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In Progress [NSFW, or anywhere really] Demonophobia

Suicidal

Arcane
Joined
Apr 29, 2007
Messages
2,317
Words can't express how shitty this looks.

Looks better than Mass Effect 3 to me :D
 

Lord Rocket

Erudite
Joined
Feb 6, 2008
Messages
1,089
Yes I'm working on the update now, won't be long.

BONUS KNOWLEDGE: it seems this game was programmed using the HSP scripting language; you can enjoy some Engrish while you wait.
(That does explain why the .exe is so huge, the game must have an interpreter embedded in it in addition to the data)
 

Lord Rocket

Erudite
Joined
Feb 6, 2008
Messages
1,089
OK I'm gonna split level three into two parts, not because it's hella long or anything but because the proper boss is fucking hard as shit. Like, I had to go look at walkthroughs to even work out what I'm meant to do, and even then I suck shit; basically, you're supposed to throw some shitty ball at it's face five times while it spams bouncing projectiles and minor, unkillable enemies at you (not really a spoiler). At the moment I can't even hit it once, and the sloppy controls aren't helping.
I guess what I'm saying is, don't expect that shit too soon, its gonna take luck and practice to beat that fucker and that takes time. FORTUNATELY (depending on your perspective) level three has a couple of clearly defined zones, so we're gonna do the first one today.
(I might post some special bonus content for paid subscribers/if I'm really struggling to beat the boss and no updates are likely to be forthcoming for a while)

DON'T FORGET TO POINT YOUR BROWSERS AT RUTABAGA SALAD FOR THE FULL EXPERIENCE

Nevertheless here we are again:

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Yeah me too.

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OH SHIT WHO DAT

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"Just jump in the back of my unremarkable white van."

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Oh good

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There's always a catch, huh

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It's a common word, genius

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Schoolgirl's been grinding her Infer skill

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But if they're dead, who's gonna keep her company?

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Haven't we all

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Emotion

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She just said she didn't refuse, dingus, pay attention

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That's because you're less man than the Codex. We're gonna see all the deaths.

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Unless something eats us on the way

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Fucking epic reveal bro.

I wonder if all the other de...vils? have dumb names too. Probably.

Anyway Ritz is a total poof who speaks in moonrunes:

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Nice 'complete' translation dickweeds. I guess he just gives tips about bypassing the basic monsters (one of his convo screens pops up in English, not shown here because I didn't care enough to get a shot, and it's about an enemy we'll meet at the end of the update), so we can work that crap out ourselves.

Whatever. Fuck that little shit and fuck his seal. You can actually get chased around this level so you might think it has some gameplay significance, but it doesn't; the chaser gives up after a couple screens anyway.

OK time for some Warlock of Firetop Mountain style decision making. Left or right? Left, turn to 121.

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A beige door (is that beige? It might be khaki or some shit. As a man I can never really be sure). Let's go through.

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Yep, a red medicine and a sissy version of the level one boss. You can run past these guys without getting instadeath'd, and they generally pop out of the ground too soon to hurt you unless you're running. Which of course you won't be, owing to the fact you run out of stamina so fast.
They're probably the least annoying enemy so far. There's nothing else of note here, so let's go back and right a couple of screens:

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Right of the start room lurks a moleblob/bird combo and a trial of what appears to be fluorescent red paint (best thing about this game: the creator's inability to decide on what colour blood is).

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This is what we see if we pass through there. As you can see the grate is locked. Let's go through beige door #2.

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Second new enemy type, definitely the dumbest looking so far. They shoot sticky white stuff (subtle) at you out their narrow end and then charge if you get hit. Duck to avoid.
The most exciting thing about this room is the green door. A new colour, gosh (these really are the laziest BGs so far, shitty palette swaps of the same 'textures' ugh). We'll go through.

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Appropos of nothing

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In the tradition of 'Ritz' I dub this recurring de...vil 'Paris'.
This is the main chase sequence for this level. Now, like I implied before, you might very well assume that the objective is to escape to the room with the magic seal in it. But it's not.

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This dude's not too hard to get away from. He lurches around pretty fast but pauses between each step and takes a little while to spawn in a new room; if you remember to run periodically you'll be fine.
Go through beige door #3 and then, well, er, the designer's not even trying to hide his secret doors any more. Let's check it out.

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Yeah he won't find you if you hide in one of them, sweetie.
Spoiler: actually he doesn't.
You can take refuge in the one on the end.

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He'll stand there for a bit but eventually goes away (note that the blood puddle under the rightmost locker disappears. Dude can't even copy-paste his BG files right).
Quirk/bug: if you exit the locker while Paris is still waiting, you'll be killed, but he won't appear when you reenter the green door after you respawn.

Now, we haven't gotten rid of Paris entirely. He'll randomly spawn every so often and you'll have to run away, but it's all rather prosaic so I won't bother running through that (ha ha a joke) with you guys.
BUT WHAT ABOUT DEATHS, I hear you cry. Don't fret, I've got you covered:

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These are the basic deaths off of Paris. I like the way he can't be bothered holding on to the cleaver in that second one.
Now, you might be disappointed by the lack of yellow emissions, but wait, there's more! The following is a secret death, or so I'm told; the trigger appears to be standing still and waiting for Paris to catch you after spawining in a new room (don't quote etc.).

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Yeah uh life lesson learned I guess. Also, I now know that katanas, in addition to being able to slash through a tank, also roughly treble the amount of blood inside any person they're cutting. BEST SWORDS EVER
(Not captured: some intermediate frames during the slash. This sequence was made with genuine love and care).

Anyway if we go back to where Paris originally spawned we can make some progress.

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What dat

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Crouch+Z

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OK cool, we've got a key and we're back near where we started. It doesn't unlock the grate but if we return to the secret door room there's a locked door there too. Do you think it might...?
Well you should if you don't.

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In the meantime a bird and a purple worm (THAT'S NOT A PURPLE WORM) have spawned. I use my skillz to bypass them and:

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Another table; Paris must like them more than I thought. Make your way through the crawlspace (same as all the other crawlspaces, so no shot this time. Soz) and come out in this room:

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The exit on the right opens a secret door in the red medicine room, which we first saw right at the start of this update. At this point, that room's still p. useless though, so we'll head left:

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This is the sub-boss for this level, the Flatulator. His marijuana farts (stoned geddit?????????) prevent you from running so you have to limp about like a 15th century blacksmith while he rebounds around. You also have to avoid his bumsneezes. Observe:

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Et cetera.
This goes on for 50 seconds. At 10 and 30 seconds he releases an extra whiff (so, three on screen at 10 secs), he gets a bit faster, and his bounces become a little more vertical (he's very hard to avoid after 10 seconds, although if you've survived that long you're laughing anyway). Basic tactics for this fight are to avoid if you can, but if you have to choose, get hit by the Flatulator instead of his wind, because he doesn't sap much health while his pong will drop you in three hits.
If you get too baked off his stink this happens:

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Yeah fair enough dear. But we can't have what we want all of the time.

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CAN YOU?

If you're low on health, this also happens:

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Once again, not a very whackable death sequence (there's a generic death waiting if you run out of health via the Flatulator directly). Fortunately this fight is surprisingly not infuriating so you don't have to look at it too often.

Anyway eventually he gets bored and withdraws. Then a key drops from the sky:

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Wonder where that fits? Alright back to the grate. On the way there are a couple things of significance:

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New enemy! Demon leeches. They pile up on you like so:

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And you have to hammer Z madly to get them off. They don't do much damage but they do seem to stop you from running once you have the maximum amount attached (not seen here). They have a unique death:

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Slurp slurp.

There's also a new item in the first beige door room. We'll be rid of the leeches (as seen here, they do transfer from room-to-room) and then grab it:

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With this installed you can play Team Fortress II (ooh I'm a funny fellow).

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But where does this mysterious grate lead???
FIND OUT NEXT TIME; SAME SHIT TIME, SAME SHIT CHANNEL
(well, maybe not the same shit time)
 

Heresiarch

Prophet
Joined
Mar 8, 2008
Messages
1,451
lol, I have wanted to make a LP of Demonophobia for a few years but never actually bothered. Too many death scenes to put into a single LP...
 

Lord Rocket

Erudite
Joined
Feb 6, 2008
Messages
1,089
GET HYPED

Aight life dramas over. I have a new house, a new TV, a new bed, no shitty yappy dogs going on and on and on in my fucking ear all the live long day, and the internet works again so I now have the time (if not necessarily the inclination) to play this turd again.

I still haven't beaten that boss though (but to be fair I haven't really tried very hard), so here's a question: do you guys want an update soon - like, in the next couple of days - without the boss section or would you prefer to wait a bit longer and get the second half of level three in it's entirety? Or has it been such a long time that you've downloaded the sprite sheets and wanked off to them instead? Let me know.
 
Joined
Apr 3, 2012
Messages
25
* Buddhist chanting. A bell is rang, once. Silence, then a charmingly petite silhouette comes out the shadows. *

Demonophobia is about a young girl being tortured, humiliated, dominated, and abused by demons, over and over and over again for eternity.

To enjoy Demonophobia in any measure one of the following declarations has to be true:

1. You are a guy who fantasizes about getting young girls through that.
2. You are a guy who fantasizes about going through that.
3. You are a guy who fantasizes about being a young girl going through that.
4. You are a girl who fantasizes about getting young girls through that.
5. You are a girl who fantasizes about going through that.

For those who belong to one of those five groups the game is generally enjoyable, for some a true masterpiece of indie gaming and for others naught but a guilty pleasure, and the opposite holds true for those who don't.

Which begs the question: Why is Lord Rockety Rocket, of all people, playing this game? @_@

It's a match almost as bad as RK47 doing A Dance With Rogues and missing most of the content. And the point, too. Though at least Rockety isn't skiping most of the game out of sheer pansyness. Kudos for that.

And this also points at a revelation: No torture fetishists? No nightmare fetishists? Man, I am disappoint. The Codex is really a pack of pansies in jerk clothing. Was Haba's fabled dungeon nothing but lollipops and rainbows in the end? My heart is broken, and it is your fault.



Other than that,

I still haven't beaten that boss though (but to be fair I haven't really tried very hard)

The one right after the sewer like level? That jerk is brutal.

Try to count how long you have between "changes." Then, start counting right after each "change" so that you know when the next one is coming and you can prepare for it. Most of the damage comes from getting surprised by an unexpected "change," though some times there's no way around it with how shit is spawned.

Try to save as much health and as many healing items as possible when going through the level, as the last phase of the battle is just brutal: You either need to depend on getting lucky or on out-healing the damage long enough to defeat it, the controls are just too clunky to out-skill the last phase.

* The bell is rang, once. She slides behind a pilar, leaving but a ghostly giggle behind. *
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,559
Nah, there's no way that bloody Black Cat, of all people, would comment in this thread, even more so considering the game's themes... Or would she??? :M
 

Lord Rocket

Erudite
Joined
Feb 6, 2008
Messages
1,089
The main problem with that boss is how long it takes to throw that fuckin ball thing, but I'll complain about that when the time comes. I've actually been looking at the source code to try and figure out how to make that shit faster (or just turn off the monster spawning) so we can get this ball rolling again but I'm not a programmer and the comments are all in Japanese so, er, yeah. And even if I worked it out then I'd have to use a Japanese language 'compiler' to put everything back together again, so I'm just going to have to tough it out I guess.

Anyway the reason I am playing this is because I am a ronery shut-in, but I'm still struggling to see how anyone could enjoy this. The game portion of the content isn't really good enough to justify the porn - plenty of people I know refuse to whack it to the same scene more than once (I'm not one of these people), so why would guro fans be interested in watching the same big retarded red dude beat the loli to death a million times? Especially when you can just point your browser at sociallyunacceptableart and see all sorts of horrible shit, updated daily.
Anyway for reals bros if you want a hella sweet rapey game, check out Kurovadis which came out p recently. It's basically like if Megaman and Metroid had a baby, that was also a rapist. Of course because it's a porn game there's retarded amateur mistakes like shitty full-scren scaling, an inability to remember your graphical preferences, non-customisable controls and a general lack of eroticism but it looks good and plays nicely. Seriously considering paying the guy for the full version.
 
Joined
Apr 3, 2012
Messages
25
* A head pokes outs from behind a different pillar. Shadows cover the features, fluffy ears twitch. *



@ Erebus

Garf-Garf summoned me with his Kpop thread a couple of weeks ago. Literally, summoned me.

That was pretty awesome, even if I am sure it was accidental on his part.


@ Rockety Rocket

To begin with, and just in case there was a misunderstanding, I'll state I was attacking neither you nor the LP. I was just commenting on how strange it seemed to me to have you LPing such a game when you don't strike me as the kind of person who has those kind of fetishes.


The game portion of the content isn't really good enough to justify the porn...

It's not really a porn game, it's a fetish game. There's a difference.

You don't play a Vore game to find hardcore quality gameplay, you do it to get eaten and digested by the same monsters over and over again because the way the idea disturbs you, arouses you, scares you, makes you uncomfortable, excites you, or whatever it is it does gives you some kind of pleasure. You don't play a Rape game to find quality hardcore gameplay, you do it to get beaten and raped by the same monsters over and over again just the same. And you don't play a game like this one to find hardcore quality gameplay, you do it to get beaten and tortured and humiliated and dominated over and over again because that kind of thing makes you react in a way you enjoy. If there's no reaction, or you aren't enjoying the reaction, or you have lost sensibility to the stymuli there's no point, the gameplay kind of sucks anyway. It's a throwaway kind of game, as most fetish games are.

You already saw most of what the game has to offer in terms of gameplay. From now on it's the same over and over again, leaving aside one or two sequences much later on.

Anyway for reals bros if you want a hella sweet rapey game...

Based on all the comments I have seen so far Kurovadis is pretty much like Nightmare Sphere was: It is a fun little game, maybe even a good game, but it sucks badly as a fetish game.

The anti-Demonophobia, if you please.


@ Lightbane

Nah, there's no way that bloody Black Cat, of all people, would comment in this thread, even more so considering the game's themes... Or would she???

You mean the theme of being tortured by demons for all of eternity?

As far as she is concerned it's educational software. :p



* She returns behind the pilar. Quietness. Silence all around. *
 

Lord Rocket

Erudite
Joined
Feb 6, 2008
Messages
1,089
I didn't take your post as an attack on me or anything brosis, I just took the opportunity to clarify my position on things.
(As long as I'm doing that, I'm not sure your distinction between 'porn' and 'fetish' is really necessary as fetish content is sexually explicit/arousing and, typically, 'pornographic' in terms of the 'pornography'/'erotica' dichotomy - ie. not particularly tasteful. You're right about Kurovadis though, it's def game first wank second, although the rapey content is generally punishment for error so it might fall within your definition of a fetish game, I dunno).
It's nice to see you posting again btw.

Lightbane: I first heard of this game in a BC post, so there you go.
 

Erebus

Arcane
Joined
Jul 12, 2008
Messages
4,847
Garf-Garf summoned me with his Kpop thread a couple of weeks ago. Literally, summoned me.

Huh. I guess I didn't have to make that human sacrifice to Sekhmet after all.

I think I understand your point about the game, but it means that it's nothing but a guro-oriented interactive masturbation material. The players who enjoy it, even if they don't literally masturbate to it, enjoy it only because it re-uses again and again a specific theme that they find exciting. Whereas "Dance with rogues", for all the things it revealed about its author's fantasies, did have some genuinely entertaining CRPG elements that could be enjoyed by people who did not share said fantasies.
 

Helly

Translating for brofists
Patron
Joined
Dec 16, 2011
Messages
2,176
Location
変態の地獄、Rance様と
Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit.
おす!黒猫様、おかえりなさい!
Lord Rocket, will you continue pleasing us with Xenophobia after this one ?
By the same guys, but even better ;-)
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