Lacrymas
Arcane
- Joined
- Sep 23, 2015
- Messages
- 18,732
No, don't add more classes. Make the base game as good as possible while fleshing out all the mythic paths. Nobody wants an undercooked mythic path, while I'm sure some of them are going to be. Then add all other extraneous shit in a DLC. This is an RPG after all, and the RPG part should have most of the attention. I suspect Angel and Gold Dragon being essentially the same path, maybe with reskinned NPCs, for example. Same with Trickster and Azata. If they really undercook it, maybe Lich and Demon too. Hell, let's add Swarm to the mix. So from 8 paths, we are down to 4: Evil (Swarm, Demon, Lich), Chaotic (Azata, Trickster), Good (Angel, Gold Dragon), and Lawful (Aeon). You also have legendary mortal for the neutral path, which doesn't require even reskins.
Now that I think about it, there's no way they are going to satisfactorily pull this off with amount of bullshit they want to add. Even if they do the bare minimum for the crusade and HoMM system, it's still going to take concentration and programming time away from the actual damn game.
Now that I think about it, there's no way they are going to satisfactorily pull this off with amount of bullshit they want to add. Even if they do the bare minimum for the crusade and HoMM system, it's still going to take concentration and programming time away from the actual damn game.
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