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Nintendo's new console: the Switch (formerly NX)

Doctor Sbaitso

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Pretty sure Nintendo deliberately fucked over all the poor sods who had to have a Switch on launch. Could've waited a few months until Cemu emulates Zelda perfectly fine, no other reason to own the thing. Worst launch library since Panasonic 3DO. Now Nintendo is going to double or triple dip everyone with console revisions like simply adding foam padding inside the dock or actually using gorilla glass instead of being cheap Japanese tiny dicks. I wouldn't trust a child or adult handling this console. Cheap plastic junk galore.

Actually from a handling perspective, plastic is safest, particularly if kids handle it. Let's face it Nintendo devices are the only ones designed with these things as considerations. Glass cuts.
 

Keldryn

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Actually from a handling perspective, plastic is safest, particularly if kids handle it. Let's face it Nintendo devices are the only ones designed with these things as considerations. Glass cuts.

Yeah, Nintendo's portable systems were always designed to be able to withstand a lot of abuse. My 3DS has fallen a good 5' onto laminate flooring a couple of times, 3-4' onto concrete a couple of times, and then there was the time my daughter had it and threw it into the car... and missed, skidding it across the driveway. It has a number of scratches on it, but it still works just fine.

Gorilla Glass is tough and can withstand a pretty strong impact from the front, but it can shatter from a side impact. Considering the sort of abuse many Game Boy, DS, and 3DS systems have been subjected to, it was likely as much an issue of safety as it was cost-cutting (which I'm cure played a role too).
 
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thanks for your information, esteemed nintendo employee

Well, he's not wrong when it comes to the framerate issues. It runs really shitty in places. But a lot of the time it does run at 60fps. Basically, it has the kind of framerate problems that makes a person want to upgrade their PC. I do wish this was a PC game.
 

Keldryn

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Well, he's not wrong when it comes to the framerate issues. It runs really shitty in places. But a lot of the time it does run at 60fps. Basically, it has the kind of framerate problems that makes a person want to upgrade their PC. I do wish this was a PC game.

Launch titles are virtually never the most technically impressive games on any system. Most of the time, they're pretty forgettable in terms of game design as well. Game studios probably get official devkits about 12-18 months before a new system launches (if even that long), which is a pretty compressed development schedule. I've seen more than a few people say that Breath of the Wild is already pushing the Switch to its limits. I suppose that is technically true, as there are some framerate issues. But it's not true in any meaningful sense; you very rarely see games that really push a system's capabilities until later in its lifecycle when programmers have had time to learn the intricacies of developing for that hardware.

The biggest danger is the same thing that afflicted the Wii and the Wii U: third-party developers who take the shortcut of porting the last-gen versions of their games instead of developing a version specifically for the Switch. I remember when I worked at EA (holy crap, that was 10 years ago), most of the Wii games were developed by the same division that did the PSP games. On any multiplatform titles, the PS3 and Xbox 360 shared art assets. The Wii got stuck sharing art assets with the PSP, despite the fact that it was significantly more capable.

On the plus side, Nintendo has a much stronger vision for the Switch that they did for the Wii U. Nintendo marketed the Wii U's second-screen gaming with the focus on asymmetric multiplayer, which extremely few games other than Nintendoland actually used. Most games that did use the second screen just used it for a map or inventory as did many games on the DS and 3DS. However, it wasn't really a good fit for playing on the TV, as you can't look at both screens at once like you can on the portables. Off-screen play was mentioned, but never received too much focus (but it was actually the most appealing feature for me). It worked okay, but there were three major drawbacks: crappy battery life (you could order a higher capacity battery from Nintendo), very limited range to the base unit, and the dull, low-resolution screen on the Gamepad. I liked the Wii U and it has a number of great games, but it didn't have a strong hook the way the Wii and DS did (and now the Switch). The Wii U seemed a bit like Nintendo throwing a bone to the core gamer audience after losing many of them with the Wii.

I figure it will take a couple of years for Nintendo to fully merge its home console and portable development teams; the 3DS still has life in it, and the Switch is currently way too expensive to replace it as a kids' portable system. It may not really bear fruit until the next generation of hardware; I think Nintendo is playing the long game here. The Switch is the first step towards unifying their development behind one platform (which will quite likely take the form of 2 or 3 different game systems, all of which run the same software).
 
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thanks for your information, esteemed nintendo employee

Well, he's not wrong when it comes to the framerate issues. It runs really shitty in places. But a lot of the time it does run at 60fps. Basically, it has the kind of framerate problems that makes a person want to upgrade their PC. I do wish this was a PC game.

*30 fps. It never runs at 60. What the fuc

I'm running around in the elephant dungeon and it looks like 60fps to me. Could be some fancy interpolation tricks I suppose, but if this isn't 60 then it's doing a good job of fooling me.

Point is that the videos that are demonstrating huge frame drops don't really show the whole picture. There are plenty of dips and times where the game runs laughably bad. But that isn't the case 100% of the time.
 

Keldryn

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Now you're talking about the 3DS, but I think the reason the 3DS is kind of in a "null" zone right now is because Sun and Moon reversed a dropping sales trend, broke records for the franchise, and already outsold the previous generation of Pokemon games, which has...never happened before. Ever. So they're kind of in "oh shit" mode because the 3DS was on downward trend mode. Now it's not, for awhile, and that's several million new customers, eh?

Sales were dropping on the 3DS, and core gamers have probably long since lost interest. I keep reading about how it will replace the 3DS; eventually, yes. But it amazes me how many writers/analysts completely neglect the fact that the Switch costs twice as much as a 3DS. Nintendo will see a small but steady stream of sales -- mostly for kids -- until the Switch comes down to a low enough price that parents would consider buying it for a child. Right now, it works as a family system.

That's why I said the 3DS probably has a couple more years left. If you're looking to buy your 8 year-old his own game system, it's not going to be a $400 CAD Switch. The 3DS is really the only alternative at the moment. Even if no more games were being made, it would coast for a while on the low end sales (see the PS2).
 

Machocruz

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[


I liked the Wii U and it has a number of great games, but it didn't have a strong hook the way the Wii and DS did (and now the Switch). The Wii U seemed a bit like Nintendo throwing a bone to the core gamer audience after losing many of them with the Wii.

Two things I've been thinking about lately, with games in general. What if...

1.) It doesn't have great games? Who's to say? Not just when it comes to the WiiU, but how we think of games in general. From what you read on forums and reviews, Horizon is a masterpiece, yet others say it's banalshitboring. Maybe it's not a hook it lacked, but maybe the games just weren't as good as we think, and therefore didn't sell well. I'm possibly being retarded. But more importantly...

2). Great =/= interesting. What good are well reviewed games that are liked within the cloistered environment of gaming forums if a larger audience doesn't find them appealing for some reason and so don't want the console they are on? Bayonetta 2 is pretty damn good imo, but I can also see why it would turn westerners off, aesthetically. Put a coat of Lord of the Rings or Star Wars paint on it and watch the difference. The Codex is a place where we value an interesting piece of jank more than a well polished sleeping pill (e.g. any Naughty Dog game).

Maybe the "hook" the Wii U lacked is games that people actually want, not what forums and Gamespot reviews think they want. Most people aren't interested in most video games. Insiders think Dark Souls or Uncharted or Witcher are these mainstream phenomenons, but when compared against hardware we see the great majority of people didn't give a shit. But Minecraft has it's own toy aisle in stores, yet the hardkor gamer geeks think it's trash and "don't see what people like about this game."
 

J1M

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It's sad that I have to hope this company that makes some good software fails horribly, but not too horribly, just enough that they try putting the same product on more hardware options.
 

Santander02

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Dunno how it works on BR but maybe they can do it like I do on my third world shithole: PC components are small and light compared to a non-slim console and aren't specifically targetted for import taxes, so I just use a courier service to ship em to my country. I'd have to pay about just over 100 bucks in transport fees in total but I would still be able to put together a top of the line PC for what a current gen console would cost here (not as bad as Huezil, but we also have insane taxes due to our collapsing suckcialist goverment), and then with steam sales I don't even have to pirate.
 
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Santander02

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I did not expect this shit, maybe 3 months down the line but 2 weeks nigga??


So I remember it took a ridiculous amount of time, like 4 years or so, for ppl to hack the ps3. The switch lasted 2 pissy weeks, this has to be a new record.
 
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DragoFireheart

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In fact is selling like a beast.

Some reports are saying that sales are slowing down but there's also a stock shortage. So those reports are kinda retarded.

First week sales have already exceeded the Wii U. Production of the Switch is supposed to be doubled:

http://www.foxnews.com/tech/2017/03...to-make-it-easier-to-get-nintendo-switch.html

The quantity of launch titles is overall weak, but Breath of the Wild has helped the Switch sell fairly well. 89% of people that bought the Switch also bought Breath of the Wild.
 
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DragoFireheart

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Ok so my review of the Switch is:

Good concept, works well for being a console or portable. Not as strong performance wise as PS4. The Pro-Controller is quite amazing even if it costs $70. The Switch Controller is fine, slightly small.

However:

If you do not like Zelda or open world games then I recommend holding off on buying the Switch for now. It does not have much going for it beyond that.
 

Deleted Member 16721

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You have a "Switch", or even something better considering the game selection, as long as you have:

- A tablet as powerful as you can within a similar price range
- Any horizontal Bluetooth controller for phones / tablets
- Any kind of HDMI output (let's leave wireless options for now as they tend to have high input lag, but by the time they get better they will leave the Switch further behind)
- The controller being separate is important to keep the comparison relevant, but barring that you can pick something with an integrated controller, like the GPD clams.

That's what I'm saying. I was the first to do that shit. I want my cut.

And that video is only complicated because I went into advanced features. The basic idea is simple.
 

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