Game is out? I haven't followed dev at all for like two years. What am I getting for my backer $? Should I be excited to finally play this? Share your feelings.
Game is out? I haven't followed dev at all for like two years. What am I getting for my backer $? Should I be excited to finally play this? Share your feelings.
Game is out? I haven't followed dev at all for like two years. What am I getting for my backer $? Should I be excited to finally play this? Share your feelings.
Cause thats design flaws, not bugs. There is no good way to "fix" random pieces of cover blocking overwatch shots that looked as though they should have been possible. They'd have to either "disable" all cover in a certain radius from a shooter (which would lead to i can shoot you, but you cant shoot me problem) or make all cover convex or something.I don't know why some guys, while comparing this to Xcom 2, criticize its bugs: they forgot that Xcom 2 was a shitty messy pile of bugs and glitches at launch. It took months to fix them.
Game is out? I haven't followed dev at all for like two years. What am I getting for my backer $? Should I be excited to finally play this? Share your feelings.
Well, at least to me it is bad business to get people excited for something that you are not going to deliver.Heh, what was said at all the times? "We are holding back content for surprises when the game gets released".
More likely there never was more content than what was shown in the BackerBuilds.
You think only Kickstarter games cut content and change shit? You think games paid by publishers always end up exactly the way they were planned?
Gollop is stupid not because he didn't deliver on what he promised but because he made any specific promises in the first place. Sure, if you're on Kickstarter, you have to offer people SOME kind of roadmap but you should always keep the specificity to a bare minimum because, as Daniel Vavra said, making a game is not a factory production, it's more like research and development and you're always mobbed by surprises and unforseen obstacles.
Now it's entirely possible they cut content in the vanilla with the intention of selling it as DLCs. But it's more likely they just ran out of time, money, talent or they did it while polishing and balancing the game. Or a hundred other possible reasons.
That is why I wrote "I ever played" .No it's not. The title of " most shitty, buggy piece of software" clearly goes to Underworld Ascendant. Period.Don't lieI don't know why some guys, while comparing this to Xcom 2, criticize its bugs: they forgot that Xcom 2 was a shitty messy pile of bugs and glitches at launch. It took months to fix them.
It took an expansion to fix it. Base Xcom 2 game is the most shitty, buggy piece of shit software I ever played. And I am only talking about its engine and bugs.
That is why I wrote "I ever played" .No it's not. The title of " most shitty, buggy piece of software" clearly goes to Underworld Ascendant. Period.Don't lieI don't know why some guys, while comparing this to Xcom 2, criticize its bugs: they forgot that Xcom 2 was a shitty messy pile of bugs and glitches at launch. It took months to fix them.
It took an expansion to fix it. Base Xcom 2 game is the most shitty, buggy piece of shit software I ever played. And I am only talking about its engine and bugs.
Tactical squad games are the easiest genre of strategy to program something with a small amount of bugs.That is why I wrote "I ever played" .No it's not. The title of " most shitty, buggy piece of software" clearly goes to Underworld Ascendant. Period.Don't lieI don't know why some guys, while comparing this to Xcom 2, criticize its bugs: they forgot that Xcom 2 was a shitty messy pile of bugs and glitches at launch. It took months to fix them.
It took an expansion to fix it. Base Xcom 2 game is the most shitty, buggy piece of shit software I ever played. And I am only talking about its engine and bugs.
To be fair I think it's also the unpredictability of this genre with many parts interacting with each other that makes all prone to bugs. Games such Ufo defense or Silent Storm were a buggy mess too.
This is a game I expect from Bethesda, this game is like the Fallout 76 of XCOM clones.
This is a game I expect from Bethesda, this game is like the Fallout 76 of XCOM clones.![]()
Phoenix Point sucks by its own merits and nothing more. The statement "this is the Fallout 76 of XCOM clones" is simply true, NuXCom or not.His whole argument is that this game sucks because it is not like new Xcom. In his own words new Xcom is a big step forward for Xcom genre and PP is a step back. This guy would be a true Codexer if Codex was based around worshiping popamole games instead of incline ones.
Not sure why you think that. Care to give any specific arguments instead of talking out of your ass? And game being Epic Store exclusive is not a proper argument, you can always piratebay it if you don't want to use that store. Also its creators promising stuff in Fig but not having it at release is also not a valid argument.Phoenix Point sucks by its own merits and nothing more. The statement "this is the Fallout 76 of XCOM clones" is simply true, NuXCom or not.His whole argument is that this game sucks because it is not like new Xcom. In his own words new Xcom is a big step forward for Xcom genre and PP is a step back. This guy would be a true Codexer if Codex was based around worshiping popamole games instead of incline ones.
Anyway Phoenix seems to be either love it or hate it kind of game, a lot of other streamers and players as well seem to dislike it and others seem to be defending it.
The codex isn't?His whole argument is that this game sucks because it is not like new Xcom. In his own words new Xcom is a big step forward for Xcom genre and PP is a step back. This guy would be a true Codexer if Codex was based around worshiping popamole games instead of incline ones.
Soundtrack is much better than new Xcoms, people are just used to that shit.I am so surprised that everyone is talking shit about the soundtrack, i was expecting more by the same composer of the Ufo defense ost, since it's one of my favourite of all times![]()
When it comes to xcom likes cohh is a casual. Even worse he is a retard casual because he started PP on hardest difficulty and ran into some difficult enemies and then complained about design when it was all his faultCohh talked about Phoenix Point in the Drop Frame podcast he does with Itmejp and Zeke.
He is still going to play it.
Soundtrack is much better than new Xcoms, people are just used to that shit.I am so surprised that everyone is talking shit about the soundtrack, i was expecting more by the same composer of the Ufo defense ost, since it's one of my favourite of all times![]()
I don't remember it at all and I doubt I would recognize it. I cannot say the same for UFO soundtracks. And PP one is similar. After a few weeks it should be forever put into my brain.Soundtrack is much better than new Xcoms, people are just used to that shit.I am so surprised that everyone is talking shit about the soundtrack, i was expecting more by the same composer of the Ufo defense ost, since it's one of my favourite of all times![]()
LoL, Wotc soundtrack is awesome, what are you talking about