Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

S.T.A.L.K.E.R. 2: Heart of Chornobyl

Stavrophore

Most trustworthy slavic man
Patron
Vatnik
Joined
Aug 17, 2016
Messages
14,582
Location
don't identify with EU-NPC land
Strap Yourselves In
People would be surprised how low poly models for modern games would look like without all the mapping textures beside diffuse and without tesselation. Usually anything that is not close to camera, like faces or objects in cutscenes with closeups, is not going to be super poly unless needed, because you can fake detail to be "good enough" without adding geometry.
 

anvi

Prophet
Village Idiot
Joined
Oct 12, 2016
Messages
8,376
Location
Kelethin
Not meaning to come off as a prick, but I lol'd reading this, as if everything in video gaming isn't a series of tricks.
C'mon man...
(for a lack of a better word, don't @ me on this)
You know what I meant

What does it matter that reflections aren't "real" if the solution used is effective at the illusion and is more performant than trying to generate "real" reflections?
It matters because what Ba'al was arguing (as I understood at least) is that there's no justification for RT being so much much more taxing than the older methods of achieving reflections
It also matters because since RT possess capabilities none of the methods can match, there's applications for which RT will be the better choice




I remember how in the late 2000s you could buy a decent mid-tier PC for like 300-500 bucks.
I also remember how in the late 2000s I could buy a piece of bread for no more than 5 cents
Now I'm hard pressed to find any baker that sells it for less than 20 cents




A top-end ROG Strix 4080 Super OC Super Duper Pooper Scooper costs 1300 USD, more than double the 550-600 USD I spent on my 980.
Ok, but you technically asked me for "the best 4080" not "the most expensive 4080"
And that's still a large way from triple, let alone quadruple

A 4090, the closest analogue to the Titan X, costs 2300-3000 USD.
Maybe where do you live
But here I can get one around 1900€ (600€ more than the Titan X costed)

There cannot be any separation between artistic/aesthetic merit and artisan workmanship.
You can argue that Chaos Theory uses it's lightning and sound system in creative ways that other games still don't rival
But it's another thing entirely to claim the lightning and sound tech of CT is better other games




I like that with 600 triangles you can see what it's supposed to look like and your imagination can fill in the gaps. And it runs fast. And with good art style it can look good and be immersive.
How many polygons a game needs depends entirely on what kind of game the devs are trying to make

600 polygons might have been enough to make Alone in the Dark, but they wouldn't be enough to make a game like this:

ea373008f8229c65411d735f4b45974b7ad78e78.gif
9a35dc37d20829d4fde9c6965db7d412cb791d34.gif

f0ec0494a800e3d228889055eda35879e542bfb5.gif
fe1c87c358e02db49c8b81842f9c3aa71c1cd18a.gif

41fff2ef965c440eb66937b52e7060aa801b49e0.gif
49986ba1ccf08a7bf1827ba1b477b86258874010.gif

6b2cd691e6b5adeb8aa973e0198f38de8ec42b00.gif
df9a9f40f58cd096abbd8f593b8b3949e8320030.gif

06fde6c88d79a45e0fef7eaeb84967450967ea2a.gif
1de8a2431bb226aaf4d870595895203fcf793453.gif
That looks amazing what is that game? I'm guessing it's a puzzle game or something and you can't explore and fight in 3d?

I usually only really care about graphics in some kind of simulation. I can happily play Knights of Chalice or Noita or something and not miss high tech graphics. If I compare KOTC to BG3 or NWN or something, the newer games seem bad value because their better graphics did nothing for me compared to KOTC. But if I play a flight sim or immersive space game or something, I want it to look as good as possible. For most games I think they should split the difference.
 

randir14

Augur
Joined
Mar 15, 2012
Messages
761
Not meaning to come off as a prick, but I lol'd reading this, as if everything in video gaming isn't a series of tricks.
C'mon man...
(for a lack of a better word, don't @ me on this)
You know what I meant

What does it matter that reflections aren't "real" if the solution used is effective at the illusion and is more performant than trying to generate "real" reflections?
It matters because what Ba'al was arguing (as I understood at least) is that there's no justification for RT being so much much more taxing than the older methods of achieving reflections
It also matters because since RT possess capabilities none of the methods can match, there's applications for which RT will be the better choice




I remember how in the late 2000s you could buy a decent mid-tier PC for like 300-500 bucks.
I also remember how in the late 2000s I could buy a piece of bread for no more than 5 cents
Now I'm hard pressed to find any baker that sells it for less than 20 cents




A top-end ROG Strix 4080 Super OC Super Duper Pooper Scooper costs 1300 USD, more than double the 550-600 USD I spent on my 980.
Ok, but you technically asked me for "the best 4080" not "the most expensive 4080"
And that's still a large way from triple, let alone quadruple

A 4090, the closest analogue to the Titan X, costs 2300-3000 USD.
Maybe where do you live
But here I can get one around 1900€ (600€ more than the Titan X costed)

There cannot be any separation between artistic/aesthetic merit and artisan workmanship.
You can argue that Chaos Theory uses it's lightning and sound system in creative ways that other games still don't rival
But it's another thing entirely to claim the lightning and sound tech of CT is better other games




I like that with 600 triangles you can see what it's supposed to look like and your imagination can fill in the gaps. And it runs fast. And with good art style it can look good and be immersive.
How many polygons a game needs depends entirely on what kind of game the devs are trying to make

600 polygons might have been enough to make Alone in the Dark, but they wouldn't be enough to make a game like this:

ea373008f8229c65411d735f4b45974b7ad78e78.gif
9a35dc37d20829d4fde9c6965db7d412cb791d34.gif

f0ec0494a800e3d228889055eda35879e542bfb5.gif
fe1c87c358e02db49c8b81842f9c3aa71c1cd18a.gif

41fff2ef965c440eb66937b52e7060aa801b49e0.gif
49986ba1ccf08a7bf1827ba1b477b86258874010.gif

6b2cd691e6b5adeb8aa973e0198f38de8ec42b00.gif
df9a9f40f58cd096abbd8f593b8b3949e8320030.gif

06fde6c88d79a45e0fef7eaeb84967450967ea2a.gif
1de8a2431bb226aaf4d870595895203fcf793453.gif
That looks amazing what is that game? I'm guessing it's a puzzle game or something and you can't explore and fight in 3d?

I usually only really care about graphics in some kind of simulation. I can happily play Knights of Chalice or Noita or something and not miss high tech graphics. If I compare KOTC to BG3 or NWN or something, the newer games seem bad value because their better graphics did nothing for me compared to KOTC. But if I play a flight sim or immersive space game or something, I want it to look as good as possible. For most games I think they should split the difference.
It's Resident Evil remake
 

Odoryuk

Educated
Joined
Mar 26, 2024
Messages
608
600 polygons might have been enough to make Alone in the Dark, but they wouldn't be enough to make a game like this:

ea373008f8229c65411d735f4b45974b7ad78e78.gif
9a35dc37d20829d4fde9c6965db7d412cb791d34.gif

f0ec0494a800e3d228889055eda35879e542bfb5.gif
fe1c87c358e02db49c8b81842f9c3aa71c1cd18a.gif

41fff2ef965c440eb66937b52e7060aa801b49e0.gif
49986ba1ccf08a7bf1827ba1b477b86258874010.gif

6b2cd691e6b5adeb8aa973e0198f38de8ec42b00.gif
df9a9f40f58cd096abbd8f593b8b3949e8320030.gif

06fde6c88d79a45e0fef7eaeb84967450967ea2a.gif
1de8a2431bb226aaf4d870595895203fcf793453.gif
Most of stuff on these gifs are prerendered sequences, not realtime 3D (the crow is 3D though, but I doubt it has more than 600 triangles)
 

Drakortha

Liturgist
Joined
Jan 23, 2016
Messages
1,902
Location
Terra Australis

'Smoking Barrels'? More like 'Smoking Cock'.

Trailer is about the gayest thing I've seen since call of duty. Even Fallout 4 weapons weren't this gay. At least there was a fictional fantasy element to those weapons. But this is nothing but gunporn for guntards. Sad if this is their main selling point for the game. "Look guys! you can mod your guns however you want. Play Your Way ™"

What happened to the shitty hunting shotguns and pistols that most plebs in the zone were carrying? And scrounging around for whatever you can use? Instead you're getting bolt action sniper rifles with undermounted shotguns. You have to be 13 years old with autism to get excited by that.
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
25,880
Location
Reichskommissariat Russland ᛋᛋ

'Smoking Barrels'? More like 'Smoking Cock'.

Trailer is about the gayest thing I've seen since call of duty. Even Fallout 4 weapons weren't this gay. At least there was a fictional fantasy element to those weapons. But this is nothing but gunporn for guntards. Sad if this is their main selling point for the game. "Look guys! you can mod your guns however you want. Play Your Way ™"

What happened to the shitty hunting shotguns and pistols that most plebs in the zone were carrying? And scrounging around for whatever you can use? Instead you're getting bolt action sniper rifles with undermounted shotguns. You have to be 13 years old with autism to get excited by that.

Not a single AK or M-4 in the trailer too
 

Drakortha

Liturgist
Joined
Jan 23, 2016
Messages
1,902
Location
Terra Australis
What happened to the shitty hunting shotguns and pistols that most plebs in the zone were carrying? And scrounging around for whatever you can use?
You mean those guns that nobody used past the first 30 minutes of the game?
Yes those guns. But I suppose with your mindset, all low-end weapons and gear should just be removed from the game. Give the player a suit of exo-armor from the start.

Is that what you want S.T.A.L.K.E.R to be? A power fantasy where every player needs to feel empowered by choices™ ? It's actually one of the worst game design trends of modern games and GSC is using it as a selling point in their trailer. Instead they should be emphasizing a dangerous zone that doesn't give a fuck about your weapon choices and you will die unprepared and under-equipped for the task until your dumbass learns to survive it.
 
Last edited:

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,842
You're just another retard who hasn't actually played any of these games in 15 years and all you have is some warped, demented image of what the games "actually were like" that is completely untrue. Next you'll be saying they were survival games.
Please continue sperging out.
 

jebsmoker

Arcane
Patron
Joined
Nov 17, 2019
Messages
2,667
Insert Title Here Strap Yourselves In I helped put crap in Monomyth
What happened to the shitty hunting shotguns and pistols that most plebs in the zone were carrying? And scrounging around for whatever you can use?
You mean those guns that nobody used past the first 30 minutes of the game?
Yes those guns. But I suppose with your mindset, all low-end weapons and gear should just be removed from the game. Give the player a suit of exo-armor from the start.

Is that what you want S.T.A.L.K.E.R to be? A power fantasy where every player needs to feel empowered by choices™ ? It's actually one of the worst game design trends of modern games and GSC is using it as a selling point in their trailer. Instead they should be emphasizing a dangerous zone that doesn't give a fuck about your weapon choices and you will die unprepared and under-equipped for the task until your dumbass learns to survive it.
there's *more* shotguns this time around and the toz-34 and toz-66 are in stalker 2

you can still use the toz-34 as a mildly overpowered weapon of mass destruction that's kept in check by its 2 shot capacity lmao
 

Drakortha

Liturgist
Joined
Jan 23, 2016
Messages
1,902
Location
Terra Australis
You're just another retard who hasn't actually played any of these games in 15 years and all you have is some warped, demented image of what the games "actually were like" that is completely untrue. Next you'll be saying they were survival games.
Please continue sperging out.
STALKER 2 is Xbox gamepass SLOP aimed at call of duty kids and furries. Yet you're going to sit there and tell me STALKER was like this all along and that my memory of it is warped and demented. You're the sperging retard in this thread if you actually think that.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,296
You're just another retard who hasn't actually played any of these games in 15 years and all you have is some warped, demented image of what the games "actually were like" that is completely untrue. Next you'll be saying they were survival games.
Please continue sperging out.
STALKER 2 is Xbox gamepass SLOP aimed at call of duty kids and furries. Yet you're going to sit there and tell me STALKER was like this all along and that my memory of it is warped and demented. You're the sperging retard in this thread if you actually think that.
More like aimed at Tarkov players and you are retarded with these stupid takes.
 

Ryzer

Arcane
Joined
May 1, 2020
Messages
7,666
You're just another retard who hasn't actually played any of these games in 15 years and all you have is some warped, demented image of what the games "actually were like" that is completely untrue. Next you'll be saying they were survival games.
Please continue sperging out.
STALKER 2 is Xbox gamepass SLOP aimed at call of duty kids and furries. Yet you're going to sit there and tell me STALKER was like this all along and that my memory of it is warped and demented. You're the sperging retard in this thread if you actually think that.
More like aimed at Tarkov players and you are retarded with these stupid takes.
He's right you know, the gameplay feels like a Call of Duty. In fact remove Stalker in the title and you would think it's the new Call of Duty campaign. The blood splatter on the screen when hit in particular is taken straight from COD.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,296
You're just another retard who hasn't actually played any of these games in 15 years and all you have is some warped, demented image of what the games "actually were like" that is completely untrue. Next you'll be saying they were survival games.
Please continue sperging out.
STALKER 2 is Xbox gamepass SLOP aimed at call of duty kids and furries. Yet you're going to sit there and tell me STALKER was like this all along and that my memory of it is warped and demented. You're the sperging retard in this thread if you actually think that.
More like aimed at Tarkov players and you are retarded with these stupid takes.
He's right you know, the gameplay feels like a Call of Duty. In fact remove Stalker in the title and you would think it's the new Call of Duty campaign.
Previews say that gameplay is very hard so I doubt it is like CoD where you can get hit 10+ times before death and murder 100 enemies in single battles.
 

Ryzer

Arcane
Joined
May 1, 2020
Messages
7,666
Previews say that gameplay is very hard so I doubt it is like CoD where you can get hit 10+ times before death and murder 100 enemies in single battles.
I compare it with COD just by the way the game looks and feels. The animations are similar to COD 2019, the AI seems as dumb as in COD, the blood splatter on the screen is a rip-off from COD, the movements are as fast as in COD.

It's COD but in Ukraine.
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,210
Location
Azores Islands
I'm not seeing this running at 60fps on the Xbox series x, despite what the media are saying.

Enviado do meu Pixel 7a através do Tapatalk
 
Joined
Jun 13, 2019
Messages
742
I remember buying an 8800GTX about 20 years ago, I think it was the top card available at the time. It was about half the price of what a 4070 costs now. Since then they started making stupidly expensive shit. I remember the Titan and whatever else. 1 grand cards and more. Too many people don't understand that they are being played as chumps. It is horse armor for graphics cards. If people had zero tolerance for that shit then graphics cards would be cheap now. The fact that some idiot cashcows bought it means the entire industry is fucked forever. And the bitcoin farming shit was the final nail.

I'll never buy an Nvidia product again and if I ever upgrade my gfx card to a Radeon something, I will buy second hand because fuck them too.
titans are still around, they just call them xx90 now. turns out it was a genius rebranding strategy, because now people think they need them
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom