Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

KickStarter Memoirs of a Battle Brothel - a NSFW Cyberpunk RPG

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,460
I don't believe you have to sex it up with your MC. I've been abstaining but I needto start over as I was playing before latest patch. I get to distracted but not as bad as Fluent.

Hmmm, did he buy this? I'll have to ask.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,838
Was hoping for 50%. Gonna pick this one up for a friend on Christmas. Curious, does Steam let you know if users put your game on ignore?

There's a bundle option at -38% if you want to pick up two of my games and the book. I'm not sure if people are able to see it, had some putting it up.

https://store.steampowered.com/bundle/29755/Founders_Edition/

I haven't checked if users put my games on ignore. I wouldn't think that we'd be able to see individual user actions, probably just numbers.
Only -15% on a bundle so I guess I've missed it, well that's a shame.
If I won't forget next time when we will have discounts, I will probably buy these. Games with paranormal glownigger organizations(SCP(Before faggot NPCs ruined it)/RCP:A) are in my alley.
Dunno about that brothel game, but if sex is just a part and game itself has interesting gameplay and some story, it's RPG after all, it maybe worth a shot.

Yeah it was on sale during the steam holiday sale.

Memoirs has much more RPG-ness and non-linearity than Tactics Arena, which as the name might imply, is mostly an arena-based combat romp. However there are 100% more whores in Memoirs, so it depends on your tolerance for that.
 

Joyvankek

Learned
Joined
Dec 4, 2021
Messages
296
Yeah it was on sale during the steam holiday sale.

Memoirs has much more RPG-ness and non-linearity than Tactics Arena, which as the name might imply, is mostly an arena-based combat romp. However there are 100% more whores in Memoirs, so it depends on your tolerance for that.
I don't mind lewds or whores at all. The only content I have zero tolerance for is NTR and homo shit.
If gameplay and RPG elemets are solid, I should enjoy it.

Btw. I take your PC is pimp-type of character, or do you play as whore yourself?
Edit:
Ah I see, you start as some type of local brothel owner which is part of larger organization, and use that as your starting power base/bussines instead of just starting as 0 as in most other RPGs.
>Get roped into an ancient conspiracy hidden by a powerful extranational agency
Does that mean, that later on I will have option to own a special island and by... offering special services will have option to join secret society of power hungry pervs?
 
Last edited:

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,838
>Get roped into an ancient conspiracy hidden by a powerful extranational agency
Does that mean, that later on I will have option to own a special island and by... offering special services will have option to join secret society of power hungry pervs?

Unfortunately no. The game is somewhat realistic (as far as porn games go). You manage a brothel and sex workers generate money.

You cannot bribe your way into the SCP foundation by the power of tits and ass. Which, like I said, is unfortunate.
 

Gastrick

Cipher
Joined
Aug 1, 2020
Messages
1,733
Saw a video review of a channel I'm following for a classy take on coomer games.



Rating: Not quite Arcanum good.

What a horny slut, playing porn games as a woman. Not despite having porn either.
 

Joyvankek

Learned
Joined
Dec 4, 2021
Messages
296
>Get roped into an ancient conspiracy hidden by a powerful extranational agency
Does that mean, that later on I will have option to own a special island and by... offering special services will have option to join secret society of power hungry pervs?

Unfortunately no. The game is somewhat realistic (as far as porn games go). You manage a brothel and sex workers generate money.

You cannot bribe your way into the SCP foundation by the power of tits and ass. Which, like I said, is unfortunate.
I guess, you are right, reality show us that if you want to be close to a secret cabal of perverts, so not even close to joining an actual organization that do the fun shit, you need to have at minimum: a jet, island and a bunch of kids. So you average brothel mama/manager can only dream.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,838
New update dropped for Steam and Itch (uploading now)


The Backer update is now live! This is the biggest content update since launch and includes a lot of pedestrian NPCs, new weapons, new quality of life improvements and a new sex scene.

There are two important pieces of content that I was unable to fit into this update that will be released later, including the three new romanceable characters and their associated quests (the Carson twins and Nova). Expect a new roadmap to come out soon.

New content added with 1.07:


  • Player can upgrade their car in Kaywin’s garage to increase overworld travel speed.
  • Player can now change their room appearance through the PC.
  • New sex scene added for Seagrave for both male and female Facilitators.
  • New pedestrian NPCs added throughout the game world, most will give just flavor text, some will give you items.
  • New weapons added to the game world. Most can be found at the Library or the gunshop in Act 3. A few can be bought or gained by talking to NPCs.


Bugs fixed

  • Stealing the keycard from the Guild HQ vault guard is no longer bugged
  • Targets Painted skill fixed
  • Boltslinger Drone now able to use Electric Ammo
  • Diana 1st dialogue not recognizing player anatomy fixed
  • Service break room floating exclamation mark bug fixed
  • Shrike black site dialogue bug fixed
  • Shadow Slash skill’s text now accurately states that it hits twice
  • Guild “assault” missions skipping combat fixed
  • Guild “assault” missions lacking journal description fixed
  • Various typos fixed or removed
  • Various minor overworld bugs fixed
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,838
Memoirs got a mention in PC Gamer's "Sex games that aren't garbage" list. https://www.pcgamer.com/best-sex-games/

Shadowrun crossed with Sin City, Memoirs of a Battle Brothel is an RPG set in a cyberpunk-fantasy city called MoonFall that has lore so deep there are probably krakens swimming in it somewhere. As a facilitator for a branch of the Courtesan's Guild, part of your job is managing and upgrading a brothel, but the majority of it is dealing with MoonFall's many factions and occasional outbreaks of cosmic horror.

The Courtesan's Guild is a well-regarded diplomatic institution, the one organization that has dealings with every level of society from the street gangs to the corporations, as well as occult cults and crime syndicates. With your party of well-trained fuckwarriors, you negotiate a dangerous political situation where earning the trust of any faction without losing another's is like walking an oiled tightrope.

Cool. There are Krakens. There's a Kraken vampire faction in the sequel.

I'm not even joking lol.

8679879789_1_1.png
 

Lord_Potato

Arcane
Glory to Ukraine
Joined
Nov 24, 2017
Messages
10,918
Location
Free City of Warsaw
New update dropped for Steam and Itch (uploading now)


The Backer update is now live! This is the biggest content update since launch and includes a lot of pedestrian NPCs, new weapons, new quality of life improvements and a new sex scene.

There are two important pieces of content that I was unable to fit into this update that will be released later, including the three new romanceable characters and their associated quests (the Carson twins and Nova). Expect a new roadmap to come out soon.

New content added with 1.07:


  • Player can upgrade their car in Kaywin’s garage to increase overworld travel speed.
  • Player can now change their room appearance through the PC.
  • New sex scene added for Seagrave for both male and female Facilitators.
  • New pedestrian NPCs added throughout the game world, most will give just flavor text, some will give you items.
  • New weapons added to the game world. Most can be found at the Library or the gunshop in Act 3. A few can be bought or gained by talking to NPCs.


Bugs fixed

  • Stealing the keycard from the Guild HQ vault guard is no longer bugged
  • Targets Painted skill fixed
  • Boltslinger Drone now able to use Electric Ammo
  • Diana 1st dialogue not recognizing player anatomy fixed
  • Service break room floating exclamation mark bug fixed
  • Shrike black site dialogue bug fixed
  • Shadow Slash skill’s text now accurately states that it hits twice
  • Guild “assault” missions skipping combat fixed
  • Guild “assault” missions lacking journal description fixed
  • Various typos fixed or removed
  • Various minor overworld bugs fixed
Man, you keep updating the game and promising more updates, I keep pushing the date of starting playing Memoirs further and further away :) oh, the curse of completionism...

I hope you manage to add everything you wanted to add to the game in 2023, so I may try it out before Christmas, having really good memories of your previous two titles, especially Singuarity: Tactics Arena.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,838
Version 1.074: Massage Parlor added!

Hi everyone!

This update is a relatively big one for NSFW content as it adds a new short scene for all 9 companions.

First off, the Massage Parlor can be built in your guild hall, found under the Facilities category in the player’s room PC.

The Massage Parlor is expensive but can be built instantly. It comes with a massage therapist that can heal your party HP/SP for free, like if you were to Rest, but without time advancement.

You can also call any of your companions to give you a special “massage” as well. Although they vary in skill and technique, all of these special massages end in sex. Kore, Kaywin and Thassia will service the Facilitator freely, but other companions may require a relationship.

Also beware, cheating (and the resulting drama) can occur, but a warning will be provided beforehand.

Even though the scenes are relatively short, I underestimated how much time writing 17 H-scenes will take (as all companions besides Kaywin are bi, this necessitates one scene each for a male and female facilitator).

Each scene is unique to the massage parlor, and there are a lot of new pixel animations as well. But as these are made by me, the quality may be a bit amateurish.

I hope you enjoy! And please let me know if you come across any bugs.


Bug fixes and QoL improvements:

  • Added new text in quests that cannot be advanced until the player activates certain triggers.
  • Rebalanced the Vigilante skill Vantage Point
  • Increased Sol Carna price to 1600 and rebalanced the weapon (if you already bought it, the weapon will remain the same)
  • Various typos fixed
  • Various overworld bugs squashed
 

Dhaze

Cipher
Joined
Apr 1, 2022
Messages
527
Location
Belgium
So, Memoirs Of a Battle Brothel. Via exclusive channels, I paid Tyranicon many shekels for the special version with excessively pendulous breastage and ultra-vascular dicks. What follows is essentially spoiler-free, it being the very beginning of the game.

Not opting to skip the intro cutscene, meaning about a picosecond into a new game, you face this screen:

HgEQhYz.jpg


Ok. Coming in hot. A couple of clicks later, you're all red and bothered in a full-on, multi-choices, detailed and graphic sex encounter of the turgescent kind. I won't go into the blow-by-blow, but I want to mention and insist upon one thing: it is hard to write smut (no pejorative connotation) without the end result being painful to read. It doesn't even matter what exact tone you employ. You can write crudely and plainly, like Sade did with his 'Justine', or you can write with abundant humour and literary verve, like Apolinaire did with 'Les Onze Mille Verges' (The Eleven Thousand Dicks), or even write something in between, at once heartful and sinful, like in 'Dom B... Portier Des Chartreux'. Any way you choose to write people smacking parts, there is always the finest of lines, verily gossamer-thin, between what works and what makes the reader laugh uncomfortably for how bad and weird it is.

And honestly? So far, Tyranicon is not Guillaume Apollinaire (though evidently he doesn't aim for that), and my being a horny troglodyte might be a factor, but his stuff... yeah, I have to say it works. Moreover, I had a girlfriend who read rather smutty erotic books, and I'm dead certain she would enjoy what's in this game.

In that intro, there's one description—and only one!—I would qualify as bad. It's too 'medical', I want to say. Aside from that one there's another that is borderline funny and made me chuckle, yet simultaneously I can not say it's wrong about the sensation it's describing; and yes, apparently that's happening now: I'm on RPG Codex, talking about anal sex. That's fine. Expected place to do so. Perfectly understandable.

But moving on, since RPG doesn't stand for Recto-Penile Gook. Once the introduction is done with and the tone admirably set, you are treated to a little bit of lore, in company with some very nice artwork: here's a techno-ronin; a mysterious portal surrounded by multitudinous screens; a vague air of Tsutomu Nihei's Blame!; some magic; what in my eyes is a truly gorgeous drawing; a writhing of oily tentacles; and a cautionary tale against jacking yourself without Windows Defender.

Then the game proffer you go about creating your character. My first name, you ask?

5hyZaGU.jpg


And my last name?

iHaf4aq.jpg


Correct and correct. But hold on...

uX8auRV.jpg


Damn it. Genitalia should doubtelessly be the first thing queried. So I restart the game, make my character have a vagina, and move on to the background selection. I get to choose between Noble Scion, Former Courtesan, Grifter, Street Thug, Cultist, Corp Floater, Mercenary, or a Nobody. I'm not given much information on which to base my decision, but the choices seem fairly self-explanatory; I choose Courtesan, as I suspect it might make for interesting interactions throughout the game.

w3oEzBb.jpg


I'll mostly be kneading breasts, but it's nice to start with some dough. As well I get a bonus to charisma as I had expected, and some affinity with the halves of the Guild Of Courtesans. After this I get to choose for myself a past connection, with the Guild Progressives, or the Guild Traditionalists, the Iron Cartel, the Stormbreakers, the Three Moons, the Travelers' Mandate, the Old Watch, the Board, or no one at all. I choose no one, no bonus nor malus, as I like the idea of a character who does not get attached.

On to the class selection then, where I'm offered choice between Shaper, Soldier, Support, and Vigilante.

mzcZwL6.jpg
IKbhNUu.jpg

MozwWAl.jpg
EwNUCZ6.jpg


A charismatic, lonesome courtesan, who uses a fading source of magic and wherefore suffers a certain disrepute, and moreover loses a little bit of her very self every time she uses that magic (thus leading to her lonesomeness, as she progressively forgets those dear to her?) Yeah, that sounds really cool, so I went with Shaper. Then I choose my appearance, and an unrelated starting bonus to Perception as this time around I'd like to sooner spot those pesky Crawlers—wait, no, this isn't Underrail.

Now the introduction-with-my-own-character starts, and I meet Diana with whom I flirt a bit:

o9c36sB.jpg


Unf. Unf, unf, unf.

One of the clerks behind the counter is the guy from the intro, and I learn he's not supposed to be serviced by the courtesans. But he got the full check-up anyway, oil and all, and if I understand correctly that's a secret to which Diana's not privy (or maybe she is).

After which I take my first steps, and discover I can tilt the camera upwards!

QEKMVAR.jpg


And downwards!

WtYa7Bf.jpg


And... more downwards?

HEo6iMb.jpg


And yet more downwards?

VnsFLTs.jpg


Maybe it'll come in handy at some later point in the game, to look under a skirt?

I check the menu, and see handy, summary explanations of character progression and stats; classes and sub-classes; combat basics (move, class feature, class skill, gear and items); flanking; battlefield terrain (full cover, partial cover, dead bodies and obstacles, lingering area effects); mods (think cybernetic augmentations); and trust.

This bit's meaningfullness I like:

y3c9Gjp.jpg


In my book, mutualy exclusive story paths are always a good thing. Not for some replayability reason (to me, replayability is solely dependant on how much I like the game, rather than on variability of any kind), but because it serves well to reinforce the impression that the characters and the world they inhabit are more than lines of text and an assembly of pixels.

Also, the Shaper class and its sub-classes. The tutorial, evidently outdated, makes mention of two sub-classes, when in fact three exist.

egU0E9g.jpg


The class itself, Shaper, allows me to create a shield around a character; to forcefully repell an enemy via some kinetic manifestation; to inflict fire, lightning, or cold damage and correspondingly burn, stun, or freeze; to set the ground a-blaze or a-buzz; to summon an Ice Fiend; to drain SP (mana) from enemies; or to give someone an extra turn.

The first sub-class Reality Warper is all about buffing myself, weakening enemies' resistances, and generally inflicting high damage.

The second sub-class Memory Weaver leans heavily towards incapacitation. Think blindness, fear, domination, slow and the likes, with the addition of two shadow summons.

The last sub-class, Wudajin Disciple—which my dumb mind insist on calling Mujahideen Disciple—is Magic Kung-fu. With skills called Dragon's Fury, Dragon's Retreat, and the very cool-sounding Thousand Steps, it's easy to envision the concept.

Moving on, herewith incumbent upon me are the responsibilities of Facilitator of a brothel, while Diana—who accompanies me awhile—will be the Dame of said brothel. Basically, we're co-managers. On the way to that brothel, situated in somewhat sordid parts, we promptly get ambushed by three thugs; thankfully I wrap my tongue around those guys and avoid a confrontation (no, I didn't blow some dirty, AIDS-oozing thugs! I simply charmed my way out of it).

But how about some deep insight, straight into dear Tyranicon's mind? Did you know that his favorite game of all time is The Witcher 1? It's true. Because in The Witcher 1, there was about fifteen NPC models in the whole game; and Tyranicon so adores that game he wanted to emulate some of its facets. In the following picture, I'm on the left, while on the right is Consuela, my twin sister and mexican maid:

nKD7CfK.jpg


I make my way to the club-cum-brothel, where a guy's been unceremoniously thrown out by Zafra for mishandling the girls.

HlTjYNc.jpg


I'm not into hentai. Never been. But... well... am I into hentai now?

Inside the club, I am given the proprietor's tour, see an augmented courtesan named Kore work the pole (as in dancing, nothing else), then is dangled afore me the salivating prospect of some intimate time with Diana.

j0c9FFp.jpg


Upstairs, on our way to my and Diana's respective offices, we meet one of the girls who got into a sticky situation:

34quLbp.jpg


Anon follows a short conversation with Diana, during which she almost let slip her having previously been a cultist. She says something cryptic, and I get the option to reply in an equally cryptic manner, as if having myself belonged to this cult—but the option is actually greyed.

ilXSCIS.jpg


That, some people will like, others won't. Getting to see what options aren't available to you is often a point of contention amongst players. Personally, I don't mind one way or another; though having the option greyed out makes it obvious Diana was in a cult, while not displaying the option if unavailable could have created some potentially beneficial ambiguity. It's debatable.

Diana then firmly assures me that no scissoring will take place between us—damn those between-coworkers Guild rules!—despite her being such a busty and perky and firm flirty-flirt. Yet thoughtful she is: she’s made provisions for the later coming into my room of none other than Kore, the augmented courtesan I saw dancing on the ground floor of the brothel.

So for now I go to what is my very own room, wherein the tv is on and I opt to flick through the channels. Doing this, I learn the Stormbreakers love to advertise their brawnful security services; that police corruption seems an established notion; that genetically-modified pets like massive Corgis are a thing; that the Gushanese diaspora took place generations ago, and that Lost Gushan is, somehow, veiled behind something called the Four-Mile Barrier, and nobody knows what happened there exactly; that Shapers are most decidedly not trusted by society, and are—or at least are supposed to be—listed in a register kept by the Department Of Social Security, less they be fined or imprisoned; that there’s something wonderful called an Extreme Neoburrito XXL, and that it’s chock-full of protein and stuff good for my body; that the halves of the Courtesan Guild war with one another to deadly consequences; and a number of other flavorful bits.

Basically, what we have here is, I think, someone who took the time to write stuff a lot of players probably won’t ever bother to read; and someone who does that is, again I think, someone who cares a great deal about their project, which heightens my enjoyment of the game in addition to being an effort I sincerely appreciate.

Time for bed now, since tomorrow’s a big day at my new Facilitator job. Bra off, sheets up, lights out… but harken! who be that knocking on my door? Why, it’s Kore.

MqIMGFw.jpg


Now, manifestly I could go straight for the fleshy parts, but I want to talk to her a bit, hear what she has to say. And like the music at that precise moment, what she says about herself and the brothel is… singularly earnest and sweet, unexpectedly so. Thus for a heartbeat blood rushes back up to my heart, I falter, and wonder if I shouldn’t just be only amicable with the girl. Yet I’m a perv, a horny, dirty, ever-throbbing perv; so when she asks, I tell her there’s something—wink wink, elbow nudge—she can do for me. But oh no! the game alerts me an air of what seems disappointment briefly drapes itself over her face as if a pall—an air promptly replaced by the practiced affect of a professional sex worker. No! What have I done? There’s innocence in her still, and now the moment is gone, ruined! I should have just proposed we sleep next to one another (and perhaps subtly brush the perfectness of her breasts while Somnus holds dominion over her).

And in the morning, I see Zafra under a different light:

1433XlI.jpg


And Sonic The Hedgehog's hot human cousin, who never entirely left her kogyaru phase:

q5RBLSW.jpg



-----------------


Ok but seriously now. I haven't fought anyone, I've barely played what is essentialy the intro, but I'm genuinely interested to play the rest.

— The music is quite good, it fits the game.
— The game which, in such short a time since the beginning, has already managed to acknowledge and make good use of my background, my class, my stats, and my past affiliations or rather lack thereof.
— The 'retro' environment is perfectly palatable, and what few artworks I've seen are well-drawn. This one in particuliar is exquisite, I love it.
— The game runs well. No crash, no hangup, no crackling sound. Only a weird issue with text in the tutorial menu being displayed 'compressed' at times.
— I can use keyboard and mouse or a controller, and switch on the go without a problem.
— I've seen a few typos, but nothing major. 'Amateur' spelled 'amatuer'; 'necessary' spelled 'neccesary'; a missing letter or a misplaced comma; 'that' being used instead of 'who'; also a couple of conflicting conjugations within a sentence, but really nothing big, I'm a dick about that stuff. The only thing that really distracts me is the past tense used by the green-tinted narrator text to describe some action a character is undertaking right this moment, but even that's more of a pet peeve on my part, and most likely inconsequential.

(Tyranicon, I have no idea how that would work file-wise, but if you ever want help with proofreading I'm not too bad at it.)
 
Last edited:

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,838
Via exclusive channels, I paid Tyranicon many shekels for the special version with excessively pendulous breastage and ultra-vascular dicks.

Hah, so full disclosure, I offered Dhaze a game key because I liked his exhaustive (and damning) review of Mechajammer.

Now normally, getting my balls stomped on in public is not something I like, but I don't mind a very in-depth review of my game by a codexer with a codexer's taste.

So feel free to stomp away. I'm sure you'll notice a lot of roughness, from graphics to writing, combat, balance, c&c, etc. It's just a consequence of a solodev attempting a traditional 40-hour rpg.

But otherwise I'm glued to my seat. :salute::salute::salute:

(Tyranicon, I have no idea how that would work file-wise, but if you ever want help with proofreading I'm not too bad at it.)

If you're kind enough to point out typos as you go, I can probably find them.

I did have some volunteer proofeditors at some point but the project is immense. If you want some idea of what you're getting into:

fb722836ee7324d4277d347945ca869fc77cb35a.png


Although that's all design docs copy+pasted together, not necessarily what's in the game.
 

Dhaze

Cipher
Joined
Apr 1, 2022
Messages
527
Location
Belgium
I did have some volunteer proofeditors at some point but the project is immense. If you want some idea of what you're getting into:

Believe me, I have a good idea what it's like. Even with multiples re-readings of a mere 20-30 pages of text, it's so easy to miss so much stuff; so with a good-sized book's worth of dialogue, it's all the easier, and I can only commiserate with your pain.

Seriously though, good stuff as always, dude.

Well, hopefully others than myself and Tyranicon will enjoy this. But worst case scenario: Tyranicon and myself will enjoy this.

----------||----------

Ok so continuing with the playthrough, I'll start using spoilers for a number of important story beats.

First real day on the job as Facilitator to my brothel, and I wake up to discover the Constabulary (hereforth known as 'the cops') have placed the area under a mercantile freeze. Meaning no clients coming, thus no exchange of liquidities of any kind. Bribing a cop, I learn they're investigating a local traffic of Narsum, a drug previously used to treat virus-afflicted sufferers of the Crasher Crisis but now become drug of choice to those of precarious financiary means. After some sleuthing about, I garner favor with a sly member of the Old Watch faction, then bring the whole mercantile freeze situation to its dénouement, and this much to everyone's satisfaction for the celerity and bloodlessness of it all.

I should note that once again, the game offered me a few ways to properly use my character's stats, and I saw that yet other means were available though not necessarily to me given said involved stats.

During all this, I meet Kaywin, who is a mechanic—but I suspect is actually a crater in disguise, because girl you are smokin'!

Vel3yw7.jpg


Honestly, as an underboob fan, I must say bravo. I'd clap, but with only one hand available, it's hard.

She seems a remarkably sweet girl, who found herself more or less involutarily mixed into something she misliked. Ere long I find her in the upstairs part of my brothel, applying for a job; but not that kind of job.

9xPFzd2.jpg


I mean... come on... Kaywin, my perky girl... "Working with your hands." The pun basically writes itself!

At this point something a bit strange happens in the succession of events. I tell Kaywin I'm all for hiring her, as we'll need her handywork to fix the vaguely-decrepit brothel up, but advise her to enquire with Zafra anent such details as salary and work hours, since I'm still new here and not exactly au fait with these aspects of our little enterprise. So she goes downstairs, to talk with Zafra. I follow, and... no Kaywin, nowhere? She disappeared. And Zafra—and every other girl as well—still had the same dialogue has before I spoke to Kaywin.
In the end I couldn't find any next step to this little part of the story, so went to sleep to skip to the next day, and just like that discovered that Kaywin had been hired and was at work in our garage, with fresh dialogue that made it seems as if she had been a part of the group for some time already. It felt a bit abrupt, in a "Ok that's done; on to the next part now," kind of way, but that's alright with me.

Now the game alerts me that my party size is limited to five, and that for the moment said party is fixed.

6raU3hT.jpg


1Gu8ket.jpg


(nb: please completely disregard the 'time played' display as seen in the party comp screenshot; it doesn't accurately represent my time played since I often pause to organise screenshots and take notes, and it will only get more out of sync as the playthrough progresses)

Second day on the job then, and immediately Diana proposes we name our little brothel. Being surrounded by she-wolves, I go for the only logical option:

uqYdj22.jpg


As well, I contract a couple of upgrades for our brothel-cum-hovel, being as we are in dire need of such services as security and administration, a janitorial facility (for healthier genital felicity), some privacy booths, and things of like ilk.

Additionally, and though I had previously heard the rapturous clamor emanating from her room, only now do I get to meet Thassia "Balls-Drainer" in the flesh:

6IWgrW4.jpg


How does that thin of a fabric collar manage to stay upright? What does she use, is it an abundance of starch? Oh... oh no, it's not starch, is it?

But now on to matters of a more serious nature. As briefly remarked upon earlier, the Guild Of Courtesans is split in halves, these being the Traditionalists and the Progressives, whose belligerence is escalating of late. To prevent said escalation reaching the corpse-strewn heights of all-out war, Nena—the Grand Dame of the Guild Of Courtesans—aims to organise a meeting between the rival leaders; and we girls, a thus-far unaffiliated brothel wherein work people sympathetic to both sides of the conflict, are to play a role in this.

Alas, afore her endeavor could come to any fruition, in a skipping heartbeat Nena is brutaly assassinated. Seemingly, by none other than the Bloody Hawk, a supposed crazed Shaper whose monicker I had previously heard on the news, and whose bloody trail spreads, drip by drip, across MoonFall.

A cursory investigation (Perception, baby!) reveals most gruesome details: Nena's whole body, with preternatural thew, has been wrung like a wet towel; and likewise has the head of a man present with her at the time in the room been twisted so violently on his neck his skin became partially detached. Curiously, it seems a drug was involved in the matter; as to said drug being Narsum or not, I could not ascertain. But wait! there was a security camera in place. Yet damnation has it it is was hacked and deactivated, and my proficiency with computer technology is laughably low, thus can not obtain me any additional clues.

Before leaving the place, I meet and talk a bit with Hatsuo, adjutant to the late Nena:

koavqMG.jpg



----------||----------

And during these last events has surfaced in full a problem that is, I guess, practically inevitable. Sorry, this part will be rather long and a bit shop-oriented so to speak, but it's an interesting point to discuss. Still, feel free to skip this part if you're not Tyranicon, as it might prove super boring otherwise.

The game is centered around the Guild Of Courtesans, and as noted previously I consciously chose as background for my character that of an ex-courtesan, expecting certain interesting interactions. So while I the player logically know next-to-nothing about this game's world, I the character on the other hand should already know pretty much everything there is to know about the Guild, about its hierarchical structure, its history, its size, its unique characters, down to its ideological cleft between Traditionalists and Progressives.

In every work of fiction the writer has to choose how to approach that problem.

The most brutal solution is to drop the player straight into the deep end, no matter how troubled the waters, to possibly never even explain a huge number of things, and let the immersion hopefully work its ineffable magic. For a relatively well-known example: Glenn Cook did that with The Black Company.

Another, diametrically opposite solution, is to over-explain, to over-expose—even if in tiny bits. For the anecdote, there used to be a lot of that in vaudeville plays, wherein a character might say to another, "As you know, monsieur Petypon has gone for the day [...]", thereby explaining the context of a scene to the spectators, despite the characters in the play already possessing that specific information.

By going the brutal way you risk alienating readers who, by lack of adequate-for-them introduction, won't ever manage to enter your world, won't never not feel alien to it (that's a valid criticism regularly aimed at The Black Company). By going the opposite way, you risk alienating readers who don't need that much information to submerge themselves comfortably in your waters, and who might even be turned off by but the slightest repetition of information already provided them.

In practice here, facing my ex-courtesan character talking with Diana anent the Guild Of Courtesans, the game has my character say, "Well, it's been a long time since I've left the Guild; couldn't hurt to ask for a refresher." But the explanations I can obtain at that point are a bit redundant with what I've already learned; some titles like 'Grand Dame' are perfectly self-explanatory so I don't need more on them; and I have in my journal a few books that already touched on the subjects at hand.

In a similar vein, at one point Diana explains something to me about how Shapers come to be, which has my character interject: “Yeah, I know. I’m a Shaper too, remember?”

All in all, it's not an inelegant approach to the problem, if at times a bit on the nose, and it works well more often than it doesn't.

----------||----------



Back to our home turf then, and a bit out of the blue I find myself harboring a refugee of sorts, Isutyr:

b1EW2fX.jpg


She is what the game calls a Goada Naren ('tall ones', called thus from ancient times, when Man was still rather small in stature compared to these elf-like, natural Shapers); and for the time being she is on the run from the Travelers' Guild, arguably the most powerful faction.

But since it's already a rather long post, I'll cut it short here. In the next part, we finally get to kill people!
 

Dhaze

Cipher
Joined
Apr 1, 2022
Messages
527
Location
Belgium
Given my relative unfamiliarity with forums, I honestly have no idea. I guess I should move that to the Codex Playground, then?
 

Dhaze

Cipher
Joined
Apr 1, 2022
Messages
527
Location
Belgium
Last edited:

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom