Another quick question: which level you "reach" at end game (considering I'm a completitionist)?
Plus do you suggest to share the XP also with companions out of the party? At the moment, I've reached I fair stable party with me, Linzi, the Ranger, Harrim, Amiri and Valeri.
What do you suggest?
Depends if you are doing all the side content or not, I think usually players hit level 20 just before the end
Share XP isn't something you need to worry about, it doesn't work the way you think it works.
You want "Only active companions receive experience" off. You can turn it on in the tutorial and before you've gotten 6 party members to get more XP, then turn it on once you do have 6 (future companions will be autoscaled up to your current XP), but there's really no point in having it on past that unless you intend to game the XP system.
"Only skill user recieves skill check experience" is up to you. If you have a huge persuasion score there's a few checks that give truly ridiculous amounts of XP in a handful of dialogs which can push your main character 1-2 levels ahead of the rest of the party in the late game. This is kind of dubious value though still compared to spreading out the XP. If you do all content including the DLC dungeon your whole party should be level 20 well before the ending.
For sure I'm doing all the content + DLC etc etc. Since I play games just once, I use to do everything I can. I would go kill two mites if I remember I forgot them even when I'm at level 20.
I share XP with all party member both generally and skill-checks-wise. So, I shouldn't be afraid I will not reach level 20 (even if I have read the level 20 is not needed to end the game), appaarently.
Another quick question: which level you "reach" at end game (considering I'm a completitionist)?
Plus do you suggest to share the XP also with companions out of the party? At the moment, I've reached I fair stable party with me, Linzi, the Ranger, Harrim, Amiri and Valeri.
What do you suggest?
The default is that experience is divided six ways then shared with all companions, even those not in the party.
Certain locations will have recommended companions to go there that you can see by mousing over them. A few of those are required.
That's an exceptionally low magic party outside of Harrim, who has some relatively narrow Domains. You have very little Arcane casting available. You're nearing the point of the game where Octavia really takes off but Jubilost can fill some of that gap while his bombs have high DC debuffs along with damage.
I usually alternate Val and Harrim to tank since he gets +4 AC vs giants (including Trolls and Zombies). Tristian is more of a classic Cleric while your main can also cover most divine casting needs.
To be honest, since I'm an Inquisitor too, at the moment I have good feelings (and results) with this party. Harrim and Linzi are honestly very useful in filtering the enemies with their spells and abilities. I can add some more filtering with my spells. And then, both Harrim and Linzi che buff with their spells and I can do it with scrolls and potions. It is also true that I face every single challenge a level higher than other people do, maybe.
Yesterday I've tried to face Crag Linnamon with my party buffed against fire damage, but it still made whatever he wanted of my party.