thesheeep
Arcane
Maybe the game isn't finished yet?Again all those industrial docks and oil platforms, wtf
Maybe the game isn't finished yet?Again all those industrial docks and oil platforms, wtf
Just heard that the game play video should be going live on IGN between 2pm and 4.30pm Pacific Standard Time. UnstableVoltage will be following up with some live streaming.
All shots hit only in this demo, they said they have not yet implemented hit chances or random damage.Tactical game looks very good.
- deterministic hits, no dice rolls. big dmg modifiers for distance and cover
- vats style body part targeting
Yes. They have yet to implement many things including ballistics.Pretty sure the shooting mechanics are a placeholder.
This is insane to me, because they scale the damage by range and cover. That's the 'hard' part of the programming done already (I guess missing requires more animation?).All shots hit only in this demo, they said they have not yet implemented hit chances or random damage.Tactical game looks very good.
- deterministic hits, no dice rolls. big dmg modifiers for distance and cover
- vats style body part targeting
Yeah, like 'under construction' pages on a 90-ies/early 2000-ies websitePretty sure the shooting mechanics are a placeholder.
Because it is still a big market and nuXcom sold magnitudes more than Xenonauts.Yeah, like 'under construction' pages on a 90-ies/early 2000-ies websitePretty sure the shooting mechanics are a placeholder.
Seriously, why would they make an nuxcom clone if Firaxis already occupied that niche. Decliners gonna decline with their tabletop gaems, I guess
This is insane to me, because they scale the damage by range and cover. That's the 'hard' part of the programming done already (I guess missing requires more animation?).
That is true, but iirc it was said earlier in this thread the devs decided against actual projectile simulation and was going to go for rules based hit%.Wot. I don't think running a static damage calculation on a what's effectively a hitscan weapon is harder than simulating an actual projectile.
That is true, but iirc it was said earlier in this thread the devs decided against actual projectile simulation and was going to go for rules based hit%.
That was not said anywhere. What was actually said is that they currently are using % based system (with current version of the game having 100% hit chances for easier testing) while they are going to be implementing a ballistic system and testing it.That is true, but iirc it was said earlier in this thread the devs decided against actual projectile simulation and was going to go for rules based hit%.Wot. I don't think running a static damage calculation on a what's effectively a hitscan weapon is harder than simulating an actual projectile.
If they are going to switch to projectile simulation, everything in the current system is a massive sunk cost, to the
Because it is still a big market and nuXcom sold magnitudes more than Xenonauts.Yeah, like 'under construction' pages on a 90-ies/early 2000-ies websitePretty sure the shooting mechanics are a placeholder.
Seriously, why would they make an nuxcom clone if Firaxis already occupied that niche. Decliners gonna decline with their tabletop gaems, I guess
Now now, let's give Gollop the benefit of the doubt... Chaos Reborn was actually pretty close to the original if that is a sign for anything. The video could easily be something fastly made to get some attention.
I think this will be plenty interesting. You are making wrong conclusions based on a video from a build that does not have half the features implemented and obviously you don't know shit about what Gollop said the full game will have.Because it is still a big market and nuXcom sold magnitudes more than Xenonauts.Yeah, like 'under construction' pages on a 90-ies/early 2000-ies websitePretty sure the shooting mechanics are a placeholder.
Seriously, why would they make an nuxcom clone if Firaxis already occupied that niche. Decliners gonna decline with their tabletop gaems, I guess
If it's all about money then we will never seen anything interesting again.