Drakron
Arcane
- Joined
- May 19, 2005
- Messages
- 6,326
Really not sure who "wins" here....
Aspergers does.
Really not sure who "wins" here....
What's the general consensus on difficulty for a first playthrough? Normal = actually Easy mode, or is it balanced for people who are familiar with the IE games?
Josh Sawyer said:Companions' stats are set to reflect them as characters. If you want to min/max everyone in your party, that's what adventurers are for.
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I played through the entire game* on Hard using only my main PC + companions as-implemented and they were all fine.
* Actually about 80% of the content, but the entire crit path + a lot of side content.
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If there was a particular Attribute, Ability, or Talent that seemed to fit the vibe of a companion, I'd put that in their progression table. E.g. When you meet/talk to Durance, I think it will be easy to understand why he has a high Resolve. In advancing the characters in-game, sometimes I went with something that felt like it fit the vibe of the character, sometimes I was more strategic about it and considered the character's personality less.
Yeah, it seems weird that anyone would be up in arms about premade characters not having optimal munchkin min/max builds. The game is built around these guys, you're not going to be gimping yourself by using them. If anything, you'll be fucking all the encounter designs by modding your party to be ultra elite. If you do that and play anything but Path of the Damned, you're, well, a cheater.As with the BeeGees, it doesn't matter if companions aren't being built as well as they could be to your liking, because the content will be balanced around them (since there are five of them and only one PC).
I have no doubt about that either.[..]I played through the entire game* on Hard using only my main PC + companions as-implemented and they were all fine.
So? How's that an issue for anyone in a single player cRPG?[..]If you do that and play anything but Path of the Damned, you're, well, a cheater.
I've forgotten but I am happy in my ignorance.Yes, there's a Codex inn and adventuring party. Yes, the staff know what's in it. No, we're not going to spoil it.
I've forgotten but I am happy in my ignorance.Yes, there's a Codex inn and adventuring party. Yes, the staff know what's in it. No, we're not going to spoil it.
NortherLion said:I've played like 9 hours of Pillars of Eternity so far but I didn't do a Let's Look At yet because I'm still kind of teasing out how I feel.
I think it is a great game but as someone with literally 0 experience w/ the genre, even Easy has difficulty spikes that stop me for hours.
I think that's probably only relevant if you're in the same boat as me though (complete ignorance of the genre).
I keep coming back to it though, maybe one day I won't be terrible at it. So far the story and gameplay are rich and strategic.
SuperBunnyhop said:There was REmake remake then Cities Skyline and omg hotline 2 and now JESUS SO GOOD pillars and tonight bloodborne uhn what is happening!?
If four excellent games are coming out all in March... maybe we'll have *TWO* good games come out for the whole of this summer!
Unless of course Bloodborne is bad. I dunno. Pillars isn't though. I'm *extremely* impressed w/ it! Very very positive review coming Thurs!!
I think it is a great game but as someone with literally 0 experience w/ the genre, even Easy has difficulty spikes that stop me for hours.
I haven't played the beta, but I've watched a build video by Sensuki where he does exactly that with guns, so the answer seems to be "yes".Question for people who played the beta: can I load multiple guns/crossbows inbetween fights and fire them in quick succession at the beginning of combat? (I'd assume this was limited by weapon sets)
I'm considering playing on Normal the first time, just to allow a second playthrough at a later date with different encounter designs.
Yeah, it seems weird that anyone would be up in arms about premade characters not having optimal munchkin min/max builds. The game is built around these guys, you're not going to be gimping yourself by using them. If anything, you'll be fucking all the encounter designs by modding your party to be ultra elite. If you do that and play anything but Path of the Damned, you're, well, a cheater.
So? How's that an issue for anyone in a single player cRPG?Plus, you can cheat to actually makes things harder.(edit: hmm no actually you can't, my bad. I meant you can mod/hack to make things harder).
I think it is a great game but as someone with literally 0 experience w/ the genre, even Easy has difficulty spikes that stop me for hours.
Can you say disengagement attacks!
Look at this and see the guy get disengagement attacks that do next to no dmg. Also laugh at his inability to use the stash:
https://www.youtube.com/watch?v=h7f7hFCpJJA