Lainur
Arcane
- Joined
- May 9, 2017
- Messages
- 23
Hello, all !
I want to introduce you my game - 'Once'
It is fantasy strategy with sci-fi elements made in 2D pixel graphics adapted from different RPGmaker RTPs, to release for Windows.
Features:
- Multiple kingdoms/nations with differences in playstyle, abilities, leaders.
- Heroes with different skills, which have a different influence on controlled squads.
- Squads level up and learn new abilities. They cannot be completely destroyed, so they can be deployed in more risky maneuvers in battle.
- Armies have different active and passive skills, battle maneuvers, and unique skills triggered by their combat experience.
- Dynamic terrain and weather systems will influence battle tactics and results.
- Different goals, ways to win and game styles for different nations.
- Events.
- Unique techs and upgrades for each nation.
- AI factions, cults, and tribes will also develop and may mature into fully independent nations that try to conquer and pillage.
I develop this game in my free time, which is hard to come by, but I will work on it as much as possible.
Here is my youtube channel:
https://www.youtube.com/channel/UCFMNWzFpDBA1XuUN4HGBS0Q
And here is the website:
https://lainurgames.wordpress.com
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So, I'd like to hear your comments. I read them all, and value all your input and feedback, as well as ideas for more features to include.
I want to introduce you my game - 'Once'
It is fantasy strategy with sci-fi elements made in 2D pixel graphics adapted from different RPGmaker RTPs, to release for Windows.
Features:
- Multiple kingdoms/nations with differences in playstyle, abilities, leaders.
- Heroes with different skills, which have a different influence on controlled squads.
- Squads level up and learn new abilities. They cannot be completely destroyed, so they can be deployed in more risky maneuvers in battle.
- Armies have different active and passive skills, battle maneuvers, and unique skills triggered by their combat experience.
- Dynamic terrain and weather systems will influence battle tactics and results.
- Different goals, ways to win and game styles for different nations.
- Events.
- Unique techs and upgrades for each nation.
- AI factions, cults, and tribes will also develop and may mature into fully independent nations that try to conquer and pillage.
I develop this game in my free time, which is hard to come by, but I will work on it as much as possible.
Here is my youtube channel:
https://www.youtube.com/channel/UCFMNWzFpDBA1XuUN4HGBS0Q
And here is the website:
https://lainurgames.wordpress.com
----------------------------------------------------------------------------------------------------------------------------------------------------------
So, I'd like to hear your comments. I read them all, and value all your input and feedback, as well as ideas for more features to include.
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