Phage
Arcane
- Joined
- Jan 10, 2010
- Messages
- 4,696
The series is clearly designed to be 'arcade stealth'. It's basically the progenitor of that sub-genre. Despite this they offer a high amount of freedom as there are numerous ways to tackle every room. 3 in particular is heralded for allowing you to employ all manner of ridiculous shenanigans. Not many other stealth games let you poison a the guard patrol's food shack, causing them to vomit while you slip past.
So with that in mind in terms of stealth I would definitely rank these above most of the levels in the splinter cell games and pretty much every other 'stealth' game from the past 10 years, save maybe Blood Money. Not too sure how that could be 'at the bottom of the pole' unless you're going to straight face claim shit like DX:HR, new Thief, and Dishonored are better stealth titles than MGS.
That's not to mention the boss battles which are mostly all very fun and creative (except for 4's) - the addition of which put the gameplay of MGS above most other series for me personally.
But then again you've never played the games so I don't know why I'm even bothering lol
So with that in mind in terms of stealth I would definitely rank these above most of the levels in the splinter cell games and pretty much every other 'stealth' game from the past 10 years, save maybe Blood Money. Not too sure how that could be 'at the bottom of the pole' unless you're going to straight face claim shit like DX:HR, new Thief, and Dishonored are better stealth titles than MGS.
That's not to mention the boss battles which are mostly all very fun and creative (except for 4's) - the addition of which put the gameplay of MGS above most other series for me personally.
But then again you've never played the games so I don't know why I'm even bothering lol