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Red Dead Redemption now on PC

Joined
Feb 19, 2021
Messages
560
Hell yeah. Want to give this a go on the Steam Deck.
 
Joined
Feb 19, 2021
Messages
560
Hell yeah. Want to give this a go on the Steam Deck.
A shitty outdated console title gets ported to a superior platform years later only so people like you can ruin their own gaming experience by putting it on a shitty outdated handheld.

Gaming is dead.
It has ultrawide support too so I have options on where I can play it. Definitely want to see how it looks at 90fps on a handheld.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,832
Hell yeah. Want to give this a go on the Steam Deck.
A shitty outdated console title gets ported to a superior platform years later only so people like you can ruin their own gaming experience by putting it on a shitty outdated handheld.

Gaming is dead.
It has ultrawide support too so I have options on where I can play it. Definitely want to see how it looks at 90fps on a handheld.
"Gaming is dead. Gaming remains dead. And we have killed it. How shall we console ourselves, the destroyers of all that was gaming? What was most engaging and captivating of all that the world has yet experienced has ceased to exist under our actions: what can we do to make amends? What solutions shall we create? Is not the magnitude of this deed too significant for us? Must we not ourselves become the ultimate gamers, simply to seem worthy of it?"
 

tommy heavenly6

Learned
Joined
Dec 22, 2022
Messages
217
fivmd1.png


A 2070 for a video game from 2010. Jesus, jeets really can't code for shit. Why not emulate at that point?

For comparison:

hxyifm.png
 

mikaelis

Prophet
Patron
Joined
Nov 28, 2008
Messages
1,448
Location
Land of Danes
Codex 2013 Codex 2014
A 2070 for a video game from 2010. Jesus, jeets really can't code for shit. Why not emulate at that point?
yeah, why not? :lol:

We just need two generation newer CPU and more powerful GPU from next generation as well. Oh, and 50% more RAM please. We will give you "non-emulated" version allright. :mixedemotions:
 

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
2,906
Infinitron posted the wrong version. This is the one to wait for:

89hD0lN.png


EDIT: Actually, forget it. Razor1911 version is already up. :-D
 
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randir14

Augur
Joined
Mar 15, 2012
Messages
762
I bought it on Steam this morning and refunded it. Later I download the Razor version and it's a better experience. Framegen works correctly in Razor's release (in the Steam version it doesn't cap the fps to ~3 below your refresh rate in conjunction with Nvidia Low Latency). Also the game quits to the desktop almost instantly, while in the legit version it would make me sit at a black screen until a crash error popped up. This shit isn't worth 50 bucks when all they did for PC was add DLSS and HDR.
 

Bulo

Scholar
Joined
Mar 28, 2018
Messages
394
Looks better than the original and runs like a rocket. DLSS/FSR native is there for AA smoother than FXAA. HDR too. My monitor is 170hz but there seems to be a hard framerate cap of 144 (not that I can tell the difference)
 
Joined
Mar 18, 2009
Messages
7,631
It seems you haven't been keeping up with GTA 4 modding. FusionFix has been expanded a while back to include new AA options and more.

I know about FusionFix. It included 2x2 Supersampling, which is not the same. I could already downsample it before FusionFix to get the same thing. DLAA is a fraction of performance cost and actually deals with shimmering better.

Anyway, just tried RDR for a bit, it runs pretty well on my i5 8400 and RTX 3060. Can run 4K DLAA maxed at 60 FPS with only rare drops to 58 when turning camera around fast. Those are either due to CPU or V Sync. So I guess recommended GPU requirement is actually for 4K. Draw distance seems really good, not seeing any pop-in. I doubt this is how it was in original console versions.
 
Last edited:
Joined
Feb 19, 2021
Messages
560
Runs like a dream on Steam Deck. Cap it at 45fps on OLED for 3 hours battery life. 40fps on LCD for 2 hours battery life.

 

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