oddech_wymarlych_swiatow
Arcane
- Joined
- Apr 5, 2013
- Messages
- 2,464
Meanwhile, are these spin offs worth playing?
Ghost Babel
M.G.AC!D 1/2
Ghost Babel
M.G.AC!D 1/2
Nah. PW is the only good spinoff, POOPS has some neat story stuff but is mostly rubbish, avoid the rest.Meanwhile, are these spin offs worth playing?
Ghost Babel
M.G.AC!D 1/2
Nah. PW is the only good spinoff, POOPS has some neat story stuff but is mostly rubbish, avoid the rest.
Here’s a breakdown of the Nikkei piece’s allegations. Some of it we’ve heard before. Some of it is new:
- Kojima Productions, the studio behind the upcoming Metal Gear Solid V (and long famous as a brand of its own), is now simply known as “Number 8 Production Department.” The computers in this section, Nikkei says (and as we reported earlier this year), are allegedly not connected to the internet and are only able to send internal messages.
- Nikkei reports that employees leaving the company offices during their lunch break are having their absences monitored with time cards. Those who stay out too long are having their names announced throughout the company.
- That there are cameras in the office corridors that aren’t there for security, but rather to monitor the movements of Konami’s own employees.
- That most Konami employees do not have their own permanent company email addresses. Staff who must deal with people outside the company, such as sales and PR do; however, everyone else routinely has their address randomised and changed every few months. (Note: Konami employee emails are typically a few letters followed by a string of numbers, but this random email changing has been going on at Konami for years. A while back, one Konami employee told me this was done to prevent headhunting. Over the years, I have seen developers with company email addresses, but this might have changed recently.)
- That Konami game developers who aren’t seen as useful are reassigned to jobs as security guards, cleaning staff at the company’s fitness clubs or roles at a pachi-slot machine factory. This includes not just junior staff, but producers who have worked on well-known game titles. In 2013, Asahi News, one of Japan’s largest newspapers, ran an interview with a former Konami staffer who allegedly went from game development to working in Konami’s pachi-slot factory, causing him to experience severe depression.
- That one former employee, upon announcing on Facebook that they were leaving Konami and had got a new job elsewhere, had their post monitored. Nikkei says remaining Konami staff who “liked” the post were all reshuffled within the company.
KONAMI Brings PC Release for METAL GEAR SOLID V: THE PHANTOM PAIN in Line with September 1st Console Launch
Konami Digital Entertainment B.V. has announced it will release the PC edition of the eagerly awaited METAL GEAR SOLID V: THE PHANTOM PAIN alongside the console iterations on September 1st. Pre-orders are available now via Steam, which will include a copy of its illustrious prologue, METAL GEAR SOLID V: GROUND ZEROES, absolutely free.
Originally scheduled to launch on September 15th, KONAMI has responded to calls from PC users and worked toward an earlier release date. The PC edition will now be available for pre-order via Steam – alongside the PlayStation®4, PlayStation®3, XboxOne™ and Xbox 360 editions. Fans who pre-order their PC copies of METAL GEAR SOLID V: THE PHANTOM PAIN via Steam will also receive a copy of METAL GEAR SOLID V: GROUND ZEROES. All Steam customers will receive a collector’s video which reveals behind the scenes footage and a unique documentary, in addition to DLC in the form of a ‘Venom Snake’ emblem and Mother Base Staff.
“We initially did not think it would be possible to get such an epic game out onto PC in time for launch alongside its console counterparts, but all involved have worked diligently to meet the demands of our PC consumers,” commented Tomotada Tashiro, President of Konami Digital Entertainment B.V. “Now PC users will be able to explore the vibrant and beautifully-realised locations and set-pieces that elevate METAL GEAR SOLID V: THE PHANTOM PAIN beyond all other action titles. We feel confident that Steam users will be satisfied with the contents we will provide for the Steam version."
Finally, METAL GEAR SOLID V: THE PHANTOM PAIN also features the dedicated squad-based competitive multiplayer component, METAL GEAR ONLINE. Newly redesigned with the familiar gameplay and aesthetic styling of the acclaimed series, METAL GEAR ONLINE introduces Tactical Team Operations and features a ‘class system’ that more uniquely defines the strengths and abilities of player characters on the battlefield. As a result of the updated timing, console versions of METAL GEAR ONLINE will go live on October 6th, with the PC version set to release in January 2016.
Yep, sounds like a Japanese corporation to me.Holy shit that's some dystopian megacorp nightmare they got going on there.
No, really. I'm going through the Cyberpunk 2020 book now and the megacorps there, who are all but running a fucking war economy, are not this bad.Yep, sounds like a Japanese corporation to me.
Damn. Starting to really regret my Bloodborne Box even more since I'm just going to buy the definitive PC version now that there's no delay. Guess it's up to uh... Last Guardian and Platinum's Nier game to justify the stupid thing. Hurp.
Anyways, made a list of known influences on MGSV and other media that may enhance the greatest game of all time. Here it is: http://www.rpgcodex.net/forums/index.php?threads/mgsv-the-phantom-pain-preparation-kit.101870/
The ultimate Kojima troll: after completing the Kaz rescue mission, the screen will fade to black and the credits will roll...
TO BE CONTINUED IN
METAL GEAR SOLID V: THE PHANTOM PAIN: CHAPTER 2
COMING 2016
There's also Persona 5 if you're into that, and the Bloodborne expansion is on its way.
Too bad there's no physical version of TPP for the PC, though.
It sounds like the original PC two week delay was due to problems with MGO, and then when they realized it wouldn't be ready for the release of the main game they just said fuck it, we'll delay MGO for every platform and do a simultaneous release for the singleplayer.