TalesfromtheCrypt
Arcane
- Joined
- Feb 19, 2005
- Messages
- 4,639
So is the game good yet?
The biggest flaw of how I have built my character is probably that he won't get the final Leadership perk as that would require a minimum of 7 points in Soc. Even though I find it cumbersome to command armies larger than 350 guys, that is not a good argument against morer being betterer. I should also have let a companion do the job of Scout so that I could get the final perk for that to make my army move faster on the world map.
Going two-handed instead of polearm is suboptimal since I lead a squad of Khan's Guard who use polearms for melee, but I simply prefer the two-handed weapon class.
Big hype for getting the final Medicine perk very soon +1hp to troops for every 2 skill points in medicine above 200
I really need a beefier army. Can't go around losing good men like this.
Now it's been a hot minute since I have played vanilla Warband, though I do have thousands of hours in it between mods and VC. I just reinstalled BL, but I always run it with RBM and DEI.What elements of this game are inferior to Warband?
Now it's been a hot minute since I have played vanilla Warband, though I do have thousands of hours in it between mods and VC. I just reinstalled BL, but I always run it with RBM and DEI.What elements of this game are inferior to Warband?
There is a fair amount of "fluff" still missing. Feasts I think. The companions are kinda shit, randomly generated with no personality or clashes.
I think the bandits types are lacking, folks seem to have issues, or at least did with enterprises. Every NPC/lord is sort of samey, quests were a bit lacking still. I literally just reinstalled yesterday so some of that could be changed
I think the battle side is good, a big emphasis on cav which I find boring, but I much prefer the RBM and DRM mods, sieges are fun.
It really depends on the type of warband player you are. I much preferred Brytenwalda and VC over Warband and I find Bannerlord fun but lacking in many of that more granular type of experience.
It came out as a mile wide and a foot deep, it's probably 3 feet deep now.
I don't think it's a bad experience but I do find myself losing interest in playthroughs more than I did with warband, that could be just due to M&B fatigue, I spent a ton of time on the franchise in the past 5 years between modding and playing.
The battles are a straight upgrade over Warband, amd substantial one at that. The balance is pretty garbage in places, but the core is great. My advice is wait for some of the big mods (In the name of Jerusalem 2, Shokudo, etc) to come out, as they're bound to fix balancing and provide a lot more interesting overworld - vanilla has a lot of issues there, but luckily, none of them seem like something that couldn't be fixed by mods.The sequel doesn't seem like it has enough going for it to bother picking it up yet. I'll keep my eye on it.
Nah, the overworld is pretty bad. Plenty of features that Warband had are not present here, companions are generated and thus generic, economy was still broken last time I checked, lord AI is still retarded, etc. Now to be fair, Warband vanilla had many of these issues too, but that's why one didn't bother with vanilla, and instead played with mods.If you actually try to RP, and go with the flow, and not plan or optimize, the SP still delivers.
The MP has the problem that StarCraft II or Quake 3 Arena had for me, where its difficulty to break into the existing community of killers, and its not very educational to just get pwnd repeatedly.
I'll do fine trying to hold back, ambush people, use thrown weapons, pick someone to move along with, etc, but I can clearly see that's not how others play, and if I just run into someone to 1v1 duel I get wrecked. And I for sure am not going to sit down and study how to be better at Bannerlord, if it doesn't happen naturally through play I won't work for it.
But the game itself is fine. Meta issues, I think.
The only thing that truly sucks about the game is how reinforcements work. If it was just that it sometimes spawned in enemy units on top of yours I could live with that, but the chaotic way it dumps your new reinforcements into your squads is just not workable.
If it's a serious battle you simply have to retreat once they arrive so that you can regroup, but the random reinforcements can make even a retreat hazardous.
Another aspect that makes the system suck is how you can't select which troops to bring into battle when there are too many units to spawn them all in. It can be very frustrating how I as the commander has no say in if I want to bring a sucky garrison into a battle over my elite cavalry just because I happen to be fighting near a castle.
However, these are minor issues compared to the awful quality of the campaign and overall roleplaying experience. I am withholding final judgment until some of the big overhaul mods are released, but the devs fucked that part up so bad that I'll be surprised if the modders can fix it.
All the big mods are still in their early stages. Playing them (the ones that released at all) is on par with being an alpha tester. There's quite a number of really good looking mods, but it'll be another two years or more before they'll release anything that can be considered a complete experienceAnyone still playing this? Is it still shit?
And I saw there's a big GoT mod being developed. Has anyone played it yet? Is it gud? Any other gud content mods?
Can you list some of them? Any look particularly promising and likely to actually be finished one day?All the big mods are still in their early stages. Playing them (the ones that released at all) is on par with being an alpha tester. There's quite a number of really good looking mods, but it'll be another two years or more before they'll release anything that can be considered a complete experience
In the name of Jerusalem 2 and Shokuho both look like they'll be awesome. From fanasy side, The Old Realms (a Warhammer mod) looks pretty good and its early access can be played now. There's also that GoT mod, and a LotR one, although with that one I'm a bit sceptical whether it'll release.Can you list some of them? Any look particularly promising and likely to actually be finished one day?