Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

PoE Sales Analysis Thread

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,432
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
http://gamingbolt.com/pillars-of-eternity-cities-skylines-earn-18-5-million-in-three-weeks
Paradox Interactive has announced that Obsidian’s Pillars of Eternity and Colossal Order’s Cities: Skylines have collectively generated $18.5 million in revenue within the past three weeks. Earlier, it was Cities: Skylines that held the honour of being Paradox’s fastest selling game but Pillars of Eternity very nearly topped it.
Most of that probably coming from cities. Still, the game seem to be selling well. Pillars boxed copys were sold out at several german online retailers including amazon (at least for a while).

Yeah I wonder how much of that is PoE.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,628
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Generated revenue for Paradox, or generated revenue in general?
 
Unwanted
Douchebag! Shitposter
Joined
Jan 19, 2014
Messages
3,059
It seems to be selling like shit in comparaison to divinity.

Already off the top 3 and under a game that's been released longer. They choose a stupid price, at least in euros, and a dumb time to release it.
 

CyberWhale

Arcane
Glory to Ukraine
Joined
Mar 26, 2013
Messages
6,734
Location
Fortress of Solitude
It seems to be selling like shit in comparaison to divinity.

Already off the top 3 and under a game that's been released longer. They choose a stupid price, at least in euros, and a dumb time to release it.

The time is probably of more essence in this case - when Divinity came out it almost didn't have any serious competition.
If anything, I'm sad that Larian didn't make a console port at launch - the next-gen consoles were fucking starving for any kind of game, let alone a good one.
 

Spectacle

Arcane
Patron
Joined
May 25, 2006
Messages
8,363
Generated revenue for Paradox, or generated revenue in general?
Looks like gross revenue. CEO Wester clarifies that they don't make as much profit off of PoE.
He specifically says that the money Paradox makes from PoE is nowhere even close to their profits from C:S

If we look at the facts and some reasonable estimats we've got from Paradox as one we can analyze a bit:
  1. C:S and PoE have generated $18.5M for Paradox, mainly from C:S. let's say 16M from C:S and 1.5 from PoE. That's more likely overestimating PoE than not.
  2. PoE has sold almost as fast as C:S
  3. Obsidian gets the vast majority of the profits from PoE
  4. PoE is more expensive than C:S. We don't know if Paradox calculates "sales speed" by units sold or revenue though, so we don't know if the price point is significant or not.
Conclusion: Feargus is laughing all the way to the bank.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,628
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
It's back in the Top 3.

May have peaked early, though.
 

Blackstaff

Arbiter
Joined
Nov 17, 2014
Messages
211
PoE (the hero edition) is currently on the tenth page of all time best sellers on GOG ( http://www.gog.com/games##sort=bestselling&page=10?as=1649904300 ), already ahead of wasteland 2 and shadowrun dragonfall (respectively page 12, and page 11), and only two pages behind D:OS. This list is worth only for the last year of sales, and is counted by units sold, contrary to the main page list which count by revenue generated. I'm looking at that from time to time, and PoE is getting ahead of around fifteen games by day.

So they are doing pretty great on GOG too :whatho:
 
Last edited by a moderator:

Ninjerk

Arcane
Joined
Jul 10, 2013
Messages
14,323
PoE (the hero edition) is currently on the tenth page of all time best sellers on GOG ( http://www.gog.com/games##sort=bestselling&page=10?as=1649904300 ), already ahead of wasteland 2 and shadowrun dragonfall (respectively page 12, and page 11), and only two pages behind D:OS. This list is worth only for the last year of sales, and is counted by units sold, contrary to the main page list which count by revenue generated. I'm looking at that from time to time, and PoE is getting ahead of around fifteen games by day.

So they are doing pretty great on GOG too :whatho:
I wonder how GOG cut vs. Steam cut is.
 
Last edited by a moderator:

Blackguard

Learned
Joined
Dec 22, 2012
Messages
165
It seems to be selling like shit in comparaison to divinity.

Already off the top 3 and under a game that's been released longer. They choose a stupid price, at least in euros, and a dumb time to release it.

You can't really compare game sales by just looking at how they do on Steam charts. The main reason D:OS stayed up there for so long was because it was released 30th of June, ie. when almost nothing else was coming out. PoE is in top3 with probably biggest franchise in gaming, and first proper city building game in over 10 years. I'm not saying PoE is necessarily selling better than D:OS, but just looking at how long game x held number 1 spot can be very deceptive.

PoE (the hero edition) is currently on the tenth page of all time best sellers on GOG ( http://www.gog.com/games##sort=bestselling&page=10?as=1649904300 ), already ahead of wasteland 2 and shadowrun dragonfall (respectively page 12, and page 11), and only two pages behind D:OS. This list is worth only for the last year of sales, and is counted by units sold, contrary to the main page list which count by revenue generated. I'm looking at that from time to time, and PoE is getting ahead of around fifteen games by day.

So they are doing pretty great on GOG too :whatho:
I wonder how GOG cut vs. Steam cut is.

I remember seeing some pretty reliable source claiming Steam's market share is about 70-75% of the digital PC gaming market, purely guessing Origin is 15-20%, and the rest is GOG, et al.

Edit: I can't read.
 
Last edited by a moderator:

Loriac

Arcane
Joined
Jan 20, 2007
Messages
2,375
Its amusing that whilst D:OS was #1 in the Steam top sellers chart for a long time, PoE I don't think has been higher than #2 so far (currently #4 in the UK, maybe its different elsewhere).
 

Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
I expect it to sell about as well as D:OS initially, and then continue selling at a steady pace as word gets out that it's essentially Baldur's Gate 3. I mean, Larian ended up selling over 800k in 2014 alone, and the highest discount they had was 33% during the Winter Sale. PoE, in my opinion, has the ability to sell even better in the long-term, because, while BG2 sold over 2 million back in the day, that audience has likely since drifted apart and either lost interest in the genre or followed Bioware into the land of consoles. Reassembling them (metaphorically speaking, as we're likely to get a whole bunch of new people in as well) will take some time. Thankfully, PoE seems like a high enough quality product to be able to achieve this.
 
Unwanted
Douchebag! Shitposter
Joined
Jan 19, 2014
Messages
3,059
I could be wrong but BG2 was priced higher. I think. And that's not counting inflation today. I don't know about that one.

And then it seems it wasn't enough to devellop a new BG3, to completion. Did Bioware get most of the profits back then or was it a publisher?
 

Tjaron

Educated
Joined
Feb 23, 2015
Messages
18
I could be wrong but BG2 was priced higher. I think. And that's not counting inflation today. I don't know about that one.
I recently found an old okaysoft (retailer) flyer from 2002 with a price list of games.
Baldurs Gate 2 - 23,50 €
Neverwinter Nights - 45,90 €
Morrowind - 39,90 €
BG2 might have been priced higher on release, but most new games were in the 40-45€ range back then.
 
Vatnik
Joined
Sep 28, 2014
Messages
12,175
Location
USSR
So after reading this thread, bottom line is - isometric rpgs are still not popular and not worth investing in, because even the best of them barely break even. Good to know. The incline was actually just the last spasm. Fargo will continue releasing mediocre rpgs though, so there's that.
 
Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
So after reading this thread, bottom line is - isometric rpgs are still not popular and not worth investing in, because even the best of them barely break even. Good to know.

I believe Neo Scavenger did pretty well. Blackguards also made enough money for a sequel.
 

Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
So after reading this thread, bottom line is - isometric rpgs are still not popular and not worth investing in, because even the best of them barely break even. Good to know. The incline was actually just the last spasm. Fargo will continue releasing mediocre rpgs though, so there's that.

How do you figure that? D:OS, at the very least, did fantastically well for Larian and basically secured funding for their next project, allowing them to be completely independent. They're feeling so secure, in fact, that they're opening a satellite studio in Montreal. Wasteland 2, which sold half of what D:OS did, would've been profitable even without KS money at this point. HBS derped a bit with Dragonfall initially by not releasing it as standalone, but they've since regained their sanity, and the success of their newest KS is testament to the fact that people have recognized the improvement from SRR, which bodes well for the sales of the new expansion.

Overall, things are going very well. I would be very surprised if PoE doesn't end up being wildly profitable for Obsidian, as well.

as we're likely to get a whole bunch of new people in as well) will take some time. Thankfully, PoE seems like a high enough quality product to be able to achieve this.

Beware what you wish for.

What should I beware? Fans of RTwP combat and nice 2D backgrounds? The game doesn't even have romances, its potential for true decline is lower than that of BG2 by this measure alone.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,628
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Bester's doing some weird selective reading ITT.

(btw Larian's satellite studio is actually not in Montreal, it's in Quebec City)
 

Spectacle

Arcane
Patron
Joined
May 25, 2006
Messages
8,363
Its amusing that whilst D:OS was #1 in the Steam top sellers chart for a long time, PoE I don't think has been higher than #2 so far (currently #4 in the UK, maybe its different elsewhere).
It was the number 1 seller on steam just around the release time.

(It's crazy that so many people are prebuying GTA5 that it's maintained the top slot for so long with only minor dips)
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
I think while Dragonfall sales were disappointing, it was still profitable and they were going to make Hong Kong with it's profits. The KS was just to make it better.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom