Great Deceiver
Arcane
- Joined
- Aug 10, 2012
- Messages
- 5,904
Nuke romances from orbit.
There are those who enjoy them, and those who don't.
Agreed. With the release of Age of Decadence, Vault Dweller already has quite a bit of experience writing visual novels, so yandere gang rape territory wouldn't be too far off.
because I didn't like any of the women and I was more interested in fighting stuff.
That sounds so generic it has to be true.- case 1: you have 1000 games with romances and for each game implementing the romance took X man/hours and Y money.
- case 2: in an alternate reality the same 1000 games are made without romances and those X and Y were spend on other aspects - including gameplay.
Just answer his question
B. Why the hell am I being singled out? I didn't even comment on his stupid post. Why don't you answer his question?
No they shouldnt, thatd be fucking creepy. No one here wants a realistic simulation of a relationship on their vydia game, they can go out and get one of their own if they are inclined to do so, or probably already have one. Romances, like everything else in games are about wish fulfillment, not about real feelings.because I didn't like any of the women and I was more interested in fighting stuff.
Romances should be more than wish fulfilment.
not about real feelings.
not about real feelings.
Do you know what a real feeling is, you superb flaming faggot? Do you want me to teach you about real feelings? Is it time for you to ascend?
But the question you must ask yourself is - how much real feelings do you live when you fulfill a wish? None? All of them? Is reality the place where you get your goddamn shitty feelings? I'll sell you some feelings asshole. The first step is - step outside the house. Meet people. Create a bond with them. Kill yourself. You must go through all the steps or this self-help guide will not help. Godspeed.
No they shouldnt, thatd be fucking creepy. No one here wants a realistic simulation of a relationship on their vydia game, they can go out and get one of their own if they are inclined to do so, or probably already have one. Romances, like everything else in games are about wish fulfillment, not about real feelings.
What does one thing have to do with the other? Or do you honestly think games like AoD or DS or any other rpg known for its difficulty arent about wish fulfillment?Games shouldn't be about coddling you; they should be about challenging you and keeping you on the edge of the seat, wanting to know what's next.
Although I didn't like the game as much as other SSI Gold Box games, I preferred the romance in Treasures of the Savage Frontier. This may have been one of the first romances, and there was an NPC who could fall in love with one of your characters depending on your actions, and it was very low-key. The other PCs noticed the two spending time together, which gradually was commented upon becoming a full-fledge relationship. There was no large dialogue choice to push the romance, or odd quest to make it happen. It just occurred in the background where the player could fill in his or her own details on how it developed. It had no impact on the plot or flow of the game. Therefore it just filled a bit of the background without interrupting or jarring the main thread. Perfect.
What does one thing have to do with the other? Or do you honestly think games like AoD or DS or any other rpg known for its difficulty arent about wish fulfillment?
Not really, no. Some maybe? its not something thats needed. I happen to dislike most of the retarded artsy shit that comes out these days and am just looking for a good dungeon romp.Games shouldn't just about challenging gameplay, they should also be about challenging your assumptions.
Not really, no. Some maybe? its not something thats needed. I happen to dislike most of the retarded artsy shit that comes out these days and am just looking for a good dungeon romp.
I like the idea of my character getting womyn, wealth and glory after a good adventure. Innovation for innovations sake has always been shit.
What the fuck are you even talking about? Elaborate on your retardation so i can debunk it properly.Most good artists want to push the boundaries, so it's kind of impossible. And just because the basic outline isn't innovative doesn't mean there can't be subtext and connotations.