The "Action RPG" label bothers me, as given the game's style and current industry trends, I can't help but associate it with nuGoW shit "ARPG" mechanics
I got a bit of NG mixed with sekiro feel from that gameplay
Your comment got me curious to see if these guys are completely new, or if they had published games before
Apparently it's the latter and the studio is already 10+ years old
They've already made 4 games and all of them are set in this same universe, following the same protagonist -
Soul
The 1st game was released in 2008 (the wiki article says 2010, because that year saw the release of a new version with completely rewritten text) and was made in RPGMaker,
Rainblood: Town of Death
The 2nd game was released in 2011, also made in RPGMaker,
Rainblood: City of Flame - it introduces the main antagonist and the series deuteragonist
Shang (the guy with the golden Jian in the trailer - also he's got a bit of Vergil in him, one of his powers is even Summoned Swords)
These 2 games are China only releases, though they got English fan translations
3rd game was
Rainblood Chronicles: Mirage, from 2013 this one is a sidescrolling beat-em up, it got a
Steam release but the English translation isn't very good
After this the studio became radio silent until last year...
Literally 10 years of nothing until the trailer in the OP
The 4th game was also announced and released last year -
Phantom Blade: Executioners - another sidescroller (no
Steam release yet, but you can download it in the
official site)
So while Phantom Blade 0 is their 5th game, in-universe it's actually a prequel (but to which one of these game is still a guess)
Apparently, early concept for PB0 has been written and designed since 2017 with a team of two-three core members, but the actual development started in early 2022 (this info is according to the Official Discord Q&A).
I specially liked how once he mastered the boss he was able to kill it really fast.
Yeah those twin short swords look quite OP
You know, it's funny that until now there's never been an attempt at a 3D action game in a Wuxia setting (at least outside of the Chinese market), despite how popular those tales are