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Anime Palworld - basically pro slavery Pokemon game - now available on Early Access

mediocrepoet

Philosoraptor in Residence
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14,234
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Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
As successful as Nintendo may be, I do not expect that success to last forever.

They've had a good run so far. I'm curious how their console gaming business goes once Miyamoto retires or dies though, assuming he doesn't start designing as a brain in a jar or mecha-Miyamoto.

That and they're getting significantly more competition in the handheld space again.
 

Taka-Haradin puolipeikko

Filthy Kalinite
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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
https://store.steampowered.com/news/app/1623730/view/518574472406499342
Major update! Feybreak v0.4.11: New Island, Pals, features and more!
[Feybreak Update Notice]
Update v0.4.11 has been released.
▼New Content
・Meowmere from Terraria!
⤷ Meowmere, the first "bullet-firing melee weapon" in Palworld, has been added. This is only a small taste of the Palworld x Terraria collab, and in 2025, even more collaboration content will be released! Enjoy taking a step towards a new adventure alongside the sound of cat meowing!

・New Island - Feybreak
⤷A new island, Feybreak, has appeared! A mysterious island with many challenges, glowing sand and many new Pals!
⤷Conquer the Feybreak Warriors, a new faction that dominates the island with the power of their missile battery camp!

・New Resources - Chromite and Hexolite Quartz!
⤷Chromite is buried underground and can only be found by using Pals or items that can detect metal.
⤷Hexolite Quartz is a rare ore that only exists on Feybreak.

・New Mechanic - Expeditions!
⤷Obtain supplies by sending Pals out on expeditions at the Pal Expedition Station!

・New Mechanic - Research!
⤷By conducting research at the Pal Labor Research Laboratory, you can unlock permanent passives and rewards that increase the productivity of your base!
*Some existing buildings that increase work speed will now be unlocked as research rewards.

・Predator Pals
⤷Vicious Predator Pals will now appear throughout the world. These Pals are extremely difficult to defeat but those strong enough to take them down will earn rare resources in return for their bravery!

・New "Bounty" NPCs
⤷Dangerous criminals have appeared all over the Palpagos Islands. Bring these crooks to justice and cash in the country for rewards.

・New Strongholds and Stronghold Boss: The Attack Chopper
⤷A large and very difficult "Platform Oil Rig" has appeared! Great riches, important supplies and more are stored here. A powerful Attack Chopper guards this rig from any intruders!
⤷A smaller oil rig, the "Barge Oil Rig" has been added for beginners.

・Player level cap raised to 60! New technologies and more await!

・New Raid - Xenolord!
Defeat the dark mechanical dragon that controls the Xeno army!

・Sphere Modules
⤷You can now attach modules to spheres to significantly change their trajectory, such as curving it, which in turn increases the capture rate!

・New Items
⤷Metal Detector - Find chromite buried underground on Feybreak.
⤷Pouches - Increases your inventory size!
⤷Double Jump Boots - Stylish and practical, time to double jump!
⤷Air Dash Boots, - Allows the player to dash while in the air.
⤷Revival Potion - Bring your Pals back to life.
⤷New cooking recipes have been added.

・Hardcore Mode!
⤷The ultimate challenge. Player and Pal death is permanent.
Can be enabled in the world settings.

・Random Pal Mode!
⤷Turn on Random Pal Mode in world settings to randomize Pal spawns!
⤷Randomize by Region - Randomize Pal spawns while maintaining a certain regional range.
⤷Completely Random - All Pal spawns in all regions will be completely randomized! It could be a bit chaotic...

・New Area Discovery Bonus!
⤷Players will earn experience points when they discover a location for the first time.

・Many New Weapons!
⤷Makeshift SMG
⤷Makeshift Assault Rifle
⤷Makeshift Shotgun
⤷Old Revolver
⤷SMG
⤷Semi-Auto Rifle
⤷Semi-Auto Shotgun
⤷Laser Gatling Gun
⤷Plasma Cannon
⤷Compound Bow
⤷Advanced Bow
⤷Katana
⤷Beam Sword
⤷Dark Grenade
⤷Dragon Grenade
⤷Ground Grenade
⤷Grass Grenade
⤷Water Grenade

・New Buildings
⤷Large-Scale Electric Egg Incubator - Hatch up to 10 eggs at the same time.
⤷Guild Chest - Items placed in a guild chest are shared among all guild chests.
⤷Item Retrieval Machine - Search for and take any item from any chest within your base!
⤷Medicine Rack - Pals will take medicine stored to treat their illnesses and injuries.
⤷Flea Market - Sell Pals and items to other players!
⤷Large-Scale Stone Oven and Gigantic Furnace - Multiple Pals can work together to cook and refine at higher speeds!
⤷Skillfruit Orchard - Plant and grow skill fruits!
⤷Gold Coin Assembly Line - Illegally produced coins, now made at home!
⤷Ladders - Players can go up and down without needing to build stairs!
⤷Pure Quartz Mine - Mine an infinite amount in the comfort of your base.
⤷Accumulator - By storing extra electricity, you can keep your facilities running at night while your Pals sleep.

・Elemental Treasure Chests
⤷Rare treasure chests that can only be unlocked by Pals of specific elements have appeared!

▼Player
・Players can now sit on chairs!
・You can now obtain Successful Bounty Tokens by defeating field bosses. These tokens provide permanent passives to the player.
・Player climbing speed has been increased.
・Increased the maximum amount of power that can be enhanced by Lifmunk Effigies from 12 to 14.
・Implemented "Sphere Critical" hits! Throwing a sphere at a Pal's weak spot (the same weak spot as when attacking a Pal) will temporarily increase the capture rate!
・Experience points gained from crafting and building have been increased. You now also gain experience points for Pals crafting and building even when you aren't at your base!
・Improved player animations.
・Players will now be invincible for a few seconds after teleporting or entering/exiting dungeons.
・When mounted, Pals now cancel any active skills that are in effect, allowing it to move immediately.

▼Base Related
・A function to replace foundation structures and defensive walls without destroying them has been implemented. Walls already built can be upgraded.
・New foundation structures, "Japanese Style" have been implemented! You can recreate Sakurajima's Japanese-style architecture at your base. Sliding doors have also been implemented.
・The maximum base level has been increased to 30.
・Pal transportation work has been improved while the player is not in the base.
・In Single-Player and COOP modes you can build much more freely around the world, except in some dungeons.
・The Pal working state set in the monitoring stand is now saved.

▼Pals
・Christmas Skins!
6 Christmas skins have been added for all players!
(※You must own the Pal to equip the skin)
⤷Pudding à la Gumoss
⤷Party Night Depresso
⤷Winter Style Chillet
⤷Winter Style Chillet Ignis
⤷Royal Frostallion
⤷White Shadowbeak

・Redistributing Limited-Time skins to all players!
(※You must own the Pal to equip the skin)
⤷Gold Relaxaurus
⤷Sailor Quivern
⤷Summer Chillet

・New Unique Skills
⤷Vanwyrm - Flame Breath
⤷Vanwyrm Cryst - Tempest Blizzard
⤷Astegon - Firefist Breathstorm
⤷Maraith - Spirit Dash
⤷Verdash - Spinning Roundhouse
⤷Univolt - Lightning Gale
⤷Blazehowl - Volcanic Fang
⤷Ragnahawk - Rush Beak
⤷Beegarde - Needle Spear
⤷Beakon - Lightning Dive
⤷Rayhound - Beckon Lightning
⤷Jormuntide - Slither Slam
⤷Jormuntide Ignis - Magma Serpent
⤷Cryolinx - Blizzard Claw
⤷Wumpo - Snow Bowling
⤷Wumpo Botan - Lawn Bowling

・New Ground Skill
⤷Stone Beat

・New Dark Skill
⤷Poison Shower

・New Dragon Skill
⤷Charge Cannon

・New Tier of Passive Skills
⤷An even higher tier of passives, "rainbow passive skill" has been added! Breed the ultimate Pal!
※ "Swift" has been promoted to a rainbow passive skill, and the chance of obtaining it has decreased.

・Work Suitability Enhancement Books!
⤷By using various technique books, you can permanently increase Pal's work suitability.

・The limit on strengthening Pals with souls has been lifted! It's now possible to further develop your Pals.
・If a summoned Pal has three moves that are all on cooldown, it will use the most basic move of its element.
・Enemy Pals will now use every move they know at that level.
・Alpha Pal eggs are no longer all huge but are now each the appropriate size.

▼UI
・Added a filter function to the Technology screen.
・You can now add Pals to your favourites with a single button in the Pal Box UI.
・Improved Pal Box sorting function, making it easier to find the Pal you're looking for.
・You can now change the font size in the options settings.
・The player's main HUD no longer becomes hidden over time. (You can revert this setting in the options.)

・Mouse and Keyboard
⤷You can now close any window with the Tab key.
⤷The right Shift key and right Ctrl key can now be registered in the key configuration.

・Controller Pad
⤷Fixed an issue where the player would continue walking if the UI was opened while moving.
⤷Changed the cutscene skip button on controller to Y.

▼Crime
・The charges have been expanded. Serious crimes, such as "Obstructing Public Officials" will increase the player's criminal level even more.

▼Dedicated Servers
・You can now set "Maximum number of buildings per base" in the world settings.
This allows server administrators to make adjustments to stabilize server performance and maintain a comfortable playing environment.

▼Balance Adjustment
・The weight multiplier for all items can now be changed in world settings.
・Technology unlock levels have been adjusted.
・The selling prices of some Pals have been adjusted.
・Merchant stock and prices have been adjusted.
・The crafting recipes for some ammunition have been adjusted.
・Boss enemies are now immune to stuns and will now become staggered when their stun accumulation value reaches 100.
・Some technologies can now be unlocked by defeating tower bosses.

・Adjusted the work suitability of some Pals:
⤷Blazamut Ryu - Kindling 3 → 4
⤷Selyne - Handiwork 3 → 4
⤷Knocklem - Mining 3 → 4
⤷Cryolinx - Added Transporting

・Legendary Pals are now level 60, and they can learn more powerful skills.
・The recovery amount of Felbat and Lovander's partner skills has been increased from 6% to 10%

▼Bug Fixes
・Improved base pals so they don't get stuck as often.
・Reduced the issue of players falling under the ground after fast travel.
・Improved enemy pathing so they don't get stuck in walls as often.
・Improved the raid algorithm and pathing to ensure that raids reach bases much more often.
・Many many many other minor bug fixes.

▼Other
・New NPCs have been added to various locations.
・Added the "Free Pal Alliance Judicator" to the Free Pal Alliance. He will now appear at their camps.
・Slowed down the work speed animation of base Pals with work speed buffs. (This is a measure to prevent the processing load from increasing too much when the effect is played at high speed. This change does not affect actual work speed.)
・Changed Paldeck to Palpedia to be more in line with other languages.

▼Soundtrack
・3 new songs have been added to the soundtrack. If you have already purchased the game, please update the soundtrack.
*Please note that the soundtrack update may be delayed by about a day.

===

Thank you for your continued support of Palworld.

 

H. P. Lovecraft's Cat

SumDrunkCat
Shitposter
Joined
Feb 7, 2024
Messages
2,936
I been playing all day. It's... a grind. I been having some fun obviously since I haven't stopped playing but the progression doesn't feel as satisfying as it does in Conan Exiles. That game also has a way cooler world and lore. This game is fine but any survival game is getting compared to Conan and they all fall super duper short.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
10,018
I been playing all day. It's... a grind. I been having some fun obviously since I haven't stopped playing but the progression doesn't feel as satisfying as it does in Conan Exiles. That game also has a way cooler world and lore. This game is fine but any survival game is getting compared to Conan and they all fall super duper short.
You need to customize your sliders, reduce the grind. Game gets better when you dont have to do the same shit 50 times, or wait 20 hours for the next thing.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
16,038
Picked this up a few days ago. Absolute digital crack for me- I've been playing totally blind on harcore default settings. Exploration is so damned rewarding, variance in loot and pals you find is huge, lots of viable things to invest time in.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
16,038
Exploration is so damned rewarding, variance in loot and pals you find is huge
did we play the same game?


In rough approximation of things I care about, least to most:

Lifmunk effigies. Small, but permanent boosts to something you'll use for the rest of the game.

Random rare/new pals. Often irrelevant, but a bit of an xp boost is nice and once in a while you find one with a cool ability.

Chests. Again, often irrelevant, but the better ones can contain schematics which might let you get gear out of your tech range or just a nice upgrade.

Syndicate camps. Might have a rare pals inside.

Pal eggs. Often irrelevant, but the rare ones can give you pals that are way beyond your level range, and quite often they result in pals you haven't found yet early on. I once found a huge egg within spitting distance of the starting spawn as well, so you can find great ones anywhere.

World bosses. These give large amounts of money, xp, and generally rare pals.

Dungeons. Again, large amounts of money and xp, and they respawn fairly frequently so knowing where they are is quite helpful. Also, accessories/manuals/schematics from the chests. Good shit.

Lucky pals. Again with the large xp, but also a potentially great pal with a rare/powerful skill (Mercy hit on a good pal is a game changer, but there's other cool combos too), and they drop ancient tech parts, which I never get enough of.

Eagle statues. Fast travel points are obviously great to have.

NPCs. Might have cool free loot, quests, merchandise, etc.

Skill fruits. Almost always useful, even if it's just a low tier skill, because pals learn tons of awful skills by default and the ability to customize a build for range/melee/specific elements/cooldowns is very helpful.

Skill fruit trees. Like finding skill fruits, but 3 at once.

Supply drops. Like the effigies, but the boosts aren't so small, and they carry other great loot too.


I suspect a fair bit of the variance is apparent if you're not playing in hardcore mode. I doubt the average person realizes that any given chest spot might have a low or high tier chest, same with eggs, since they won't backtrack much. I also find the variance in the terrain in general refreshing. Just lots of weird shit like mushroom rock plateaus, fallen spires, ruins, huge bridges, giant skeletons... it's fun to explore in a way other open worlds I've played in, like Ark or Vallheim, were not.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
16,038
Gotten a bit farther now. I can see how people would bounce off this real hard depending on where the explored first; there's two large areas not far from the starting zone that have pretty much the same pals as the first zone. I somehow managed to avoid both of them repeatedly for about 40 hours :lol:

Game continues to impress me. Research mechanics are cool, and the extra strength from the higher tier pals absolutely makes them worth searching for. Hunting for good spots for a base is another reason to explore a lot. Huge difference between a base with lots of resources and one with few or danger of being wiped out by a mammoth.

Food mechanics seem wonky. Seems to be very little incentive to not just cook berries; there's a huge difference in satiation to prep time between those and everything else. I suppose that'll change if I find a pal with lvl 3 kindling.

Flying seems pretty OP, as one would expect. Attack power seems to be a lie though- my epic musket claims 1800 attack and it often hits for kittens. Maybe there's diminishing returns or something.
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,287
Flying seems pretty OP, as one would expect. Attack power seems to be a lie though- my epic musket claims 1800 attack and it often hits for kittens. Maybe there's diminishing returns or something.
you will eventually get ak and will need to spend hours of ammo crafting to fight end game boss with it
 
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