
I would prefer less consumables with longer time, and more meanigful effects.
So far, tried Intellect build - gives almost nothing? didn't finish gamedue bug on Titan.
Also tried Charisma/Luck build - died, decided to chill the fuck out a bit to get more idea anbout time management stuff aka where to go, as combats early could be slog and I donn't want to repeat that many times.
 

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