I think bitching about the lack of historicity in a game about time travel might be missing the forest for the trees.
Have you tried any of the challenges yet?I think I'm calling it now, this is my GOTY 2025. I don't think anything will come close. The end-game movement abilities are butter. The bosses (even after netting most of the upgrades) are no pushovers either. In my book I'd put this above Blasphemous, but below Hollow Knight. I'm nearly @ 80% completion so I'll try to savor this last portion.
The problem isnt historicity, the problem is playing with a brown dude. Literally btw, I am not talking about myself or anything here. When Ubisoft's reputation was at rock bottom and they revealed a new game in a dormant IP with hip hop/rap music and a brown dude with the killmonger hair they pretty much killed the game before release.I think bitching about the lack of historicity in a game about time travel might be missing the forest for the trees.
The MC himself looks vastly better in this outfitI'm probably going to play this one day because I hear so much good things about it, but the protagonist's design has zero appeal to me and has likely put off many potential customers. Some ethnically ambiguous brown person with the worst possible haircut (dreadlocks + sideshave combination, doesn't get any worse) isn't who most gamers want to play as.
None of the earlier Prince of Persia games had that issue. They all tried to go for a character design that appealed to the audience at the time.
The original prince was a blond white guy, lmao.
The second game and 3D made him look more like a regular Persian.
The Sands of Time series gave him a more edgy look, but he still had a white-ish middle eastern appearance.
Generally, they tried to go for a look that a majority of the audience could either identify with or would consider cool or interesting.
This one, however, looks actively unappealing and off-putting to a majority of the audience, and is a big reason why the game flopped.
It's very basic marketing. If you want to sell a game, don't put a character on the box art who looks utterly cringe.