0sacred
poop retainer
that gameplay video is sum good shit, thanks
it seems like there is no front row/back row?
it seems like there is no front row/back row?
Thanks.that gameplay video is sum good shit, thanks
it seems like there is no front row/back row?
nice this should add depthThere are "rows". 3 of them to be exact (exactly like the character portratits are shown).
Each weapon also has a parameter of "short range", "long range" and "unlimited range".
Yes there will be music (some is already added now), although I'm not sure if I will put music into battle (I kind of think it would be a distraction) - nothing decided yet about this, but I would appreciate suggestions.Not sure if this has been answered already, but will there be music in dungeons and battles? There wasn't any in the clips I saw, but that could be because you didn't add it yet. Aside from that, will there be any modding support? I assume that replacing portraits should be easy enough. Not that I dislike the art style you have; it's a nice mix of cartoon and pixel art styles.
Haven't read the whole thread yet as you can tell, but this looks promising. I hope you get better. It would be awfully inconsiderate of you to die and not finish the game, no?
Yeah, I'm still kicking about - and plan to do so for awhile.SirBlabsAlot You alive, old champ?
ThanksGood luck, Sir! Does anyone from your old team works on the game? I feel that the game is 100% dependent on your work. You should team up with Cleveland Mark Blakemore and make year 2029 great !
Thank you muchly!Good luck with the game mister
Dangerous creatures lurk in the old sewers of Newristal.
But if you want to solve the mystery of Maphaldo's disappearance, you have no choice but to venture inside and explore.
Giant spiders, Crawling Mucks, and other vile creatures lie in wait, eager to make a meal of your party.
Dangerous creatures lurk in the old sewers of Newristal.
But if you want to solve the mystery of Maphaldo's disappearance, you have no choice but to venture inside and explore.
Giant spiders, Crawling Mucks, and other vile creatures lie in wait, eager to make a meal of your party.
Quite a few areas are not finalized yet (especially the later ones), but a 35-40 different monster types (with different gfx representation) with at least 4 sub-types (same graphics different monster that needs to be identified via the skill), would be a good guess. There are also bosses and mini bosses (some with their own graphics, some using the generic monster graphics).Roughly how many enemy types do you expect that the game will have?