Pope Amole II
Nerd Commando Game Studios
- Joined
- Mar 1, 2012
- Messages
- 2,052
tl;dr all-or-nothing builds may not overperform regulars more while paying a way too high price for being so specialised.
Sorry, I'm too busy for any sorts of discussions atm. To put it shortly - the thing is that the dumped str monk is the tank, not the damage dealer. And if you start evening his stats out, he won't become that much of a dd but he'll definitely stop being a tank. Though I agree that even on the tank 25% attack speed is probably good 1st level choice simply to throw those anguishes faster. That's a good suggestion, I'll add an errata to the vid. So while we want to have high str and stuff, that leads us to pretty much another, not so tanky monk build (and they are also in the video). So it's all about focusing on what you want to do with the character. Besides, it's not like the char you're talking about is not min-maxed - you want to have high might, per and res, that already leads to a 18-3-10-18-8-18 build (or swap the int & con). That's also pretty min-maxed, tbh.
Playing a monk any other way but unarmed and unarmored would just feel very wrong for me, how would such a build scale in power?
Glass Joe. You can only go unarmored if you have high DPS and good endurance draining weapon. Fists provide neither.