Vlajdermen
Arcane
After taking a closer look at Arcanum, I found out the main reason I like it; it's full of creative energy. There's a lot of extraneous content, like that guy in Tarant who you can discuss tea with, or all the character backgrounds, which feel like the devs made them because they wanted to, not because they needed to. It never feels like they were going through the motions. This is a trait all my favourite RPGs have to some extent, like Underrail with its quest design, or Alpha Protocol with its characters. You could say the same of all my favourite media in general, like that Rambo Amadeus ripoff I named above.
Recommend me an RPG like that. It doesn't matter if it's new or old, linear or open, story or gameplay-focused, philosophical or absurd, just as long as it's bursting with imagination and willing to break the mold.
Recommend me an RPG like that. It doesn't matter if it's new or old, linear or open, story or gameplay-focused, philosophical or absurd, just as long as it's bursting with imagination and willing to break the mold.
no rtwp tho