In Noita you make your own spells by putting components together in freaky ways. The best I found so far was to use a component that says electrocute everything between the next two projectiles. Then one of my next 2 projectiles happens to be thousands of fuzzy little sparks that jiggle all over the entire screen. So it electrocutes all those sparks and it explodes blowing up everything for far around. And my character has immunity to electricity so I can just stand inside this explosion and not take a scratch. Fun times. Some stuff is immune to electricity though and can 1 shot me so I still gotta be careful.
EverQuest had some great spells. Memory Blur let you wipe the enemy's mind, it forgets who it was fighting which was super important when the enemies remembered everything you did to it =) Eye of Zomm weird giant eyeball that was invisible to everything except you, and you could control it and see through it. So you could explore a room to see what you are going to be up against, before you open the door. Invisibility was amazing too, you could reach almost anywhere by sneaking past enemies. Also Charm was awesome, especially when you can buff your pet with cool spells. Also the fire/frost/lighning Rain spells, lots of damage over multiple waves, but it could kill you too. So noobs would have their pet fight an enemy, then cast rains on the enemy, but it hurt so much the enemy would turn from the pet and come straight at the player. Then the rains hit killing the player. But if you knew how to keep your distance it was awesome. Also the Necromancer had a spell that converted their health to mana, and it would kill you if you weren't careful. But they could lifetap health from enemies, so you got into a kind of frenzy of killing everything you could find to keep your health from plummeting.
EverQuest had some great spells. Memory Blur let you wipe the enemy's mind, it forgets who it was fighting which was super important when the enemies remembered everything you did to it =) Eye of Zomm weird giant eyeball that was invisible to everything except you, and you could control it and see through it. So you could explore a room to see what you are going to be up against, before you open the door. Invisibility was amazing too, you could reach almost anywhere by sneaking past enemies. Also Charm was awesome, especially when you can buff your pet with cool spells. Also the fire/frost/lighning Rain spells, lots of damage over multiple waves, but it could kill you too. So noobs would have their pet fight an enemy, then cast rains on the enemy, but it hurt so much the enemy would turn from the pet and come straight at the player. Then the rains hit killing the player. But if you knew how to keep your distance it was awesome. Also the Necromancer had a spell that converted their health to mana, and it would kill you if you weren't careful. But they could lifetap health from enemies, so you got into a kind of frenzy of killing everything you could find to keep your health from plummeting.