It’s driven by dark comedy
“White March reflected a desire to be the 1990s expansion experience - that was what they were trying to capture and I think that has a lot to do with why it was packaged the way it was. Deadfire isn’t as rooted in that as the original game was, so that leaves us a little more room with which to play.”
Obsidian keeps referring to them as "expensive DLC"
I find myself asking this question more and more often - "who wrote this shit?!"Whether or not we can change anything, at least we can say we were there
Is this from the nu dlc or ?Well... sorry Eothas
So ive come accross this little gem: item_misc_bathing_attire_03
press the tilde key and type iroll20s. then type, giveitem item_misc_bathing_attire_03
that will give you a chest item where you can equip it and see any and all your chars naked.
Is this from the nu dlc or ?Well... sorry Eothas
Just tell us what it is.
Edit: Oh.
So ive come accross this little gem: item_misc_bathing_attire_03
press the tilde key and type iroll20s. then type, giveitem item_misc_bathing_attire_03
that will give you a chest item where you can equip it and see any and all your chars naked.
If we speaking about more realistic approach - in most cases off-hand weapon was used to parry attack and only in rare cases you can actually hit your opponent (it's simply not handy to trying reach enemy with dagger in the middle of sword fight, you need to wait a moment). My apologies in advance, but system where even not enchanted daggers give status effects, while remain passive though combat, sounds equal unrealistic to system, where wielding two heavy ass swords give more damage. There should be a parry system then.God I hate dual wielding = double damage in modern RPGs. Weapons for left hand should be restricted to light things like daggers with unique status effects like in Wizardry games. (and even in them DW sometimes is super good)