Bad: Arrived unpolished, like every TES game. However, the fundament Bethesda delivered is an excellent one.
Good: The modding community was able to polish that game (at least for my liking and gaming style) within two weeks.
Here's what it needed for me: Double length of day, 2x slower leveling, loot rebalanced to make the best rare, new textures for the distant landscape, darker dungeons, darker nights, better looking water, no persistent enchantment glow, increased training allowance, arena not scaling but fixed levels, vanity camera smoother, better UI, saddle bags, plants disappear when harvested, no more "loading area" message, Guild items not for free (now depending on your guild status), no fast travel to cities unless you have been there once.
These are the mods I have added to the vanilla game, and I did some ini tweaking to better reflect my 2GB RAM I have.
I am sure that most of you here still won't like it, but with these changes, at least for me this is now extremely enjoyable. 60+ hours into the game and still running into pleasant surprises, fun situations and places I haven't been to. And the quests are definately way better than in Morrowind. Daedra quests especially, they rule
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