MarathonGuy1337
Educated
- Joined
- Aug 27, 2022
- Messages
- 150
Bro first no one here likely has a contact with a Triple A game developer or publisher, its a forum dominated by RPG enthusiastic and hobbyists. Second even if their was a a game producer lurking in the post here they aren't going to be interested in your game. The big triple A studios aren't interested in CRPG projects (I would even go as far to say the larger double A studios aren't either) they are interested in primarily MMO-Lite ARPG Hybrid Games like Destiny or large scale PVP FPS or TPS games like Fornite and Warzone where they can milky easy money from a casual player base.This! Help me out and give me a solid contact with some bigshot and we'll be done here.Did you sell it off to EA already?
Its the act of doing the work which is important buddy.
It was not meant to be developed by an Indie developer... It is a flagship project for a dev the sort of Bethesda.Okay first of all Mortal (In its current state) is textbook a Indie Game being developed by a Indie Developers, you are currently the sole developers or as we call it a Independent Developer of a Independent Game not attached or finically supported by a larger publisher or game distributor.
Why would I cut my own wings and make an Indie title when making my own dream project?
Who do you take me for? Raziel?
That's the direction the industry has taken, even in the cases of Triple A and Double A studios such as Bethesda Game Studios and Obsidian Entertainment they are more interested in developing casual RPGs suitable for both the PC and Console Market games like Skyrim, Star Field and Outerworlds along with Obsidians upcoming Avowed, these games a designed for the casual market first with hardcore RPG fans a second target demographic. No big studio is gonna want to develop the game you have outlined in the GDD, you have to come to terms with that fact to move forward.
Also the comment on "Why would I want to cut your wings" Is a bit ridiculous, I mean were all here are wondering if you have wings as you've not flown away yet. It almost like its an insult that I said your game Mortal is a Indie Game, even though in its current state it is and that's probably generous as it not even a game it is a hypothetical game project...
That will likely remain very hypothetical.
But it probably speaks to your unearned ego that you considered it an insult having your game called a "Indie Game" whilst being on here asking for others to drop their passion projects to help yours. Your saying you want others to fly you to the end destination, you can't code and you apparently can't 3D model or develop any concept art for the game, all you go is a idea and your idea may or may not be a good concept for a game, I'll tell you one thing it s not a good concept for a presentation to a triple A game studio they have no interest in these sought of games and looking at your reaction here I'd say you've failed to get anyone on this post excited or willing to help you with the development.
And that's is mainly due to your arrogance.