Hobo Elf
Arcane
Time is only important for faggot monsters like Gogmazios and Caedeus.
^ Hmm, now I'm not sure. I remember there was a bit of rng involved too.
Caedeus.
Not being able to have an epic underwater fight like with Ceadeus is something I will miss. I feel like the only person who enjoyed underwater combat. Killing Plesioths in the Flooded Forest was so much fun with my gunlance.
Not being able to have an epic underwater fight like with Ceadeus is something I will miss. I feel like the only person who enjoyed underwater combat. Killing Plesioths in the Flooded Forest was so much fun with my gunlance.
No, I like the underwater combat too, but I'm one of the few people who played Tri/MH3U on a Wii/U. I have MH3U for my 3DS as well and the water combat definitely sucked balls on that device. Caedeus is a great conceptual monster, but it is a time race where you have to perform almost perfectly to kill him, much like Gogma. Missing with those Dragonators is a big no-no. At least with Caedeus you are given two chances to slay the same monster as if you take another Caedeus mission after repelling him, you'll be fighting against the same monster with the same HP. Shah Dalamadur is another one of those monsters where you're mostly racing against time than fighting an actual monster.
Zinogre followed by Seregios. I love those monsters and their themes.It's pretty good. I think Zinogre's theme is the hypest for getting you a nice adrenaline rush during a hunt though.
I played it on 2DS. Fuck camera management. Moving with the keyboard and controlling the camera with the mouse will be so nice in world.
I've only beat all the low rank missions of Portable 3rd and stopped playing Freedom at 4 star missions. Keep in mind I was using an emulator so I couldn't play with multiplayer. I got bored too early to go farther than thatDid you ever actually play any of the difficult missions? Higher rank stuff is basically impossible to solo within the time limit unless you've got a weapon above the tier you're fighting or you're burning through a shitton of high end consumables.
Yeah I was pissed by the missions in freedom in which I had to collect eggs. I really thought that you had to beat those missions to progress in the game so I moved on to portable 3rd, beat it then came back to freedom.Fair enough. The solo guild missions in Freedom were brutal. In retrospect, the village missions were significantly easier (iirc enemies had like 1/4 less hp, not sure about damage or timers), I can see people getting those done on time without already having the gear they drop. I didn't bother with the village missions though since it was an entirely separate unlock chain and there was already too many tedious fucking gather quests and slay 300 hornet missions.
Kill monsters to make better gear with to kill monsters to make better gear with to kill monsters to makeYo dawgs, care to summarize the game in one sentence?
Is it like Dragons Dogma, Shadow of the Colossus? Is there anything to explore/do outside of battles?
Yo dawgs, care to summarize the game in one sentence?
Is it like Dragons Dogma, Shadow of the Colossus? Is there anything to explore/do outside of battles?
It's nothing like dragon's dogma god of war dmc or bayonetta.How are the combat mechanics? Is it more Dragons Doga/God of War or combo based DMC/Bayo? Is weapon switching a big deal? Also, how does defense come into play: blocking, dodoging, sidestepping, parrying?
How are the combat mechanics? Is it more Dragons Doga/God of War or combo based DMC/Bayo? Is weapon switching a big deal? Also, how does defense come into play: blocking, dodoging, sidestepping, parrying?
is...is this a joke? also, what about defense? if we're making the Souls (slow combat, long wind-up animations) comparison are we talking strictly dodge rolling?Pawn system exist as cats. You hire cats and each of them have different abilities etc you can train them to get new special abilities or new attacks etc.
MH world has shitload of different non himan people in it. Cats, wyverians etc.is...is this a joke? also, what about defense? if we're making the Souls (slow combat, long wind-up animations) comparison are we talking strictly dodge rolling?Pawn system exist as cats. You hire cats and each of them have different abilities etc you can train them to get new special abilities or new attacks etc.
While your weapon isn't drawn, you can dodge roll, and also do a diving evade with a huge (150 frames) amount of invincibility but leaves you prone for a few seconds. You can also do a full sprint that is significantly faster than the normal run but drains stamina. With your weapon drawnwhat about defense? if we're making the Souls (slow combat, long wind-up animations) comparison are we talking strictly dodge rolling?