The gate closed behind the party, and the guard pointed to a side road that slunk around a group of buildings.
"Should be that way," he said. "When you arrive, ask for Martel, give him the slip, and he'll get you the coin."
The party, still on their horses, followed the road and easily found the barracks. You all dismounted and walked into the building.
Martel sad behind a wooden desk. Kilur handed him the piece of paper.
"Ah, yes. Rayce, that no good troublemaker," Martel said. "Oh, and you got an accomplice. Very nice. Here's the bounty: 60 gold ones for bringing them alive." He plopped a sack of coins onto the table.
Kilur took the coin and doled out coins to everyone, each getting 12 gold pieces.
"Good thing you came; I was just about to leave," Martel said. "If you're looking for a place to stay, the best inn here is The Clover, down the main road. They have stables for you to hitch your horses. Tell Margie that Martel sent ya, and the first round of drinks are on me." He winked.
The party departed and doubled backed around the slinking road. Back at the gate, Brytter quickly trotted to the master guard, asking if he'd be so kind to notify him when the next caravan from Fourtower arrives at Brookhaven and slipping a gold piece into his hand. The guard nodded.
Brytter returned, and the party followed the main road. They eventually found a building with a clover leaf sign that hung above the door. The building was massive, taking up an entire block.
A well-dressed worker popped the door open. "We have guests!" he bellowed inside. Two more men walked out.
"Greetings, travelers, and welcome to The Clover, the finest establishment in Brookhaven," he said, with a voice of grandeur. "May we take your horses to our stables? We also have a spot for that cart."
The party agreed, and the men guided the horses down an alley. "This way, please," the lead man said, beckoning the group into the inn.
They party followed and, through the door, encountered a spectacular, open lobby. The inn went up four to five stories, with roughly a dozen doors lining each row, facing the entrance. In the middle of the large lobby was an open-air tavern, where a group of guests gathered around the bar and some sitting at surrounding tables. Barmaids and waiters cycled in and out of a double door leading into the kitchen.
The lead man led the group to the concierge, where a large, burly woman just finished talking to a guest.
"Thank you, Bertram," the woman said. Bertram bowed and walked away.
"Welcome," the woman said. "My name's Margaret. I take you are interested in staying with us this evening?"